spinningcube/Assets
Shaun Reed 3251ae85b6 Fixed ExperienceBar.cs
Fixed bar filling up before gaining require exp
Added exp curve (required + required^1.05)
Removed fixed levels, added infinite progression
Fixed clicksNeeded to account for expObtained
Added ExpReset() and ExpLess()

Needs:
Click count
Better debug logs
Delevel if previousExpRequired>expObtained  ( When using ExpLess() )
--Exponential equation to determine infinite previous levels without
storing them individually?
2017-08-23 11:11:04 -04:00
..
Materials Initial Commit 2017-08-22 13:29:01 -04:00
Prefabs Initial Commit 2017-08-22 13:29:01 -04:00
Scenes Initial Commit 2017-08-22 13:29:01 -04:00
Scripts Fixed ExperienceBar.cs 2017-08-23 11:11:04 -04:00
Materials.meta Initial Commit 2017-08-22 13:29:01 -04:00
Prefabs.meta Initial Commit 2017-08-22 13:29:01 -04:00
Scenes.meta Initial Commit 2017-08-22 13:29:01 -04:00
Scripts.meta Initial Commit 2017-08-22 13:29:01 -04:00