Commit Graph

11 Commits

Author SHA1 Message Date
Shaun Reed f20d8340bb Added rotation count
Added rotation count to SpinningCube.cs
-Change increment to change amount of speed added per level
2017-09-03 15:58:42 -04:00
Shaun Reed 12775c8ef7 Reworked ExperienceBar.cs
-Alters expBarSprite's fill amount according to % ( exp gained /
required )
-Scales according to viewport
-Used Mathf.Lerp() to smooth bar growth over time.deltatime * lerpSpeed
-Added clicks integer to keep track of total clicks

Needs:
-Delevel if ExpLess() called until expObtained < previousExpRequired
-Create function to query for previous and future level requirements
returned and stored within structs
2017-08-26 18:31:01 -04:00
Shaun Reed ad57d40c70 Relocated Asset Packs
Any scripts contained in subdirectory "WebPlayerTemplates/" will not be
compiled
-Fixes build errors created from reference scripts within Ultimate GUI
Kit
2017-08-26 17:21:24 -04:00
Shaun Reed ef64fc5c08 Added UI sprites
Imported Ultimate GUI Kit from Asset Store
- Added sprites for displaying level and exp
2017-08-26 15:52:29 -04:00
Shaun Reed 77d29a4dc4 Updated RectTransforms, tags
-Fixed messy RectTransforms, cleaned up scaling of UI across different
resolutions

-Prints level correctly in landscape view

-Added red 'container' that doubles as mask for displaying EXP gained

Needs:
-Scale exp bar, drawn within ExperienceBar script
2017-08-26 12:30:46 -04:00
Shaun Reed d13bd095be Save First!
Doh!
2017-08-23 11:11:39 -04:00
Shaun Reed 3251ae85b6 Fixed ExperienceBar.cs
Fixed bar filling up before gaining require exp
Added exp curve (required + required^1.05)
Removed fixed levels, added infinite progression
Fixed clicksNeeded to account for expObtained
Added ExpReset() and ExpLess()

Needs:
Click count
Better debug logs
Delevel if previousExpRequired>expObtained  ( When using ExpLess() )
--Exponential equation to determine infinite previous levels without
storing them individually?
2017-08-23 11:11:04 -04:00
Shaun Reed ebac7507ef Removed excluded Build directory
Added pre-commit hook script to '.../SpinningCube/.git/hooks/' to ignore
meta files on directories excluded by .gitignore

Pre-commit Script backed up in '.../UnityProjects/Git Hooks - Scripts/'
2017-08-23 09:03:44 -04:00
Shaun Reed e0097ce93c .gitignore update
New excludes :
Build/
2017-08-23 08:39:27 -04:00
Shaun Reed 91a7f533a1 Initial Commit
Exp bar and Levels.
Rethink ExperienceBar and ToggleMenus scripts
2017-08-22 13:29:01 -04:00
Shaun Reed 932d544349 Initial commit 2017-08-22 13:21:25 -04:00