spinningcube/Assets/Prefabs
Shaun Reed 1bcca0e925 Reworked (bad)notification system
- Reduced huge amount of fluff logic, loops, conditionals
- Fixed infinite loop within 4+ calls to SendNotification()
-- Replaced with new function MakePopup(string contents)
-- Spawns a prefab, can call as much as you want (overlapping issue)
-Add combining of colliding Popups with similar contents (exp)
-- Add a tag passed into MakePopup() as argument used to combine similar
values ( and increase time left to Destroy(), raise speed of transform
to move away from other popups)
- Popups rotate within a range of -4 to 4 for trendy not-perfect look
*shrug*
2017-09-05 18:12:08 -04:00
..
Pop-up Panels Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
Capsule.prefab Initial Commit 2017-08-22 13:29:01 -04:00
Capsule.prefab.meta Initial Commit 2017-08-22 13:29:01 -04:00
Cube.prefab Added rotation count 2017-09-03 15:58:42 -04:00
Cube.prefab.meta Initial Commit 2017-08-22 13:29:01 -04:00
Cylinder.prefab Initial Commit 2017-08-22 13:29:01 -04:00
Cylinder.prefab.meta Initial Commit 2017-08-22 13:29:01 -04:00
Pop-up Panel.prefab Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
Pop-up Panel.prefab.meta Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
Pop-up Panels.meta Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
Sphere.prefab Initial Commit 2017-08-22 13:29:01 -04:00
Sphere.prefab.meta Initial Commit 2017-08-22 13:29:01 -04:00