An old Unity android application with basic EXP system
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Shaun Reed 1bcca0e925 Reworked (bad)notification system
- Reduced huge amount of fluff logic, loops, conditionals
- Fixed infinite loop within 4+ calls to SendNotification()
-- Replaced with new function MakePopup(string contents)
-- Spawns a prefab, can call as much as you want (overlapping issue)
-Add combining of colliding Popups with similar contents (exp)
-- Add a tag passed into MakePopup() as argument used to combine similar
values ( and increase time left to Destroy(), raise speed of transform
to move away from other popups)
- Popups rotate within a range of -4 to 4 for trendy not-perfect look
*shrug*
2017-09-05 18:12:08 -04:00
Assets Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
ProjectSettings Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
.gitignore .gitignore update 2017-08-23 08:39:27 -04:00
README.md Initial commit 2017-08-22 13:21:25 -04:00

README.md

SpinningCube

First Android Unity project