-Fixed messy RectTransforms, cleaned up scaling of UI across different
resolutions
-Prints level correctly in landscape view
-Added red 'container' that doubles as mask for displaying EXP gained
Needs:
-Scale exp bar, drawn within ExperienceBar script
Fixed bar filling up before gaining require exp
Added exp curve (required + required^1.05)
Removed fixed levels, added infinite progression
Fixed clicksNeeded to account for expObtained
Added ExpReset() and ExpLess()
Needs:
Click count
Better debug logs
Delevel if previousExpRequired>expObtained ( When using ExpLess() )
--Exponential equation to determine infinite previous levels without
storing them individually?