spinningcube/Assets/Scripts
Shaun Reed 1bcca0e925 Reworked (bad)notification system
- Reduced huge amount of fluff logic, loops, conditionals
- Fixed infinite loop within 4+ calls to SendNotification()
-- Replaced with new function MakePopup(string contents)
-- Spawns a prefab, can call as much as you want (overlapping issue)
-Add combining of colliding Popups with similar contents (exp)
-- Add a tag passed into MakePopup() as argument used to combine similar
values ( and increase time left to Destroy(), raise speed of transform
to move away from other popups)
- Popups rotate within a range of -4 to 4 for trendy not-perfect look
*shrug*
2017-09-05 18:12:08 -04:00
..
ExperienceBar.cs Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
ExperienceBar.cs.meta Initial Commit 2017-08-22 13:29:01 -04:00
GameManager.cs Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
GameManager.cs.meta Added saving and loading 2017-09-03 18:56:05 -04:00
PopupNotification.cs Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
PopupNotification.cs.meta Added basic notification system 2017-09-04 19:53:18 -04:00
SpinningCube.cs Excluded file from last commit 2017-09-04 13:55:53 -04:00
SpinningCube.cs.meta Initial Commit 2017-08-22 13:29:01 -04:00
ToggleMenus.cs Improved scripting 2017-09-04 13:53:03 -04:00
ToggleMenus.cs.meta Initial Commit 2017-08-22 13:29:01 -04:00