Initial commit
This commit is contained in:
commit
e42af025a1
.gitignore
Config
DefaultEditor.iniDefaultEditorPerProjectUserSettings.iniDefaultEngine.iniDefaultGame.iniDefaultInput.ini
Content
Geometry/Meshes
Mannequin
Animations
ThirdPersonIdle.uassetThirdPersonJump_End.uassetThirdPersonJump_Loop.uassetThirdPersonJump_Start.uassetThirdPersonRun.uassetThirdPersonWalk.uassetThirdPerson_AnimBP.uassetThirdPerson_IdleRun_2D.uassetThirdPerson_Jump.uasset
Character
StarterContent
Architecture
Floor_400x400.uassetPillar_50x500.uassetSM_AssetPlatform.uassetWall_400x200.uassetWall_400x300.uassetWall_400x400.uassetWall_500x500.uassetWall_Door_400x300.uassetWall_Door_400x400.uassetWall_Window_400x300.uassetWall_Window_400x400.uasset
Audio
Collapse01.uassetCollapse02.uassetCollapse_Cue.uassetExplosion01.uassetExplosion02.uassetExplosion_Cue.uassetFire01.uassetFire01_Cue.uassetFire_Sparks01.uassetFire_Sparks01_Cue.uassetLight01.uassetLight01_Cue.uassetLight02.uassetLight02_Cue.uassetSmoke01.uassetSmoke01_Cue.uassetStarter_Background_Cue.uassetStarter_Birds01.uassetStarter_Music01.uassetStarter_Music_Cue.uassetStarter_Wind05.uassetStarter_Wind06.uassetSteam01.uassetSteam01_Cue.uasset
Blueprints
Assets
FogBrightnessLUT.uassetM_LightStage_Arrows.uassetM_LightStage_Skybox_Black.uassetM_LightStage_Skybox_HDRI.uassetM_LightStage_Skybox_Master.uassetSM_Arrows.uassetSkybox.uassetSunlightColorLUT.uasset
BP_LightStudio.uassetBlueprint_CeilingLight.uassetBlueprint_Effect_Explosion.uassetBlueprint_Effect_Fire.uassetBlueprint_Effect_Smoke.uassetBlueprint_Effect_Sparks.uassetBlueprint_Effect_Steam.uassetBlueprint_WallSconce.uassetHDRI
Maps
Advanced_Lighting.umapAdvanced_Lighting_BuiltData.uassetMinimal_Default.umapMinimal_Default_BuiltData.uassetStarterMap.umapStarterMap_BuiltData.uasset
Materials
14
.gitignore
vendored
Normal file
14
.gitignore
vendored
Normal file
@ -0,0 +1,14 @@
|
||||
Binaries
|
||||
DerivedDataCache
|
||||
Intermediate
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||||
Saved
|
||||
.vscode
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||||
.vs
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||||
*.VC.db
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||||
*.opensdf
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*.opendb
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||||
*.sdf
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||||
*.sln
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||||
*.suo
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*.xcodeproj
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*.xcworkspace
|
8
Config/DefaultEditor.ini
Normal file
8
Config/DefaultEditor.ini
Normal file
@ -0,0 +1,8 @@
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||||
[UnrealEd.SimpleMap]
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SimpleMapName=/Game/TP_ThirdPerson/Maps/ThirdPersonExampleMap
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[EditoronlyBP]
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bAllowClassAndBlueprintPinMatching=true
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||||
bReplaceBlueprintWithClass= true
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bDontLoadBlueprintOutsideEditor= true
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bBlueprintIsNotBlueprintType= true
|
2
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
2
Config/DefaultEditorPerProjectUserSettings.ini
Normal file
@ -0,0 +1,2 @@
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||||
[ContentBrowser]
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||||
ContentBrowserTab1.SelectedPaths=/Game/ThirdPersonBP
|
26
Config/DefaultEngine.ini
Normal file
26
Config/DefaultEngine.ini
Normal file
@ -0,0 +1,26 @@
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||||
[URL]
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GameName=ThirdPerson
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[/Script/EngineSettings.GameMapsSettings]
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EditorStartupMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
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GameDefaultMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
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TransitionMap=
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bUseSplitscreen=True
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TwoPlayerSplitscreenLayout=Horizontal
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ThreePlayerSplitscreenLayout=FavorTop
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GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
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GlobalDefaultServerGameMode=None
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||||
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[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
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MinimumiOSVersion=IOS_12
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||||
|
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/ThirdPerson")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/ThirdPerson")
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||||
|
7
Config/DefaultGame.ini
Normal file
7
Config/DefaultGame.ini
Normal file
@ -0,0 +1,7 @@
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||||
[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=467E2A14A3B54EB78FE52E4DC9F8CBE4
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ProjectName=Third Person BP Game Template
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[StartupActions]
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||||
bAddPacks=True
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InsertPack=(PackSource="StarterContent.upack",PackName="StarterContent")
|
169
Config/DefaultInput.ini
Normal file
169
Config/DefaultInput.ini
Normal file
@ -0,0 +1,169 @@
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||||
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||||
[/Script/Engine.InputSettings]
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightX",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightY",AxisProperties=(DeadZone=0.250000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseX",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseY",AxisProperties=(DeadZone=0.000000,Sensitivity=0.070000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MouseWheelAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_LeftTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_RightTriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_TriggerAxis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip1Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Grip2Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Gamepad_Special_Left_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Left_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MotionController_Right_Thumbstick_Z",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton1",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_FaceButton2",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_IndexPointing",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_ThumbUp",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouchpad_Touchpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Left_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_HandGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_IndexGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_MiddleGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_RingGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="SteamVR_Knuckles_Right_PinkyGrip",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Daydream_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="Vive_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="MixedReality_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusGo_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="OculusTouch_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Left_Trackpad_Touch",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Grip_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trigger_Axis",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Thumbstick_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_X",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Y",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
+AxisConfig=(AxisKeyName="ValveIndex_Right_Trackpad_Force",AxisProperties=(DeadZone=0.000000,Sensitivity=1.000000,Exponent=1.000000,bInvert=False))
|
||||
bAltEnterTogglesFullscreen=True
|
||||
bF11TogglesFullscreen=True
|
||||
bUseMouseForTouch=False
|
||||
bEnableMouseSmoothing=True
|
||||
bEnableFOVScaling=True
|
||||
bCaptureMouseOnLaunch=True
|
||||
bAlwaysShowTouchInterface=False
|
||||
bShowConsoleOnFourFingerTap=True
|
||||
bEnableGestureRecognizer=False
|
||||
bUseAutocorrect=False
|
||||
DefaultViewportMouseCaptureMode=CapturePermanently_IncludingInitialMouseDown
|
||||
DefaultViewportMouseLockMode=LockOnCapture
|
||||
FOVScale=0.011110
|
||||
DoubleClickTime=0.200000
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Bottom)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Daydream_Left_Select_Click)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Daydream_Left_Trackpad_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusGo_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Right_Trigger_Click)
|
||||
+ActionMappings=(ActionName="Jump",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Trigger)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Vive_Left_Grip_Click)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MixedReality_Left_Thumbstick_Click)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusGo_Left_Trackpad_Click)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=OculusTouch_Left_Thumbstick_Click)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=ValveIndex_Left_Thumbstick_Click)
|
||||
+ActionMappings=(ActionName="ResetVR",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MagicLeap_Left_Bumper)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=W)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=S)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Up)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=-1.000000,Key=Down)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Gamepad_LeftY)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=-1.000000,Key=A)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=D)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Gamepad_LeftX)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Gamepad_RightX)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Left)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=1.000000,Key=Right)
|
||||
+AxisMappings=(AxisName="Turn",Scale=1.000000,Key=MouseX)
|
||||
+AxisMappings=(AxisName="LookUpRate",Scale=1.000000,Key=Gamepad_RightY)
|
||||
+AxisMappings=(AxisName="LookUp",Scale=-1.000000,Key=MouseY)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=Vive_Right_Trackpad_X)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Daydream_Left_Trackpad_Y)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=Vive_Left_Trackpad_Y)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Daydream_Left_Trackpad_X)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=Vive_Left_Trackpad_X)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MixedReality_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=OculusGo_Left_Trackpad_X)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=MixedReality_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=OculusGo_Left_Trackpad_Y)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=MixedReality_Right_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=OculusTouch_Right_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="TurnRate",Scale=-1.000000,Key=ValveIndex_Right_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_Y)
|
||||
+AxisMappings=(AxisName="MoveForward",Scale=1.000000,Key=MagicLeap_Left_Trackpad_Y)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=OculusTouch_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=ValveIndex_Left_Thumbstick_X)
|
||||
+AxisMappings=(AxisName="MoveRight",Scale=1.000000,Key=MagicLeap_Left_Trackpad_X)
|
||||
DefaultTouchInterface=/Engine/MobileResources/HUD/DefaultVirtualJoysticks.DefaultVirtualJoysticks
|
||||
+ConsoleKeys=Tilde
|
||||
|
||||
|
BIN
Content/Geometry/Meshes/1M_Cube.uasset
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Content/Geometry/Meshes/1M_Cube.uasset
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Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
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Content/Geometry/Meshes/1M_Cube_Chamfer.uasset
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Content/Geometry/Meshes/CubeMaterial.uasset
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Content/Geometry/Meshes/CubeMaterial.uasset
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Content/Geometry/Meshes/TemplateFloor.uasset
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Content/Geometry/Meshes/TemplateFloor.uasset
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Content/Mannequin/Animations/ThirdPersonIdle.uasset
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Content/Mannequin/Animations/ThirdPersonIdle.uasset
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Content/Mannequin/Animations/ThirdPersonJump_End.uasset
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Content/Mannequin/Animations/ThirdPersonJump_End.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Start.uasset
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Content/Mannequin/Animations/ThirdPersonJump_Start.uasset
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Content/Mannequin/Animations/ThirdPersonRun.uasset
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Content/Mannequin/Animations/ThirdPersonRun.uasset
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Content/Mannequin/Animations/ThirdPersonWalk.uasset
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Content/Mannequin/Animations/ThirdPersonWalk.uasset
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Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
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Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset
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Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
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Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset
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Content/Mannequin/Animations/ThirdPerson_Jump.uasset
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Content/Mannequin/Animations/ThirdPerson_Jump.uasset
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Content/Mannequin/Character/Materials/MI_Female_Body.uasset
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Content/Mannequin/Character/Materials/MI_Female_Body.uasset
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Content/Mannequin/Character/Materials/M_Male_Body.uasset
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Content/Mannequin/Character/Materials/M_Male_Body.uasset
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Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
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Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset
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Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
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Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset
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Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
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Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset
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Content/Mannequin/Character/Mesh/SK_Mannequin.uasset
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Content/Mannequin/Character/Mesh/SK_Mannequin_Female.uasset
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Content/Mannequin/Character/Mesh/SK_Mannequin_Female.uasset
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Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
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Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset
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Content/Mannequin/Character/Textures/T_Female_Mask.uasset
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Content/Mannequin/Character/Textures/T_Female_N.uasset
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Content/Mannequin/Character/Textures/T_Female_N.uasset
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Content/Mannequin/Character/Textures/T_Male_Mask.uasset
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Content/Mannequin/Character/Textures/T_Male_Mask.uasset
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Content/Mannequin/Character/Textures/T_Male_N.uasset
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Content/Mannequin/Character/Textures/T_Male_N.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_Mask.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_Mask.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_N.uasset
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Content/Mannequin/Character/Textures/T_UE4Logo_N.uasset
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Content/StarterContent/Architecture/Floor_400x400.uasset
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Content/StarterContent/Architecture/SM_AssetPlatform.uasset
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Content/StarterContent/Audio/Explosion01.uasset
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Content/StarterContent/Audio/Explosion_Cue.uasset
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Content/StarterContent/Audio/Fire01.uasset
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Content/StarterContent/Audio/Fire01_Cue.uasset
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Content/StarterContent/Audio/Fire_Sparks01.uasset
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Content/StarterContent/Audio/Fire_Sparks01_Cue.uasset
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Content/StarterContent/Audio/Light01.uasset
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Content/StarterContent/Audio/Light01_Cue.uasset
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Content/StarterContent/Audio/Light02.uasset
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Content/StarterContent/Audio/Light02_Cue.uasset
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Content/StarterContent/Audio/Light02_Cue.uasset
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Content/StarterContent/Audio/Smoke01.uasset
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Content/StarterContent/Audio/Smoke01.uasset
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Content/StarterContent/Audio/Smoke01_Cue.uasset
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Content/StarterContent/Audio/Starter_Background_Cue.uasset
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Content/StarterContent/Audio/Starter_Background_Cue.uasset
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Content/StarterContent/Audio/Starter_Birds01.uasset
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Content/StarterContent/Audio/Starter_Birds01.uasset
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Content/StarterContent/Audio/Starter_Music01.uasset
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Content/StarterContent/Audio/Starter_Music01.uasset
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Content/StarterContent/Audio/Starter_Music_Cue.uasset
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Content/StarterContent/Audio/Starter_Music_Cue.uasset
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Content/StarterContent/Audio/Starter_Wind05.uasset
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Content/StarterContent/Audio/Starter_Wind05.uasset
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Content/StarterContent/Audio/Starter_Wind06.uasset
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Content/StarterContent/Audio/Steam01.uasset
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Content/StarterContent/Audio/Steam01.uasset
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Content/StarterContent/Audio/Steam01_Cue.uasset
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Content/StarterContent/Audio/Steam01_Cue.uasset
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Content/StarterContent/Blueprints/Assets/FogBrightnessLUT.uasset
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Content/StarterContent/Blueprints/Assets/SM_Arrows.uasset
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Content/StarterContent/Blueprints/Assets/Skybox.uasset
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Content/StarterContent/Blueprints/Assets/SunlightColorLUT.uasset
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Content/StarterContent/Blueprints/BP_LightStudio.uasset
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Content/StarterContent/Blueprints/BP_LightStudio.uasset
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Content/StarterContent/Blueprints/Blueprint_CeilingLight.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Fire.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Smoke.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Sparks.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
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Content/StarterContent/Blueprints/Blueprint_Effect_Steam.uasset
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Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
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Content/StarterContent/Blueprints/Blueprint_WallSconce.uasset
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Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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Content/StarterContent/HDRI/HDRI_Epic_Courtyard_Daylight.uasset
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Content/StarterContent/Maps/Advanced_Lighting.umap
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Content/StarterContent/Maps/Advanced_Lighting.umap
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Content/StarterContent/Maps/Advanced_Lighting_BuiltData.uasset
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Content/StarterContent/Maps/Minimal_Default.umap
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Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
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Content/StarterContent/Maps/Minimal_Default_BuiltData.uasset
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Content/StarterContent/Maps/StarterMap.umap
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Content/StarterContent/Maps/StarterMap_BuiltData.uasset
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Content/StarterContent/Maps/StarterMap_BuiltData.uasset
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Content/StarterContent/Materials/M_AssetPlatform.uasset
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Content/StarterContent/Materials/M_AssetPlatform.uasset
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