unrealgame4/Content
Shaun Reed f1695a165e Spawn and delete fireballs using new keybinds
+ Follow UE4 example for spawning and destroying actors
+ https://docs.unrealengine.com/4.27/en-US/ProgrammingAndScripting/SpawnAndDestroyActors/
+ This version uses hybrid C++ and Blueprints instead of doing one or the other
+ Functions to spawn and delete fireballs exposed by UFUNCTION() prefix
2022-01-12 17:40:35 -05:00
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Geometry/Meshes Initial commit 2022-01-11 16:13:04 -05:00
Mannequin Initial commit 2022-01-11 16:13:04 -05:00
MyAssets/Blueprints Spawn and delete fireballs using new keybinds 2022-01-12 17:40:35 -05:00
StarterContent Windows commit 2022-01-11 17:13:55 -05:00
ThirdPerson/Meshes Initial commit 2022-01-11 16:13:04 -05:00
ThirdPersonBP Spawn and delete fireballs using new keybinds 2022-01-12 17:40:35 -05:00
VFX_Bundle_2 Add VFX assets 2022-01-11 18:05:26 -05:00