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2 Commits
30d5712c07
...
3bed6d2fd3
Author | SHA1 | Date |
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Shaun Reed | 3bed6d2fd3 | |
Shaun Reed | 590ac52dfb |
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@ -0,0 +1,3 @@
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[submodule "extern/assimp/assimp"]
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path = extern/assimp/assimp
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url = https://github.com/assimp/assimp.git
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@ -19,16 +19,25 @@ set(CMAKE_AUTORCC ON)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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# Qtk build options
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option(QTK_DEBUG "Enable debugger" ON)
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option(BUILD_SHARED_LIBS "Build shared library" ON)
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option(ASSIMP_NEW_INTERFACE "Use assimp::assimp as target instead of assimp" OFF)
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option(UPDATE_SUBMODULES "Update external project (assimp) git submodule" ON)
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# Qt options
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set(QT_DIR "$ENV{HOME}/Code/Clones/Qt/6.3.1/gcc_64/" CACHE PATH "Path to Qt6")
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# Options for bringing your own assimp installation; Otherwise not needed
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set(ASSIMP_DIR "" CACHE PATH "Path to local installation of assimp")
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option(ASSIMP_NEW_INTERFACE "Use the assimp::assimp interface (WIN / OSX)" OFF)
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################################################################################
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# External Libraries
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################################################################################
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# For CLion builds, point CMAKE_PREFIX_PATH to Qt6 install directory
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list(APPEND CMAKE_PREFIX_PATH $ENV{HOME}/Code/Clones/Qt/6.3.1/gcc_64/)
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# + QtCreator will handle this for you if that is used instead
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list(APPEND CMAKE_PREFIX_PATH "${QT_DIR}")
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# Find Qt
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find_package(Qt6 COMPONENTS OpenGLWidgets)
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@ -37,11 +46,24 @@ if (NOT Qt6_FOUND)
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message(FATAL_ERROR "Specify path to Qt6 with `cmake -DCMAKE_PREFIX_PATH=/path/to/Qt/6.x.x/gcc_64 -S /path/to/qtk -B /path/to/qtk/build && cmake --build /path/to/qtk/build -j $(nprocs)`")
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endif()
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# Find Assimp
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# https://github.com/assimp/assimp/commit/6ac8279977c3a54118551e549d77329497116f66
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find_package(assimp REQUIRED)
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if (UPDATE_SUBMODULES)
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include("${CMAKE_SOURCE_DIR}/cmake/include/git_submodule.cmake")
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submodule_update(extern/assimp/assimp/)
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add_subdirectory(extern/assimp/assimp)
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else()
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if (ASSIMP_DIR)
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message(STATUS "Using custom ASSIMP_DIR: ${ASSIMP_DIR}")
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list(APPEND CMAKE_PREFIX_PATH "${ASSIMP_DIR}")
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endif()
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find_package(assimp REQUIRED)
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if (assimp_FOUND)
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message(STATUS "Found assimp: ${assimp_DIR}")
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else()
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message(FATAL_ERROR "Could not find assimp at: ${CMAKE_PREFIX_PATH}")
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endif()
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endif()
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include(GenerateExportHeader)
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################################################################################
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# Qtk
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@ -75,6 +97,8 @@ set(SOURCE_FILES
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src/texture.cpp
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src/transform3D.cpp
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)
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include(GenerateExportHeader)
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qt_add_library(qtk-widget STATIC ${PUBLIC_HEADERS} ${SOURCE_FILES})
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target_include_directories(qtk-widget PRIVATE src/ app/)
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generate_export_header(qtk-widget)
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@ -84,23 +108,12 @@ set_target_properties(qtk-widget PROPERTIES
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VERSION ${PROJECT_VERSION}
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)
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target_include_directories(qtk-widget PUBLIC $<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}>)
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if(BUILD_SHARED_LIBS)
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target_compile_definitions(qtk-widget PRIVATE QTK_EXPORT PUBLIC QTK_SHARED)
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target_link_libraries(qtk-widget PRIVATE Qt6::OpenGLWidgets)
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if(ASSIMP_NEW_INTERFACE)
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target_link_libraries(qtk-widget PUBLIC assimp::assimp)
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else()
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target_link_libraries(qtk-widget PUBLIC assimp)
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endif()
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else()
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target_compile_definitions(qtk-widget PUBLIC QTK_STATIC)
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target_link_libraries(qtk-widget PUBLIC Qt6::OpenGLWidgets)
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if(ASSIMP_NEW_INTERFACE)
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target_link_libraries(qtk-widget PUBLIC assimp::assimp)
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else()
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target_link_libraries(qtk-widget PUBLIC assimp)
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endif()
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target_link_libraries(qtk-widget PUBLIC Qt6::OpenGLWidgets)
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if ((UPDATE_SUBMODULES AND NOT ASSIMP_DIR) OR NOT ASSIMP_NEW_INTERFACE)
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target_link_libraries(qtk-widget PRIVATE assimp)
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elseif(ASSIMP_NEW_INTERFACE)
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target_link_libraries(qtk-widget PRIVATE assimp::assimp)
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endif()
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if(QTK_DEBUG)
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@ -148,19 +161,19 @@ set(QTK_APP_SOURCES app/main.cpp
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)
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qt6_add_big_resources(QTK_APP_SOURCES resources.qrc)
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qt_add_executable(qtk-app ${QTK_APP_SOURCES})
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target_include_directories(qtk-app PRIVATE src/ app/)
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qt_add_executable(qtk-main ${QTK_APP_SOURCES})
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target_include_directories(qtk-main PRIVATE src/ app/)
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# Link qtk-app executable to main qtk-widget library
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target_link_libraries(qtk-app PRIVATE Qt6::OpenGLWidgets qtk-widget)
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# Link qtk-main executable to main qtk-widget library
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target_link_libraries(qtk-main PRIVATE qtk-widget)
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set_target_properties(qtk-app PROPERTIES
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set_target_properties(qtk-main PROPERTIES
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WIN32_EXECUTABLE TRUE
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MACOSX_BUNDLE TRUE
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MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
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)
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install(TARGETS qtk-app
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install(TARGETS qtk-main
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BUNDLE DESTINATION .
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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)
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@ -170,16 +183,16 @@ if(WIN32)
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execute_process(COMMAND "${_qt6_qmake_location}" -query QT_INSTALL_PREFIX RESULT_VARIABLE return_code OUTPUT_VARIABLE qt6_install_prefix OUTPUT_STRIP_TRAILING_WHITESPACE)
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file(TO_NATIVE_PATH "${qt6_install_prefix}/bin" qt6_install_prefix)
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if(TARGET Qt6::windeployqt)
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add_custom_command(TARGET qtk-app
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add_custom_command(TARGET qtk-main
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POST_BUILD
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COMMAND set PATH=%PATH%$<SEMICOLON>${qt6_install_prefix}
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COMMAND Qt6::windeployqt --dir "${CMAKE_BINARY_DIR}/windeployqt" "$<TARGET_FILE_DIR:qtk-app>/$<TARGET_FILE_NAME:qtk-app>"
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COMMAND Qt6::windeployqt --dir "${CMAKE_BINARY_DIR}/windeployqt" "$<TARGET_FILE_DIR:qtk-main>/$<TARGET_FILE_NAME:qtk-main>"
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)
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install(DIRECTORY "${CMAKE_BINARY_DIR}/windeployqt/" DESTINATION bin)
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endif()
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if(MSVC AND TARGET Qt6::qmake)
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set(VSUSER_FILE ${CMAKE_CURRENT_BINARY_DIR}/qtk-app.vcxproj.user)
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file(TO_NATIVE_PATH "${assimp_DIR}/bin" assimp_bin)
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set(VSUSER_FILE ${CMAKE_CURRENT_BINARY_DIR}/qtk-main.vcxproj.user)
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file(TO_NATIVE_PATH "${ASSIMP_INSTALL_DIR}/bin" assimp_bin)
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file(WRITE ${VSUSER_FILE} "<?xml version=\"1.0\" encoding=\"utf-8\"?>\n")
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file(APPEND ${VSUSER_FILE} "<Project xmlns=\"http://schemas.microsoft.com/developer/msbuild/2003\">\n")
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file(APPEND ${VSUSER_FILE} " <PropertyGroup>\n")
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@ -14,7 +14,7 @@
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<string>Qtk - MainWindow</string>
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</property>
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<widget class="QWidget" name="centralwidget">
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<widget class="Qtk::MainWidget" name="openGLWidget">
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<widget class="Qtk::MainWidget" name="openGLWidget" native="true">
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<property name="geometry">
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<rect>
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<x>10</x>
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@ -94,8 +94,8 @@
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</widget>
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<customwidgets>
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<customwidget>
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<class>MainWidget</class>
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<extends>QOpenGLWidget</extends>
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<class>Qtk::MainWidget</class>
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<extends>QWidget</extends>
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<header>mainwidget.h</header>
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</customwidget>
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</customwidgets>
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@ -602,11 +602,7 @@ void ExampleScene::init()
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void ExampleScene::draw()
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{
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mSkybox->draw();
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for (auto & model : mModels) model->draw();
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for (const auto &mesh : mMeshes) mesh->draw();
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Scene::draw();
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mTestPhong->mProgram.bind();
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mTestPhong->setUniform("uModelInverseTransposed",
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@ -17,12 +17,13 @@
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class ExampleScene : public Qtk::Scene {
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public:
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ExampleScene();
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~ExampleScene();
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virtual void init();
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virtual void draw();
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virtual void draw() override;
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virtual void update();
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private:
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@ -0,0 +1,31 @@
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################################################################################
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
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## ##
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## CMake function to update git submodules ##
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################################################################################
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include_guard()
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find_package(Git)
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# _PATH: Path to git submodule location that we want to update
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# + submodule_update(extern/assimp)
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function(submodule_update _PATH)
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if (NOT UPDATE_SUBMODULES)
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return()
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endif()
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if (NOT GIT_FOUND)
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message(FATAL_ERROR "Error: No git executable found")
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endif()
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message(STATUS "${_PATH}")
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execute_process(
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COMMAND ${GIT_EXECUTABLE} submodule update --init "${_PATH}"
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WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
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RESULT_VARIABLE result
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)
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if (NOT result EQUAL 0)
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message(FATAL_ERROR "Error: Unable to update git submodule at ${_PATH}")
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endif()
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endfunction()
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@ -0,0 +1 @@
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Subproject commit bd64cc88dff17f118ecf32ebcbacaf566f6b6449
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@ -20,12 +20,13 @@
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namespace Qtk {
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class Scene : protected QOpenGLFunctions {
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friend class MainWidget;
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public:
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Scene();
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~Scene();
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virtual void init() = 0;
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virtual void draw() = 0;
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virtual void draw() { privDraw(); };
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virtual void update() = 0;
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static Camera3D & Camera() { return mCamera;}
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@ -65,7 +65,7 @@ void MainWidget::paintGL()
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glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
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// Draw the scene first, since it handles drawing our skybox
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if (mScene != Q_NULLPTR) mScene->privDraw();
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if (mScene != Q_NULLPTR) mScene->draw();
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}
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void MainWidget::initializeGL()
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@ -15,14 +15,16 @@ using namespace Qtk;
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Skybox::Skybox(std::string right, std::string top, std::string front,
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std::string left, std::string bottom, std::string back,
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const std::string & name)
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: mCubeMap(Texture::initCubeMap(
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QImage(right.c_str()).mirrored(), QImage(top.c_str()),
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QImage(front.c_str()), QImage(left.c_str()),
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QImage(bottom.c_str()), QImage(back.c_str()))),
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mVBO(QOpenGLBuffer::VertexBuffer),
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: mVBO(QOpenGLBuffer::VertexBuffer),
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mVertices(Cube(QTK_DRAW_ELEMENTS).vertices()),
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mIndices(Cube(QTK_DRAW_ELEMENTS).indices())
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{ init();}
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{
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init();
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mCubeMap = Texture::initCubeMap(
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QImage(right.c_str()).mirrored(), QImage(top.c_str()),
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QImage(front.c_str()), QImage(left.c_str()),
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QImage(bottom.c_str()), QImage(back.c_str()));
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}
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Skybox::Skybox(std::string name)
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: Skybox(":/right.png", ":/top.png", ":/front.png",
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@ -87,13 +89,11 @@ void Skybox::init()
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mVBO.setUsagePattern(QOpenGLBuffer::StaticDraw);
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mVBO.bind();
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// Allocate vertex positions into VBO
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mVBO.allocate(mVertices.data(),
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mVertices.size() * sizeof(mVertices[0]));
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mVBO.allocate(mVertices.data(), mVertices.size() * sizeof(mVertices[0]));
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// Enable attribute array for vertex positions
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mProgram.enableAttributeArray(0);
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mProgram.setAttributeBuffer(0, GL_FLOAT, 0,
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3, sizeof(QVector3D));
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mProgram.setAttributeBuffer(0, GL_FLOAT, 0, 3, sizeof(QVector3D));
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// Set shader texture unit to 0
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mProgram.setUniformValue("uTexture", 0);
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