Compare commits

13 Commits

Author SHA1 Message Date
675082ab83 Clean up cmake. 2025-03-14 13:34:45 -04:00
ea25ba312a README screenshots. 2025-03-10 18:15:12 -04:00
78639cf1c2 Reposition models in scene. 2025-03-09 11:11:09 -04:00
941f2d228c Clean up separation between plugins and app. 2025-03-08 14:09:56 -05:00
16baf6cdaf CI 2025-03-08 12:57:12 -05:00
c86a7744b3 Set clang-format argument options. 2025-03-08 11:52:39 -05:00
7fac6bafb4 Clang format.
Some checks failed
All Builds / Qtk (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG, -j $(nproc), ubuntu-latest) (push) Failing after 23s
All Builds / Qtk-Library (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG, -j $(nproc), ubuntu-latest) (push) Failing after 22s
All Builds / Qtk-Plugins (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG, -j $(nproc), ubuntu-latest) (push) Failing after 20s
All Builds / Qtk-Assimp-Targets (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/, ubuntu-latest) (push) Failing after 18s
Linting / Tidy (push) Failing after 24s
Linting / Format (app) (push) Failing after 23s
Linting / Format (src) (push) Failing after 23s
All Builds / Qtk (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG, -j $(nproc), macos-latest) (push) Has been cancelled
All Builds / Qtk (-DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/$QT_VERSION/mingw81_64/ $CONFIG, , windows-latest) (push) Has been cancelled
All Builds / Qtk-Library (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG, -j $(nproc), macos-latest) (push) Has been cancelled
All Builds / Qtk-Library (-DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/$QT_VERSION/mingw81_64/ $CONFIG, , windows-latest) (push) Has been cancelled
All Builds / Qtk-Plugins (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/ $CONFIG, -j $(nproc), macos-latest) (push) Has been cancelled
All Builds / Qtk-Plugins (-DCMAKE_PREFIX_PATH=D:/a/qtk/qtk/Qt/$QT_VERSION/mingw81_64/ $CONFIG, , windows-latest) (push) Has been cancelled
All Builds / Qtk-Assimp-Targets (-DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/$QT_VERSION/gcc_64/, macos-latest) (push) Has been cancelled
2025-03-08 11:47:19 -05:00
1bed9545c9 Clean up qtk. 2025-03-08 11:40:00 -05:00
32641acd8d Clean up example code.
+ Fix spartan path.
+ Fix triangle draw mode.
2025-03-08 10:46:53 -05:00
68bfff7bcd Modify clang-tidy checks and options.
+ Disable static accessed though instance.
+ Do not mark destructors with override.
2025-03-08 09:38:04 -05:00
92e5937cc7 Add default options for enabled clang-tidy checks. 2025-03-08 09:35:12 -05:00
1e1c328a5a clang-tidy example-app 2025-03-08 09:27:39 -05:00
dcbeb26738 README 2025-03-08 09:02:55 -05:00
136 changed files with 527095 additions and 1563 deletions

View File

@@ -1,16 +1,10 @@
name: Build
name: All Builds
on:
push:
branches:
- '*'
# Runs on tag so the release workflow can use its artifact.
tags:
- "v*"
pull_request:
workflow_dispatch:
env:
QT_VERSION: 6.6.0
@@ -102,16 +96,6 @@ jobs:
cd build
cpack -C Release -G NSIS
- name: Upload logs on failure (WIN)
if: failure()
uses: actions/upload-artifact@v4
with:
name: Build-Logs
path: |
D:\a\qtk\qtk\build\packages\_CPack_Packages\win64\NSIS\NSISOutput.log
D:\a\qtk\qtk\build\CMakeFiles\CMakeOutput.log
D:\a\qtk\qtk\build\CMakeFiles\CMakeError.log
- name: Upload package artifacts (WIN)
if: matrix.os == 'windows-latest'
uses: actions/upload-artifact@v4
@@ -138,7 +122,7 @@ jobs:
- name: Upload Qtk install directory
uses: actions/upload-artifact@v4
with:
name: qtk-gui-${{ matrix.os }}-archive
name: qtk-gui-${{ matrix.os }}-install
path: install/*
# TODO: Enable after trimming resources.
@@ -198,13 +182,13 @@ jobs:
- name: Build Qtk Library
shell: bash
run: cmake --build build/ --config Release --target qtk -- ${{ matrix.flags }}
run: cmake --build build/ --config Release --target qtk_library -- ${{ matrix.flags }}
# Packaging
- name: Install Qtk Library
shell: bash
run: cmake --install build/ --config Release --prefix=$(pwd)/install --component qtk
run: cmake --install build/ --config Release --prefix=$(pwd)/install --component qtk_library
- name: Package Qtk Library
shell: bash
@@ -232,16 +216,6 @@ jobs:
cd build
cpack -C Release -G NSIS
- name: Upload logs on failure (WIN)
if: failure()
uses: actions/upload-artifact@v4
with:
name: Build-Logs
path: |
D:\a\qtk\qtk\build\packages\_CPack_Packages\win64\NSIS\NSISOutput.log
D:\a\qtk\qtk\build\CMakeFiles\CMakeOutput.log
D:\a\qtk\qtk\build\CMakeFiles\CMakeError.log
- name: Upload package artifacts (WIN)
if: matrix.os == 'windows-latest'
uses: actions/upload-artifact@v4
@@ -269,7 +243,7 @@ jobs:
uses: actions/upload-artifact@v4
if: always()
with:
name: libqtk-${{ matrix.os }}-archive
name: libqtk-${{ matrix.os }}-install
path: install/*
Qtk-Plugins:
@@ -360,29 +334,3 @@ jobs:
- name: Build Qtk
shell: bash
run: cmake --build build/ --config Release
release:
runs-on: ubuntu-latest
if: startsWith(github.ref, 'refs/tags/')
needs: [Qtk, Qtk-Library, Qtk-Plugins]
steps:
- name: Download Installer Artifact
uses: actions/download-artifact@v4
with:
path: |
build/packages/*
install/*
- name: Create GitHub Release
id: create_release
uses: softprops/action-gh-release@v1
with:
name: Qtk ${{ github.ref_name }}
draft: true
prerelease: false
generate_release_notes: true
files: |
build/packages/*
install/*
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}

View File

@@ -2,9 +2,9 @@
## Project for working with OpenGL and Qt6 widgets ##
## ##
## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
## All Content (c) 2025 Shaun Reed, all rights reserved ##
## All Content (c) 2023 Shaun Reed, all rights reserved ##
################################################################################
cmake_minimum_required(VERSION 3.28)
cmake_minimum_required(VERSION 3.23)
################################################################################
# Constants
@@ -18,7 +18,6 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_MACOSX_BUNDLE ON)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_AUTORCC_OPTIONS --binary)
if(WIN32)
set(CMAKE_COMPILE_WARNING_AS_ERROR OFF)
@@ -31,7 +30,7 @@ add_compile_options(-fPIC)
################################################################################
project(
#[[NAME]] Qtk
VERSION 0.3
VERSION 0.2
DESCRIPTION "Qt OpenGL library and desktop application."
LANGUAGES CXX C
)
@@ -48,10 +47,18 @@ include(GNUInstallDirs)
################################################################################
option(QTK_DEBUG "Enable debugger" OFF)
option(QTK_SUBMODULES "Update external project (assimp) submodule" OFF)
option(QTK_GUI "Build the Qtk desktop application" ON)
option(QTK_PLUGINS "Install Qtk plugins to Qt Creator path." OFF)
option(QTK_EXAMPLE "Build the Qtk example desktop application" ON)
option(QTK_CCACHE "Enable ccache" ON)
if (QTK_CCACHE)
set(CMAKE_CXX_COMPILER_LAUNCHER ccache)
endif()
# Install Qtk for use within Qt Creator projects only, instead of system-wide.
option(QTK_PREFIX_QTCREATOR "Install Qtk to Qt Creator. Untested." OFF)
# Option for bringing your own assimp installation; Otherwise not needed
# + If assimp is available system-wide we can just set QTK_SUBMODULES OFF
option(
@@ -60,18 +67,6 @@ option(
OFF
)
# Qtk Component Options
option(QTK_PLUGINS "Install Qtk plugins to Qt Designer path." OFF)
# Options for qtk_gui
option(QTK_GUI "Build the Qtk desktop application" ON)
option(QTK_GUI_SCENE
"Fetch model resources and build the GUI with an example scene." OFF
)
if (QTK_CCACHE)
set(CMAKE_CXX_COMPILER_LAUNCHER ccache)
endif()
if(QTK_DEBUG OR CMAKE_BUILD_TYPE MATCHES "^[Dd][Ee][Bb][Uu][Gg]$")
set(QTK_DEBUG ON)
set(CMAKE_BUILD_TYPE Debug)
@@ -189,8 +184,8 @@ endif()
add_subdirectory(src)
if(QTK_EXAMPLE)
# Create a namespaced alias for linking with libqtk in the example.
add_library(${PROJECT_NAME}::qtk ALIAS qtk)
# Create a namespaced alias for linking with qtk_library in the example.
add_library(${PROJECT_NAME}::qtk_library ALIAS qtk_library)
add_subdirectory(example-app EXCLUDE_FROM_ALL)
endif()
@@ -205,25 +200,3 @@ foreach(VAR_NAME IN LISTS VAR_NAMES VAR_PATHS)
message(STATUS "[Qtk] ${VAR_NAME}=${${VAR_NAME}}")
endif()
endforeach()
message(STATUS "[Qtk] Installation prefix: ${CMAKE_INSTALL_PREFIX}")
message(STATUS "[Qtk] Found Qt6: ${Qt6Core_VERSION}")
# qt_generate_deploy_app_script is supported on Linux in QtCore >= 6.5.0.
# qt_generate_deploy_app_script supports Windows and OSX in QtCore >= 6.3.
# https://doc.qt.io/qt-6.5/qt-generate-deploy-app-script.html
# https://doc.qt.io/archives/qt-6.4/qt-generate-deploy-app-script.html
# The application can still build and run, we just can't install.
if(QTK_GUI OR QTK_EXAMPLE)
if(UNIX AND NOT APPLE)
# Ubuntu 24.04 provides QtCore 6.4.2 in qt-base-dev.
# This version of qt_generate_deploy_app_script does not support Linux.
if (Qt6_VERSION VERSION_LESS "6.5.0")
message(WARNING "[Qtk] Installation is only supported on Qt >=6.5.\n")
endif()
elseif(APPLE OR WIN32)
# Predates qt_generate_deploy_app_script.
if (Qt6_VERSION VERSION_LESS "6.3.0")
message(WARNING "[Qtk] Installation is only supported on Qt >=6.5.\n")
endif()
endif()
endif()

196
README.md
View File

@@ -1,18 +1,13 @@
# Qtk
[![All Builds](https://github.com/shaunrd0/qtk/actions/workflows/build.yml/badge.svg)](https://github.com/shaunrd0/qtk/actions/workflows/build.yml)
[![All Builds](https://github.com/shaunrd0/qtk/actions/workflows/all-builds.yml/badge.svg)](https://github.com/shaunrd0/qtk/actions/workflows/all-builds.yml)
[![Linting](https://github.com/shaunrd0/qtk/actions/workflows/linting.yml/badge.svg)](https://github.com/shaunrd0/qtk/actions/workflows/linting.yml)
Qtk is a Qt OpenGL graphics library that wraps some QOpenGL functionality in convenience classes
that allow rendering geometry in 2D and 3D using custom GLSL shader programs.
The Qtk desktop application provides a model loader using [Assimp](https://assimp.org/) within a Qt widget application.
You can fly around the scene using WASD while holding down the left or right mouse button.
[QtkWidget](./src/designer-plugins/qtkwidget.h) is the primary QOpenGLWidget used to render the scene and handle input.
The underlying shared library [libqtk](./src/qtk) wraps QOpenGL objects in convenience classes that leverage
lower-level OpenGL APIs to handle the rendering process manually. Many of these classes offer
ways to expand the low-level OpenGL logic within a Qt application without having to set up much scaffolding.
The Qtk GUI is built using custom [Qt Designer plugins](https://doc.qt.io/qt-6/designer-creating-custom-widgets.html). These can be installed to Qt Designer for
use in other Qt applications, or built exclusively for Qtk. See [Build Options](#build-options) for more details.
You can fly around the scene using WASD while holding down the right mouse button.
Object names can be double-clicked in the tree view panel for quick camera navigation.
Properties of the object, like shader code and translation / scale, can be viewed and modified in the side panel.
@@ -29,13 +24,7 @@ detached from the main window in this way.
The small triangles floating near 3D models represent the light source being used for the shader.
These appear on models using phong, specular, and diffuse lighting techniques.
The example scene contains basic examples like texture mapping to make a crate from simple cube geometry.
This scene is used in the following screenshots, and can be built locally by enabling
the `QTK_GUI_SCENE` [Build Option](#build-options) described below. Because this scene
uses large 3D model resources, this option is disabled by default.
The default scene with this option disabled is empty, but comes with a default skybox.
Models can be added to the scene by clicking and dragging an `.obj` into the scene view.
The default scene contains basic examples like texture mapping to make a crate from basic cube geometry
![](resources/screenshots/screen-texture.png)
@@ -60,99 +49,43 @@ Key features that are planned:
- [x] Runtime loading of `.obj` or similar 3D models.
- [x] Drag-and-drop interaction for adding objects to the scene.
- [x] Shader / object properties panel to modify related settings.
- [x] Reduce size of application resources and git references.
- [ ] Runtime reloading of modified GLSL shaders attached to objects within scenes.
- [ ] Multiple views of a scene at one time.
- [ ] Camera control modes such as panning, orbiting, or following objects.
- [ ] Save / load scene data. The current model requires writing C++ code.
- [ ] Basic text editor for quickly modifying shaders attached to objects.
- [ ] Reduce size of application resources and git references.
For examples of using libqtk, see the [example-app](./example-app)
project in the root of this repository.
For examples of using the Qtk API, see the `example-app` project in the root of
this repository.
To get textures loading on models look
into [material files](http://www.paulbourke.net/dataformats/mtl/)
and see some examples at [qtk-resources/resources/models](https://git.shaunreed.com/shaunrd0/qtk-resources/src/branch/master/models).
and see some examples in the `resources/models/` directory.
### Source Builds
Qtk was developed and tested using CLion
and [Qt Creator](https://github.com/qt-creator/qt-creator).
Simply open the root `CMakeLists.txt` with either of these editors and default
configurations will be loaded. To simplify providing Qt to the build, Qt Creator
is the recommended option.
Simply open the root `CMakeLists.txt` with either of these editors and
configurations will be loaded.
If you have manually installed [Qt6 Open Source Binaries](https://www.qt.io/download-qt-installer)
for your system, be sure to correctly set your `CMAKE_PREFIX_PATH` in the next steps.
On Ubuntu 24.04 the default installation directory to use for this path using Qt 6.5.0 is `$HOME/Qt/6.5.0/gcc_64/lib/cmake`.
The Ubuntu apt repositories contain all the packages we need to build all targets.
To build Qtk desktop application with the scene in the screenshots below run the following commands.
```bash
sudo apt update && sudo apt install cmake build-essential git ccache libxkbcommon-dev libassimp-dev qt6-base-dev qt6-tools-dev
cmake -DQTK_GUI_SCENE=ON -B build
cmake --build build
./build/bin/qtk_gui
```
#### Build Options
Qtk is composed of three separate components.
* The shared library [libqtk](./src/qtk) provides classes that leverage QOpenGL functionality
while still using lower-level OpenGL APIs to customize the rendering process.
Many of these classes can be further expanded, such as [Qtk::Scene](./src/qtk/scene.h).
This taget, `qtk` in cmake, is always selected to build and install as
it is required by all other components in this project.
* The [Qtk desktop application](./src/app) is built using libqtk within a Qt application.
This target, `qtk_gui` in cmake, is optional and can be controlled using the `QTK_GUI` option below.
* The GUI for the Qtk desktop application is constructed using a [custom set of Qt Designer widget plugins](./src/designer-plugins) that are also built using libqtk.
If `QTK_GUI` is disabled this target (`qtk_plugins`) is optional and can be controlled using the `QTK_PLUGINS` options below.
| Name | Description | Default |
|--------------------------|--------------------------------------------------------------|:--------|
| QTK_DEBUG | Enable debug mode. | OFF |
| QTK_SUBMODULES | Use git submodules to fetch assimp dependency. | OFF |
| QTK_EXAMPLE | Build the libqtk example desktop application. | ON |
| QTK_CCACHE | Enable CCACHE. | ON |
| QTK_ASSIMP_NEW_INTERFACE | Use the assimp::assimp interface. Recommended for WIN / OSX. | OFF |
| QTK_PLUGINS* | Install Qtk plugins to Qt Designer. | OFF |
| QTK_GUI | Build and install Qtk desktop application. | ON |
| QTK_GUI_SCENE | Fetch external 3D model resources for example scene. | OFF |
*The Qtk plugins are always built if `QTK_GUI` is enabled. Disabling this option
with QTK_GUI set will not mark the plugins for installation if we do
`cmake --install build/` without selecting a component. If both `QTK_GUI` and
`QTK_PLUGINS` are unset, neither will be built.
This project has been ported to **Qt 6.6.0**, which is not yet available in
Ubuntu apt repositories.
To run this project, you will *need* to
install [Qt6 Open Source Binaries](https://www.qt.io/download-qt-installer) for
your system, **version 6.6.0** or later.
Be sure to take note of the Qt6 installation directory, as we will need it to
correctly set our `CMAKE_PREFIX_PATH` in the next steps.
If you are building on **Windows / Mac**, consider setting
the `-DQTK_ASSIMP_NEW_INTERFACE` cmake build option.
By default, the build will not initialize Assimp as a git submodule and build
from source.
We can turn this on by setting the `-DQTK_SUBMODULES=ON` flag when running
CMake.
Building using this option will fetch and build Assimp for us, but builds will
take longer as a result.
Using `-DQTK_SUBMODULES=ON` supports providing assimp on cross-platform builds (
Windows / Mac / Linux) and may be easier to configure.
If the build is configured with all options enabled, we can subsequently install
individual components as needed with cmake.
```bash
cmake -B build-all -DQTK_GUI=ON -DQTK_PLUGINS=ON -DQTK_EXAMPLE=ON -DQTK_SUBMODULES=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.6.0/gcc_64
```
#### Qtk Components
As described in [Build Options](#build-options), Qtk is composed of three separate components.
Each component can be individually selected for building or installation.
For this example we will configure the build with all options enabled.
In the separate sections below we can install individual components with cmake.
```bash
sudo apt update -y && sudo apt install cmake build-essential git ccache libxkbcommon-dev libassimp-dev qt6-base-dev qt6-tools-dev -y
sudo apt update -y && sudo apt install libassimp-dev cmake build-essential git ccache libgl1-mesa-dev libglvnd-dev zlib1g-dev -y
git clone https://github.com/shaunrd0/qtk
cd qtk
# Configure the build with all components enabled
@@ -161,33 +94,54 @@ cmake -B build-all -DQTK_GUI=ON -DQTK_PLUGINS=ON -DQTK_EXAMPLE=ON -DCMAKE_PREFIX
cmake --build build-all/
````
Now that we have all the components fully built, the following sections will
install each component individually.
If you want to uninstall previously installed components, run the following command.
By default, the build will not initialize Assimp as a git submodule and build
from source.
We can turn this on by setting the `-DQTK_SUBMODULES=ON` flag when running
CMake.
Building using this option will fetch and build Assimp for us, but builds will
take longer as a result.
Using `-DQTK_SUBMODULES=ON` supports providing assimp on cross-platform builds (
Windows / Mac / Linux) and may be easier
to configure.
```bash
sudo xargs rm -v < install_manifest.txt
cmake -B build-all -DQTK_GUI=ON -DQTK_PLUGINS=ON -DQTK_EXAMPLE=ON -DQTK_SUBMODULES=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.6.0/gcc_64
```
##### Qtk Library
#### Qtk GUI
Shared libqtk library for working with lower-level OpenGL to customize the rendering process.
```bash
cmake --build build-all/ --target qtk_gui -- -j $(nproc)
# Install Qtk desktop application (output removed)
# Installation prefix path must be absolute, since Qtk uses Qt deploy tools.
cmake --install build-all/ --component qtk_gui --prefix=$(pwd)/install
./install/bin/qtk_gui
```
If any errors are encountered loading plugins, we can debug plugin loading by
setting the following environment variable -
```bash
QT_DEBUG_PLUGINS=1 ./install/bin/qtk_gui
```
#### Qtk Library
Qtk provides a simple library for working with QOpenGL.
We can install this library on a system path or a custom path and then
set `CMAKE_PREFIX_PATH` to point to this location when building an application
using libqtk.
Here we will install to the `/usr/local/` path.
```bash
# Install libqtk only
cmake --build build-all/ --target qtk -- -j $(nproc)
cmake --install build-all/ --component qtk --prefix=/usr/local
cmake --build build-all/ --target qtk_library -- -j $(nproc)
cmake --install build-all/ --component qtk_library --prefix=/usr/local
-- Install configuration: "Release"
-- Installing: /usr/local/lib/cmake/Qtk/QtkConfig.cmake
-- Installing: /usr/local/lib/cmake/Qtk/QtkConfigVersion.cmake
-- Installing: /usr/local/lib/cmake/Qtk/QtkTargets.cmake
-- Installing: /usr/local/lib/cmake/Qtk/QtkTargets-release.cmake
-- Installing: /usr/local/lib/static/libqtk.a
-- Installing: /usr/local/lib/static/libqtk_library.a
-- Installing: /usr/local/include/qtk/camera3d.h
-- Installing: /usr/local/include/qtk/input.h
-- Installing: /usr/local/include/qtk/meshrenderer.h
@@ -204,26 +158,7 @@ cmake --install build-all/ --component qtk --prefix=/usr/local
-- Installing: /usr/local/include/qtk/transform3D.h
```
##### Qtk GUI
The Qtk desktop application can be built and installed with the following commands.
```bash
cmake --build build-all/ --target qtk_gui -- -j $(nproc)
# Install Qtk desktop application (output removed)
# Installation prefix path must be absolute, since Qtk uses Qt deploy tools.
cmake --install build-all/ --component qtk_gui --prefix=$(pwd)/install
./install/bin/qtk_gui
```
If any errors are encountered loading plugins, we can debug plugin loading by
setting the following environment variable
```bash
QT_DEBUG_PLUGINS=1 ./install/bin/qtk_gui
```
##### Qtk Plugin Collection
#### Qtk Plugin Collection
This project defines a collection of widget plugins for use with Qt Designer.
These plugins were used to build the interface for the Qtk desktop application.
@@ -244,12 +179,19 @@ cmake --build build-all/ --target qtk_plugins -- -j $(nproc)
# The path here should be initialized during build configuration, so no need for --prefix
cmake --install build-all/ --component qtk_plugins
-- Install configuration: "Release"
-- Up-to-date: /home/shaun/Qt/6.6.0/gcc_64/../../Tools/QtCreator/lib/Qt/lib/libqtk.a
-- Up-to-date: /home/shaun/Qt/6.6.0/gcc_64/../../Tools/QtCreator/lib/Qt/lib/libqtk_library.a
-- Up-to-date: /home/shaun/Qt/6.6.0/gcc_64/../../Tools/QtCreator/lib/Qt/lib/libqtk_plugin_library.a
-- Up-to-date: /home/shaun/Qt/6.6.0/gcc_64/../../Tools/QtCreator/lib/Qt/plugins/designer/libqtk_collection.so
```
#### Example libqtk Application
To uninstall after a previous installation, we can run the following command
from the root of the repository.
```bash
xargs rm < build/install_manifest.txt
```
#### Qtk Example
There is a simple example of using libqtk in the [example-app/](example-app)
directory. The example can be built standalone using `find_package` or as a
@@ -271,7 +213,7 @@ This project is using `clang-format` version `>=15.0.5`.
On Ubuntu 24.04, clang-format 18 is available to install in apt repositories.
```bash
sudo apt install clang-format clang-tidy
sudo apt install clang-format
```
If `clang-format --version` is any earlier than `15.0.0`, running `clang-format` will fail because this project uses configuration options made available since `15.0.0`.
@@ -296,18 +238,14 @@ If you'd still like to run these tools manually, see the instructions below.
cd qtk
# Build
cmake -B build && cmake --build build -- -j $(nproc)
```
```bash
export SOURCES=src/**/*.cpp src/**/*.h example-app/*.cpp example-app/*.h
run-clang-tidy -p build/ -j $(nproc --ignore=1) -fix -config-file=.clang-tidy $SOURCES
clang-tidy -p build/ --fix --config-file=.clang-tidy src/**/*.cpp src/**/*.h example-app/*.cpp example-app/*.h
```
Last we need to run `clang-format`, this can be done with the command directly.
This will reformat all the code in the repository.
```bash
clang-format -i --style=file:.clang-format $SOURCES
clang-format -i --style=file:.clang-format src/**/*.cpp src/**/*.h example-app/*.cpp example-app/*.h
```
`clang-format` can be run with git integration (or CLion if you prefer).

View File

@@ -2,7 +2,7 @@
## Example client project using qtk ##
## ##
## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
## All Content (c) 2025 Shaun Reed, all rights reserved ##
## All Content (c) 2023 Shaun Reed, all rights reserved ##
################################################################################
cmake_minimum_required(VERSION 3.23)
@@ -56,8 +56,8 @@ endif()
# Allow add_subdirectory on this project to use target ALIAS if available.
# If this example project is opened standalone we will use find_package.
if(NOT TARGET Qtk::qtk)
find_package(Qtk 0.3 REQUIRED)
if(NOT TARGET Qtk::qtk_library)
find_package(Qtk 0.2 REQUIRED)
endif()
find_package(Qt6 COMPONENTS Core Widgets OpenGLWidgets REQUIRED)
@@ -77,13 +77,9 @@ configure_file(
qt_add_executable(qtk_example ${EXAMPLE_SOURCES})
target_link_libraries(qtk_example PUBLIC Qt6::Widgets Qt6::OpenGLWidgets Qt6::Core)
target_link_libraries(qtk_example PUBLIC Qtk::qtk)
target_link_libraries(qtk_example PUBLIC Qtk::qtk_library)
target_include_directories(qtk_example PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
# qt_generate_deploy_app_script supports Windows and OSX in QtCore >= 6.3.
# qt_generate_deploy_app_script is supported on Linux in QtCore >= 6.5.0.
if((Qt6_VERSION VERSION_GREATER_EQUAL "6.3.0" AND (WIN32 OR APPLE))
OR Qt6_VERSION VERSION_GREATER_EQUAL "6.5.0")
install(
TARGETS qtk_example
COMPONENT qtk_example
@@ -98,6 +94,3 @@ if((Qt6_VERSION VERSION_GREATER_EQUAL "6.3.0" AND (WIN32 OR APPLE))
NO_UNSUPPORTED_PLATFORM_ERROR
)
install(SCRIPT ${QTK_EXAMPLE_DEPLOY_SCRIPT} COMPONENT qtk_example)
elseif(NOT Qtk_IS_TOP_LEVEL)
message(WARNING "[Qtk] Installation is only supported on Qt >=6.5.\n")
endif()

View File

@@ -22,7 +22,12 @@ ExampleScene::~ExampleScene() = default;
void ExampleScene::init()
{
setSkybox(new Qtk::Skybox);
setSkybox(new Qtk::Skybox("Skybox"));
std::string spartanPath = QTK_EXAMPLE_SOURCE_DIR;
spartanPath += "/../resources/models/spartan/spartan.obj";
auto spartan = addObject(new Model("spartan", spartanPath.c_str()));
spartan->getTransform().setTranslation(-4.0f, 0.0f, 0.0f);
auto mesh = addObject(
new Qtk::MeshRenderer("rightTriangle", Triangle(QTK_DRAW_ELEMENTS)));

View File

@@ -1,6 +1,6 @@
#!/usr/bin/env bash
# $1: Input path to an image to use for generating icons.
# Helper script to generate qtk's icons for Windows given a path to an input PNG.
# Helper script to generate qtk's icons for OSX given a path to an input PNG.
sudo apt install imagemagick
# For the NSIS (un)installer executable shortcut icon.

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@@ -1,21 +0,0 @@
<RCC>
<qresource prefix="/textures">
<file alias="crate.png">images/crate.png</file>
<file alias="stone.png">images/stone.png</file>
<file alias="wood.png">images/wood.png</file>
<file>skybox/back.png</file>
<file>skybox/bottom.png</file>
<file>skybox/front.png</file>
<file>skybox/left.png</file>
<file>skybox/right.png</file>
<file>skybox/top.png</file>
</qresource>
<qresource prefix="/icons">
<file>fontawesome-free-6.2.1-desktop/svgs/solid/cube.svg</file>
<file>fontawesome-free-6.2.1-desktop/svgs/regular/trash-can.svg</file>
<file>fontawesome-free-6.2.1-desktop/svgs/regular/folder-open.svg</file>
<file>fontawesome-free-6.2.1-desktop/svgs/regular/floppy-disk.svg</file>
<file>fontawesome-free-6.2.1-desktop/svgs/brands/git-alt.svg</file>
<file alias="icon.png">icons/icon.png</file>
</qresource>
</RCC>

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@@ -0,0 +1,55 @@
# Blender MTL File: 'None'
# Material Count: 4
newmtl AlienHominid
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.533344 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Bump normal.png
map_Kd diffuse.png
map_Ns roughness.png
refl specular.png
newmtl Blaster
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Bump blaster_normal.png
map_Kd blaster_diffuse.png
map_Ke blaster_emissive.png
map_Ns blaster_roughness.png
refl blaster_specular.png
newmtl Screenshot_2021-04-19_194508
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd smoke.png
map_d smoke.png
newmtl Untitled-1
Ns 77.904748
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Untitled-1.png
map_d Untitled-1.png

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@@ -0,0 +1,16 @@
# Blender MTL File: 'None'
# Material Count: 1
newmtl Scene_-_Root
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.0 0.0 0.0
Ni 1.450000
d 1.000000
illum 2
map_Kd diffuse.jpg
map_Bump normal.png
map_Ks specular.jpg

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@@ -0,0 +1,3 @@
Model by Berk Gedik, from: https://sketchfab.com/3d-models/survival-guitar-backpack-low-poly-799f8c4511f84fab8c3f12887f7e6b36
Modified material assignment (Joey de Vries) for easier load in OpenGL model loading chapter, and renamed albedo to diffuse and metallic to specular to match non-PBR lighting setup.

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7
resources/models/bird/bird.mtl Executable file
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@@ -0,0 +1,7 @@
newmtl material_0
map_bump normal.jpg
norm normal.jpg
map_Kd diffuse.jpg
occlusion occlusion.jpg
Pm 0
Pr 0.793152

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resources/models/bird/bird.obj Executable file

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resources/models/bird/diffuse.jpg Executable file

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resources/models/bird/normal.jpg Executable file

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@@ -0,0 +1,12 @@
# Blender v2.82 (sub 7) OBJ File: ''
# www.blender.org
mtllib floor.mtl
o floor
v -1.000000 -0.000000 1.000000
v 1.000000 -0.000000 1.000000
v 1.000000 0.000000 -1.000000
v -1.000000 0.000000 -1.000000
vn 0.0000 1.0000 0.0000
usemtl Default_OBJ
s off
f 1//1 2//1 3//1 4//1

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@@ -0,0 +1,8 @@
# WaveFront *.mtl file (generated by CINEMA 4D)
newmtl item/objectcomponents/weapon/staff_2h_artifactdeadwind_d_03.m2_Geoset_000
Ka 0.25 0.25 0.25
Kd 1 1 1
map_Kd diffuse.png
illum 7

5915
resources/models/scythe/scythe.obj Executable file

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@@ -0,0 +1,104 @@
# Blender MTL File: 'None'
# Material Count: 8
newmtl Spartan_Arms_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Arms_Mat_BaseColor.png
map_Bump Spartan_Arms_Mat_Normal.png
refl Spartan_Arms_Mat_Specular.png
newmtl Spartan_Chest_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Chest_Mat_BaseColor.png
map_Bump Spartan_Chest_Mat_Normal.png
refl Spartan_Chest_Mat_Specular.png
newmtl Spartan_Ear_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Ears_Mat_BaseColor.png
map_Bump Spartan_Ears_Mat_Normal.png
refl Spartan_Ears_Mat_Specular.png
newmtl Spartan_Helmet_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Helmet_Mat_BaseColor.png
map_Bump Spartan_Helmet_Mat_Normal.png
refl Spartan_Helmet_Mat_Specular.png
newmtl Spartan_Legs_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Legs_Mat_BaseColor.png
map_Bump Spartan_Legs_Mat_Normal.png
refl Spartan_Legs_Mat_Specular.png
newmtl Spartan_Shoulders_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Shoulder_Mat_BaseColor.png
map_Bump Spartan_Shoulder_Mat_Normal.png
refl Spartan_Shoulder_Mat_Specular.png
newmtl Spartan_Undersuit_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Undersuit_Mat_BaseColor.png
map_Bump Spartan_Undersuit_Mat_Normal.png
refl Spartan_Undersuit_Mat_Specular.png
newmtl lambert1
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 0.500000 0.500000 0.500000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2

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1834
resources/models/sphere.obj Normal file

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@@ -1,5 +1,6 @@
<RCC>
<qresource prefix="/textures">
<file alias="plaster.png">images/plaster.png</file>
<file alias="crate.png">images/crate.png</file>
<file alias="stone.png">images/stone.png</file>
<file alias="wood.png">images/wood.png</file>
@@ -27,6 +28,8 @@
<file alias="solid.vert">shaders/vertex/solid.vert</file>
<file alias="solid-perspective.frag">shaders/fragment/solid-perspective.frag</file>
<file alias="solid-perspective.vert">shaders/vertex/solid-perspective.vert</file>
<file alias="multi-color.frag">shaders/fragment/multi-color.frag</file>
<file alias="multi-color.vert">shaders/vertex/multi-color.vert</file>
<file alias="rgb-normals.frag">shaders/fragment/rgb-normals.frag</file>
<file alias="rgb-normals.vert">shaders/vertex/rgb-normals.vert</file>
<file alias="texture-cubemap.frag">shaders/fragment/texture-cubemap.frag</file>
@@ -41,9 +44,88 @@
<file alias="solid-specular.vert">shaders/vertex/solid-specular.vert</file>
<file alias="solid-phong.frag">shaders/fragment/solid-phong.frag</file>
<file alias="solid-phong.vert">shaders/vertex/solid-phong.vert</file>
<file alias="model-basic.frag">shaders/fragment/model-basic.frag</file>
<file alias="model-basic.vert">shaders/vertex/model-basic.vert</file>
<file alias="model-phong.frag">shaders/fragment/model-phong.frag</file>
<file alias="model-phong.vert">shaders/vertex/model-phong.vert</file>
<file alias="model-normals.frag">shaders/fragment/model-normals.frag</file>
<file alias="model-normals.vert">shaders/vertex/model-normals.vert</file>
<file alias="skybox.frag">skybox/skybox.frag</file>
<file alias="skybox.vert">skybox/skybox.vert</file>
</qresource>
<qresource prefix="/models">
<file>models/spartan/spartan.obj</file>
<file>models/alien-hominid/alien.obj</file>
<file>models/spartan/spartan.mtl</file>
<file>models/spartan/Spartan_Ears_Mat_BaseColor.png</file>
<file>models/spartan/Spartan_Undersuit_Mat_Specular.png</file>
<file>models/spartan/Spartan_Undersuit_Mat_Roughness.png</file>
<file>models/spartan/Spartan_Undersuit_Mat_Normal.png</file>
<file>models/spartan/Spartan_Undersuit_Mat_Metallic.png</file>
<file>models/spartan/Spartan_Undersuit_Mat_BaseColor.png</file>
<file>models/spartan/Spartan_Undersuit_Mat_AO.png</file>
<file>models/spartan/Spartan_Shoulder_Mat_Specular.png</file>
<file>models/spartan/Spartan_Shoulder_Mat_Roughness.png</file>
<file>models/spartan/Spartan_Shoulder_Mat_Normal.png</file>
<file>models/spartan/Spartan_Shoulder_Mat_Metallic.png</file>
<file>models/spartan/Spartan_Shoulder_Mat_BaseColor.png</file>
<file>models/spartan/Spartan_Shoulder_Mat_AO.png</file>
<file>models/spartan/Spartan_Legs_Mat_Specular.png</file>
<file>models/spartan/Spartan_Legs_Mat_Roughness.png</file>
<file>models/spartan/Spartan_Legs_Mat_Normal.png</file>
<file>models/spartan/Spartan_Legs_Mat_Metallic.png</file>
<file>models/spartan/Spartan_Legs_Mat_BaseColor.png</file>
<file>models/spartan/Spartan_Legs_Mat_AO.png</file>
<file>models/spartan/Spartan_Helmet_Mat_Specular.png</file>
<file>models/spartan/Spartan_Helmet_Mat_Roughness.png</file>
<file>models/spartan/Spartan_Helmet_Mat_Normal.png</file>
<file>models/spartan/Spartan_Helmet_Mat_Metallic.png</file>
<file>models/spartan/Spartan_Helmet_Mat_BaseColor.png</file>
<file>models/spartan/Spartan_Helmet_Mat_AO.png</file>
<file>models/spartan/Spartan_Ears_Mat_Specular.png</file>
<file>models/spartan/Spartan_Ears_Mat_Roughness.png</file>
<file>models/spartan/Spartan_Ears_Mat_Normal.png</file>
<file>models/spartan/Spartan_Ears_Mat_Metallic.png</file>
<file>models/spartan/Spartan_Ears_Mat_AO.png</file>
<file>models/spartan/Spartan_Chest_Mat_Specular.png</file>
<file>models/spartan/Spartan_Chest_Mat_Roughness.png</file>
<file>models/spartan/Spartan_Chest_Mat_Normal.png</file>
<file>models/spartan/Spartan_Chest_Mat_Metallic.png</file>
<file>models/spartan/Spartan_Chest_Mat_BaseColor.png</file>
<file>models/spartan/Spartan_Chest_Mat_AO.png</file>
<file>models/spartan/Spartan_Arms_Mat_Specular.png</file>
<file>models/spartan/Spartan_Arms_Mat_Roughness.png</file>
<file>models/spartan/Spartan_Arms_Mat_Normal.png</file>
<file>models/spartan/Spartan_Arms_Mat_Metallic.png</file>
<file>models/spartan/Spartan_Arms_Mat_BaseColor.png</file>
<file>models/spartan/Spartan_Arms_Mat_AO.png</file>
<file>models/spartan/lambert1_Roughness.png</file>
<file>models/spartan/lambert1_Nrm.png</file>
<file>models/spartan/lambert1_Colour-Opacity.png</file>
<file>models/backpack/specular.jpg</file>
<file>models/backpack/roughness.jpg</file>
<file>models/backpack/diffuse.jpg</file>
<file>models/backpack/normal.png</file>
<file>models/backpack/backpack.obj</file>
<file>models/backpack/backpack.mtl</file>
<file>models/backpack/ao.jpg</file>
<file>models/alien-hominid/specular.png</file>
<file>models/alien-hominid/roughness.png</file>
<file>models/alien-hominid/normal.png</file>
<file>models/alien-hominid/diffuse.png</file>
<file>models/alien-hominid/blaster_specular.png</file>
<file>models/alien-hominid/blaster_roughness.png</file>
<file>models/alien-hominid/blaster_normal.png</file>
<file>models/alien-hominid/blaster_emissive.png</file>
<file>models/alien-hominid/blaster_diffuse.png</file>
<file>models/alien-hominid/alien.mtl</file>
<file>models/scythe/scythe.obj</file>
<file>models/scythe/scythe.mtl</file>
<file>models/scythe/diffuse.png</file>
<file>models/bird/occlusion.jpg</file>
<file>models/bird/normal.jpg</file>
<file>models/bird/diffuse.jpg</file>
<file>models/bird/bird.obj</file>
<file>models/bird/bird.mtl</file>
</qresource>
</RCC>

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@@ -0,0 +1,11 @@
#version 330 core
out vec4 fColor;
in vec2 vTextureCoord;
uniform sampler2D texture_diffuse1;
void main()
{
fColor = texture(texture_diffuse1, vTextureCoord);
}

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@@ -0,0 +1,9 @@
#version 330
in vec4 vColor;
out vec4 fColor;
void main()
{
fColor = vColor;
}

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@@ -0,0 +1,16 @@
#version 330 core
layout (location = 0) in vec3 aPosition;
layout (location = 1) in vec3 aNormal;
layout (location = 2) in vec2 aTextureCoord;
out vec2 vTextureCoord;
uniform mat4 uModel;
uniform mat4 uView;
uniform mat4 uProjection;
void main()
{
vTextureCoord = aTextureCoord;
gl_Position = uProjection * uView * uModel * vec4(aPosition, 1.0);
}

View File

@@ -0,0 +1,16 @@
#version 330
layout(location = 0) in vec3 aPosition;
layout(location = 1) in vec3 aColor;
out vec4 vColor;
uniform mat4 uModel; // Model
uniform mat4 uView; // View
uniform mat4 uProjection; // Projection
void main()
{
gl_Position = uProjection * uView * uModel * vec4(aPosition, 1.0);
vColor = vec4(aColor, 1.0f);
}

View File

@@ -0,0 +1,9 @@
#version 330
uniform samplerCube uTexture;
varying vec3 vTexCoord;
void main()
{
gl_FragColor = texture(uTexture, vTexCoord);
}

View File

@@ -0,0 +1,15 @@
#version 330
layout(location = 0) in vec3 aPosition;
out vec3 vTexCoord;
uniform mat4 uProjectionMatrix;
uniform mat4 uViewMatrix;
void main()
{
// Strip translation column from camera's 4x4 matrix
mat4 view = mat4(mat3(uViewMatrix));
gl_Position = uProjectionMatrix * view * vec4(aPosition, 1.0);
vTexCoord = aPosition;
}

View File

@@ -2,7 +2,7 @@
## Project for working with OpenGL and Qt6 widgets ##
## ##
## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
## All Content (c) 2025 Shaun Reed, all rights reserved ##
## All Content (c) 2023 Shaun Reed, all rights reserved ##
################################################################################
# Qtk Library
@@ -13,22 +13,22 @@ install(
FILES
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}Config.cmake"
"${CMAKE_CURRENT_BINARY_DIR}/${PROJECT_NAME}ConfigVersion.cmake"
COMPONENT qtk
COMPONENT qtk_library
DESTINATION lib/cmake/${PROJECT_NAME}
)
install(
EXPORT qtk_export
FILE ${PROJECT_NAME}Targets.cmake
NAMESPACE ${PROJECT_NAME}::
COMPONENT qtk
COMPONENT qtk_library
DESTINATION lib/cmake/${PROJECT_NAME}
)
# System install for libqtk
# System install for qtk_library
install(
TARGETS qtk
# Associate libqtk target with qtk-export
TARGETS qtk_library
# Associate qtk_library target with qtk-export
EXPORT qtk_export
COMPONENT qtk
COMPONENT qtk_library
FILE_SET HEADERS DESTINATION include
INCLUDES DESTINATION include
LIBRARY DESTINATION lib
@@ -36,16 +36,60 @@ install(
RUNTIME DESTINATION bin
)
# The Qtk Application's GUI requires plugins to be built, but not installed.
# If both are disabled we can skip. If QTK_PLUGINS is set we'll install the
# plugins to Qt Designer for use in other projects.
if(QTK_PLUGINS OR QTK_GUI)
add_subdirectory(designer-plugins)
# Qtk Application
if(QTK_GUI OR QTK_PLUGINS)
add_subdirectory(app)
endif()
if(QTK_PLUGINS)
install(
TARGETS qtk_plugins qtk_library qtk_plugin_library
COMPONENT qtk_plugins
LIBRARY DESTINATION "${QTK_PLUGIN_INSTALL_DIR}"
ARCHIVE DESTINATION "${QTK_PLUGIN_INSTALL_DIR}"
RUNTIME DESTINATION "${QTK_PLUGIN_INSTALL_DIR}"
)
endif()
# Build Qtk Application only if QTK_GUI is set.
if(QTK_GUI)
add_subdirectory(app)
install(
TARGETS qtk_gui
COMPONENT qtk_gui
BUNDLE DESTINATION .
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
RUNTIME DESTINATION bin
)
qt_generate_deploy_app_script(
TARGET qtk_gui
OUTPUT_SCRIPT QTK_DEPLOY_SCRIPT
NO_UNSUPPORTED_PLATFORM_ERROR
)
install(SCRIPT ${QTK_DEPLOY_SCRIPT} COMPONENT qtk_gui)
if(WIN32)
if(MSVC AND TARGET Qt6::qmake)
get_target_property(QT6_QMAKE_LOCATION Qt6::qmake IMPORTED_LOCATION)
execute_process(
COMMAND "${QT6_QMAKE_LOCATION}" -query QT_INSTALL_PREFIX
RESULT_VARIABLE return_code
OUTPUT_VARIABLE QT6_INSTALL_PREFIX
OUTPUT_STRIP_TRAILING_WHITESPACE
)
file(TO_NATIVE_PATH "${QT6_INSTALL_PREFIX}/bin" QT6_INSTALL_PREFIX)
set(VSUSER_FILE "${CMAKE_CURRENT_BINARY_DIR}/qtk_gui.vcxproj.user")
file(WRITE ${VSUSER_FILE} "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n")
file(APPEND ${VSUSER_FILE} "<Project xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n")
file(APPEND ${VSUSER_FILE} " <PropertyGroup>\n")
file(APPEND ${VSUSER_FILE} " <LocalDebuggerEnvironment>Path=$(SolutionDir)\\lib\\$(Configuration);${QT6_INSTALL_PREFIX};$(Path)\n")
file(APPEND ${VSUSER_FILE} "$(LocalDebuggerEnvironment)</LocalDebuggerEnvironment>\n")
file(APPEND ${VSUSER_FILE} " <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>\n")
file(APPEND ${VSUSER_FILE} " </PropertyGroup>\n")
file(APPEND ${VSUSER_FILE} "</Project>\n")
endif()
endif()
endif()
write_basic_package_version_file(
@@ -75,38 +119,26 @@ set(CPACK_PACKAGE_CONTACT "shaunreed.com")
set(CPACK_THREADS 0)
set(CPACK_PACKAGE_INSTALL_DIRECTORY "Qtk")
# Remove any assimp components if defined by submodule.
if (QTK_SUBMODULES)
get_cmake_property(CPACK_COMPONENTS_ALL COMPONENTS)
list(FILTER CPACK_COMPONENTS_ALL EXCLUDE REGEX .*assimp.*)
list(REMOVE_ITEM CPACK_COMPONENTS_ALL Unspecified)
endif()
if (WIN32)
# Windows
# Set icon for the splash image used in Windows NSIS installers.
# TODO: Fix NSIS cmake error
# File: "D:/a/qtk/qtk/resources/icons/win/kilroy_splash.bmp" -> no files found.
#set(CPACK_PACKAGE_ICON "${QTK_RESOURCES}/icons/win/kilroy_splash.bmp")
set(CPACK_PACKAGE_ICON "${QTK_RESOURCES}/icons/win/kilroy_splash.bmp")
set(CPACK_NSIS_MODIFY_PATH ON)
set(CPACK_NSIS_ENABLE_UNINSTALL_BEFORE_INSTALL ON)
# https://nsis.sourceforge.io/Reference/CreateShortCut
# TODO: Use 4th parameter to pass icon.
set(
CPACK_NSIS_CREATE_ICONS_EXTRA
"CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Qtk.lnk' '$INSTDIR\\\\bin\\\\qtk_gui.exe'\n\
CreateShortCut '$DESKTOP\\\\Qtk.lnk' '$INSTDIR\\\\bin\\\\qtk_gui.exe'"
"CreateShortCut '$SMPROGRAMS\\\\$STARTMENU_FOLDER\\\\Qtk.lnk' '$INSTDIR\\\\bin\\\\qtk_gui.exe'"
)
set(
CPACK_NSIS_DELETE_ICONS_EXTRA
"Delete '$SMPROGRAMS\\\\$START_MENU\\\\Qtk.lnk'\n\
Delete '$DESKTOP\\\\Qtk.lnk'"
"Delete '$SMPROGRAMS\\\\$START_MENU\\\\Qtk.lnk'"
)
# Set icon for the installer executable.
set(CPACK_NSIS_MUI_ICON "${QTK_RESOURCES}/icons/win/kilroy.ico")
# Set icon for uninstaller executable to be the same as the installer.
set(CPACK_NSIS_MUI_UNIICON "${CPACK_NSIS_MUI_ICON}")
# Set icon for uninstaller executable.
set(CPACK_NSIS_MUI_UNIICON "${QTK_RESOURCES}/icons/win/kilroy.ico")
elseif(APPLE)
# OSX
# Set icon for the splash image used in OSX DMG installers.
@@ -115,31 +147,31 @@ elseif(APPLE)
# Set additional options for the OSX bundle.
set(CPACK_BUNDLE_NAME ${PROJECT_NAME})
set(CPACK_BUNDLE_PLIST $<TARGET_BUNDLE_CONTENT_DIR:qtk_gui>/Info.plist)
set(CPACK_BUNDLE_ICON "${QTK_OSX_ICONS}")
set(CPACK_BUNDLE_ICON ${QTK_OSX_ICONS})
else(UNIX)
# Linux
# Install icons for qtk.
install(FILES "${QTK_RESOURCES}/icons/linux/kilroy-16.png"
install(FILES ${QTK_RESOURCES}/icons/linux/kilroy-16.png
DESTINATION /usr/share/icons/hicolor/16x16/apps
RENAME qtk.png)
install(FILES "${QTK_RESOURCES}/icons/linux/kilroy-32.png"
install(FILES ${QTK_RESOURCES}/icons/linux/kilroy-32.png
DESTINATION /usr/share/icons/hicolor/32x32/apps
RENAME qtk.png)
install(FILES "${QTK_RESOURCES}/icons/linux/kilroy-48.png"
install(FILES ${QTK_RESOURCES}/icons/linux/kilroy-48.png
DESTINATION /usr/share/icons/hicolor/48x48/apps
RENAME qtk.png)
install(FILES "${QTK_RESOURCES}/icons/linux/kilroy-64.png"
install(FILES ${QTK_RESOURCES}/icons/linux/kilroy-64.png
DESTINATION /usr/share/icons/hicolor/64x64/apps
RENAME qtk.png)
install(FILES "${QTK_RESOURCES}/icons/linux/kilroy-128.png"
install(FILES ${QTK_RESOURCES}/icons/linux/kilroy-128.png
DESTINATION /usr/share/icons/hicolor/128x128/apps
RENAME qtk.png)
install(FILES "${QTK_RESOURCES}/icons/linux/kilroy-256.png"
install(FILES ${QTK_RESOURCES}/icons/linux/kilroy-256.png
DESTINATION /usr/share/icons/hicolor/256x256/apps
RENAME qtk.png)
# Install the desktop file for qtk.
install(FILES "${QTK_RESOURCES}/qtk.desktop"
install(FILES ${QTK_RESOURCES}/qtk.desktop
DESTINATION /usr/share/applications)
# Set additional options for the debian APT package.
@@ -147,6 +179,14 @@ else(UNIX)
set(CPACK_DEBIAN_PACKAGE_SHLIBDEPS ON)
endif()
# Remove any assimp components if defined by submodule.
if (QTK_SUBMODULES)
get_cmake_property(CPACK_COMPONENTS_ALL COMPONENTS)
list(FILTER CPACK_COMPONENTS_ALL EXCLUDE REGEX .*assimp.*)
list(REMOVE_ITEM CPACK_COMPONENTS_ALL Unspecified)
endif()
# Platform defaults for source bundles.
if(WIN32)
set(CPACK_SOURCE_GENERATOR ZIP)
else()

View File

@@ -2,44 +2,61 @@
## Project for working with OpenGL and Qt6 widgets ##
## ##
## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
## All Content (c) 2025 Shaun Reed, all rights reserved ##
## All Content (c) 2023 Shaun Reed, all rights reserved ##
################################################################################
################################################################################
# Qtk Application
# Qtk Widget Library
################################################################################
# Build without the example scene if QTK_GUI_SCENE is unset.
if (QTK_GUI_SCENE)
set(QTK_GUI_SOURCES
# Create a library of widgets used to build Qtk GUI
set(
QTK_PLUGIN_LIBRARY_SOURCES
qtkwidget.cpp
debugconsole.cpp debugconsole.ui
toolbox.cpp toolbox.ui
treeview.cpp treeview.ui
qtkmainwindow.cpp qtkmainwindow.h qtkmainwindow.ui
# This scene will clone a git repository for required 3D models.
)
set(
QTK_PLUGIN_LIBRARY_HEADERS
qtkwidget.h
debugconsole.h
toolbox.h
treeview.h
)
qt_add_library(qtk_plugin_library STATIC EXCLUDE_FROM_ALL)
target_sources(
qtk_plugin_library PRIVATE
"${QTK_PLUGIN_LIBRARY_SOURCES}"
"${QTK_PLUGIN_LIBRARY_HEADERS}"
)
target_link_libraries(qtk_plugin_library PUBLIC Qt6::UiPlugin qtk_library)
################################################################################
# Qtk Widget Plugins
################################################################################
# Create a Qt Designer plugin for a collection of widgets from our library.
qt_add_plugin(qtk_plugins SHARED)
target_sources(
qtk_plugins PRIVATE
widgetplugincollection.cpp widgetplugincollection.h
widgetplugin.cpp widgetplugin.h
)
target_link_libraries(qtk_plugins PUBLIC qtk_plugin_library)
################################################################################
# Final Qtk Application
################################################################################
set(
QTK_GUI_SOURCES
qtkscene.cpp qtkscene.h
main.cpp
)
qt6_add_big_resources(QTK_GUI_SOURCES "${QTK_RESOURCES}/resources.qrc")
else()
# The scene will use a default skybox with no models or examples.
# Models can be added by click-and-dragging an .obj into the scene.
set(QTK_GUI_SOURCES
qtkmainwindow.cpp qtkmainwindow.h qtkmainwindow.ui
main.cpp
)
qt6_add_big_resources(
QTK_GUI_SOURCES
"${QTK_RESOURCES}/minimal_resources.qrc"
)
endif()
qt_add_executable(qtk_gui ${QTK_GUI_SOURCES})
target_link_libraries(qtk_gui PRIVATE qtk_plugin_library)
if (QTK_GUI_SCENE)
target_compile_definitions(qtk_gui PRIVATE -DQTK_GUI_SCENE)
endif()
if (WIN32)
set_target_properties(qtk_gui PROPERTIES WIN32_EXECUTABLE TRUE)
elseif(APPLE)
@@ -47,7 +64,7 @@ elseif(APPLE)
qtk_gui PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_BUNDLE_NAME Qtk
MACOSX_BUNDLE_ICON_FILE "${QTK_OSX_ICONS}"
MACOSX_BUNDLE_ICON_FILE ${QTK_OSX_ICONS}
MACOSX_BUNDLE_GUI_IDENTIFIER ${CMAKE_PROJECT_NAME}
MACOSX_BUNDLE_INFO_STRING ${CMAKE_PROJECT_DESCRIPTION}
MACOSX_BUNDLE_COPYRIGHT ${QTK_COPYRIGHT}
@@ -55,46 +72,3 @@ elseif(APPLE)
MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
)
endif()
# qt_generate_deploy_app_script supports Windows and OSX in QtCore >= 6.3.
# qt_generate_deploy_app_script is supported on Linux in QtCore >= 6.5.0.
if((Qt6_VERSION VERSION_GREATER_EQUAL "6.3.0" AND (WIN32 OR APPLE))
OR Qt6_VERSION VERSION_GREATER_EQUAL "6.5.0")
install(
TARGETS qtk_gui
COMPONENT qtk_gui
BUNDLE DESTINATION .
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
RUNTIME DESTINATION bin
)
qt_generate_deploy_app_script(
TARGET qtk_gui
OUTPUT_SCRIPT QTK_DEPLOY_SCRIPT
NO_UNSUPPORTED_PLATFORM_ERROR
)
install(SCRIPT ${QTK_DEPLOY_SCRIPT} COMPONENT qtk_gui)
endif()
if(WIN32)
if(MSVC AND TARGET Qt6::qmake)
get_target_property(QT6_QMAKE_LOCATION Qt6::qmake IMPORTED_LOCATION)
execute_process(
COMMAND "${QT6_QMAKE_LOCATION}" -query QT_INSTALL_PREFIX
RESULT_VARIABLE return_code
OUTPUT_VARIABLE QT6_INSTALL_PREFIX
OUTPUT_STRIP_TRAILING_WHITESPACE
)
file(TO_NATIVE_PATH "${QT6_INSTALL_PREFIX}/bin" QT6_INSTALL_PREFIX)
set(VSUSER_FILE "${CMAKE_CURRENT_BINARY_DIR}/qtk_gui.vcxproj.user")
file(WRITE ${VSUSER_FILE} "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n")
file(APPEND ${VSUSER_FILE} "<Project xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n")
file(APPEND ${VSUSER_FILE} " <PropertyGroup>\n")
file(APPEND ${VSUSER_FILE} " <LocalDebuggerEnvironment>Path=$(SolutionDir)\\lib\\$(Configuration);${QT6_INSTALL_PREFIX};$(Path)\n")
file(APPEND ${VSUSER_FILE} "$(LocalDebuggerEnvironment)</LocalDebuggerEnvironment>\n")
file(APPEND ${VSUSER_FILE} " <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>\n")
file(APPEND ${VSUSER_FILE} " </PropertyGroup>\n")
file(APPEND ${VSUSER_FILE} "</Project>\n")
endif()
endif()

View File

@@ -14,7 +14,7 @@
#include <QPlainTextEdit>
#include <QVBoxLayout>
#include "designer-plugins/qtkwidget.h"
#include "qtkwidget.h"
namespace Ui
{

View File

@@ -9,10 +9,12 @@
#include <QApplication>
#include "qtkmainwindow.h"
#include "qtkscene.h"
int main(int argc, char * argv[])
{
initResources();
Q_INIT_RESOURCE(resources);
QApplication a(argc, argv);
auto window = MainWindow::getMainWindow();
@@ -22,7 +24,7 @@ int main(int argc, char * argv[])
// NOTE: We set the scene here and not in QtkMainWindow to detach the scene
// from the QtkWidget plugin (qtk_plugin_library build target).
// Once we can save / load scenes, this call, and QtkScene, can be removed.
window->setScene(new AppScene);
window->getQtkWidget()->setScene(new QtkScene);
window->show();

View File

@@ -25,7 +25,6 @@ MainWindow::MainWindow(QWidget * parent) : QMainWindow(parent)
// Initialize static container for all active QtkWidgets
auto qtkWidgets = findChildren<Qtk::QtkWidget *>();
for (auto & qtkWidget : qtkWidgets) {
qtkWidget->setMainWindow(this);
// NOTE: Set a temporary scene for the widget to use for initialization.
// This should be replaced by loading a scene, or creating a new (unsaved)
// scene when Qtk is opened.
@@ -40,24 +39,12 @@ MainWindow::MainWindow(QWidget * parent) : QMainWindow(parent)
&Qtk::Scene::sceneUpdated,
this,
&MainWindow::refreshScene);
// Update the ToolBox details panel when an item is double-clicked.
connect(qtkWidget,
&Qtk::QtkWidget::objectFocusChanged,
ui_->qtk__ToolBox,
&Qtk::ToolBox::updateFocus);
}
connect(ui_->actionDelete_Object,
&QAction::triggered,
this,
&MainWindow::deleteObject);
connect(ui_->actionLoad_Model,
&QAction::triggered,
this,
&MainWindow::loadObject);
// TODO: Fix / use MainWindow in Qt Designer to add these dock widgets.
// For now we will add them manually, but we should be able to do this in the
// designer. At the moment if you edit the UI in designer the dock widget
@@ -72,7 +59,7 @@ MainWindow::MainWindow(QWidget * parent) : QMainWindow(parent)
ui_->menuView->addAction(ui_->qtk__TreeView->toggleViewAction());
// Set the window icon used for Qtk.
setWindowIcon(getIcon());
setWindowIcon(Qtk::getIcon());
}
MainWindow::~MainWindow()
@@ -113,32 +100,3 @@ void MainWindow::refreshScene(const QString & sceneName)
// TODO: Select TreeView using sceneName
ui_->qtk__TreeView->updateView(getQtkWidget()->getScene());
}
void MainWindow::deleteObject()
{
if (auto object = ui_->qtk__ToolBox->getObjectFocus(); object != Q_NULLPTR) {
auto scene = getQtkWidget()->getScene();
switch (object->getType()) {
case Qtk::Object::Type::QTK_MESH:
scene->removeObject(dynamic_cast<Qtk::MeshRenderer *>(object));
ui_->qtk__ToolBox->clearFocus();
break;
case Qtk::Object::Type::QTK_MODEL:
scene->removeObject(dynamic_cast<Qtk::Model *>(object));
ui_->qtk__ToolBox->clearFocus();
break;
default:
qDebug() << "Failed to delete model with invalid type";
break;
}
}
}
void MainWindow::setScene(Qtk::Scene * scene)
{
connect(scene,
&Qtk::Scene::sceneUpdated,
MainWindow::getMainWindow(),
&MainWindow::refreshScene);
ui_->qtk__QtkWidget->setScene(scene);
}

View File

@@ -11,10 +11,11 @@
#include <unordered_map>
#include <QFileDialog>
#include <QMainWindow>
#include <QPlainTextEdit>
#include "designer-plugins/debugconsole.h"
#include "debugconsole.h"
#include "qtkwidget.h"
namespace Ui
{
@@ -49,40 +50,9 @@ namespace Ui
*/
class EmptyScene : public Qtk::Scene
{
void init() override
{
setSkybox(new Qtk::Skybox(":/textures/skybox/right.png",
":/textures/skybox/top.png",
":/textures/skybox/front.png",
":/textures/skybox/left.png",
":/textures/skybox/bottom.png",
":/textures/skybox/back.png",
"Skybox"));
setSceneName("Empty Scene");
}
void init() override { setSceneName("Empty Scene"); }
};
/*
* Conditionally include the QtkScene header if the example is enabled.
* Set AppScene type to use in main() for creating the scene.
* Define helper function to initialize Qt resources for the application.
* These resources are different based on if the example is enabled.
*/
#ifdef QTK_GUI_SCENE
#include "qtkscene.h"
using AppScene = QtkScene;
inline void initResources()
{
Q_INIT_RESOURCE(resources);
}
#else
using AppScene = EmptyScene;
inline void initResources()
{
Q_INIT_RESOURCE(minimal_resources);
}
#endif
/**
* MainWindow class to provide an example of using a QtkWidget within a Qt
* window application.
@@ -127,16 +97,6 @@ class MainWindow : public QMainWindow
*/
Qtk::QtkWidget * getQtkWidget(const QString & name);
/**
* @param scene The new scene to view.
*/
void setScene(Qtk::Scene * scene);
/**
* @return Default icon to use for Qtk desktop application.
*/
static QIcon getIcon() { return QIcon(":/icons/icon.png"); }
public slots:
/**
* Trigger a refresh for widgets related to a scene that has been updated.
@@ -144,23 +104,6 @@ class MainWindow : public QMainWindow
*/
void refreshScene(const QString & sceneName);
/**
* Opens a QFileDialog for selecting an object file to load into the scene.
*/
void loadObject()
{
const QUrl file = QFileDialog::getOpenFileName(
this, tr("Load Model"), QDir::homePath(), tr("Object Files (*.obj)"));
getQtkWidget()->getScene()->loadModel(file.fileName().replace(".obj", ""),
file.toString());
}
/**
* Deletes the currently selected object from the scene.
*/
void deleteObject();
private:
/***************************************************************************
* Private Members

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