Initial commit

This commit is contained in:
2021-09-03 12:56:57 -04:00
parent 76d457bcd7
commit 578fcb2bbd
154 changed files with 617096 additions and 2 deletions
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# Blender MTL File: 'None'
# Material Count: 4
newmtl AlienHominid
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.533344 0.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Bump normal.png
map_Kd diffuse.png
map_Ns roughness.png
refl specular.png
newmtl Blaster
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Bump blaster_normal.png
map_Kd blaster_diffuse.png
map_Ke blaster_emissive.png
map_Ns blaster_roughness.png
refl blaster_specular.png
newmtl Screenshot_2021-04-19_194508
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd smoke.png
map_d smoke.png
newmtl Untitled-1
Ns 77.904748
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Untitled-1.png
map_d Untitled-1.png
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# Blender MTL File: 'None'
# Material Count: 1
newmtl Scene_-_Root
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.500000 0.500000 0.500000
Ke 0.0 0.0 0.0
Ni 1.450000
d 1.000000
illum 2
map_Kd diffuse.jpg
map_Bump normal.png
map_Ks specular.jpg
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Model by Berk Gedik, from: https://sketchfab.com/3d-models/survival-guitar-backpack-low-poly-799f8c4511f84fab8c3f12887f7e6b36
Modified material assignment (Joey de Vries) for easier load in OpenGL model loading chapter, and renamed albedo to diffuse and metallic to specular to match non-PBR lighting setup.
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newmtl material_0
map_bump normal.jpg
norm normal.jpg
map_Kd diffuse.jpg
occlusion occlusion.jpg
Pm 0
Pr 0.793152
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# Blender v2.82 (sub 7) OBJ File: ''
# www.blender.org
mtllib floor.mtl
o floor
v -1.000000 -0.000000 1.000000
v 1.000000 -0.000000 1.000000
v 1.000000 0.000000 -1.000000
v -1.000000 0.000000 -1.000000
vn 0.0000 1.0000 0.0000
usemtl Default_OBJ
s off
f 1//1 2//1 3//1 4//1
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# Blender MTL File: 'None'
# Material Count: 1
newmtl Lion
Ns 500.000001
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.800000 0.800000 0.800000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Bump normal.jpg
map_Kd diffuse.jpg
map_Ns roughness.jpg
refl specular.jpg
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# WaveFront *.mtl file (generated by CINEMA 4D)
newmtl item/objectcomponents/weapon/staff_2h_artifactdeadwind_d_03.m2_Geoset_000
Ka 0.25 0.25 0.25
Kd 1 1 1
map_Kd diffuse.png
illum 7
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# Blender MTL File: 'None'
# Material Count: 8
newmtl Spartan_Arms_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Arms_Mat_BaseColor.png
map_Bump Spartan_Arms_Mat_Normal.png
refl Spartan_Arms_Mat_Specular.png
newmtl Spartan_Chest_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Chest_Mat_BaseColor.png
map_Bump Spartan_Chest_Mat_Normal.png
refl Spartan_Chest_Mat_Specular.png
newmtl Spartan_Ear_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Ears_Mat_BaseColor.png
map_Bump Spartan_Ears_Mat_Normal.png
refl Spartan_Ears_Mat_Specular.png
newmtl Spartan_Helmet_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Helmet_Mat_BaseColor.png
map_Bump Spartan_Helmet_Mat_Normal.png
refl Spartan_Helmet_Mat_Specular.png
newmtl Spartan_Legs_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Legs_Mat_BaseColor.png
map_Bump Spartan_Legs_Mat_Normal.png
refl Spartan_Legs_Mat_Specular.png
newmtl Spartan_Shoulders_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Shoulder_Mat_BaseColor.png
map_Bump Spartan_Shoulder_Mat_Normal.png
refl Spartan_Shoulder_Mat_Specular.png
newmtl Spartan_Undersuit_Mat
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 1.000000 1.000000 1.000000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Kd Spartan_Undersuit_Mat_BaseColor.png
map_Bump Spartan_Undersuit_Mat_Normal.png
refl Spartan_Undersuit_Mat_Specular.png
newmtl lambert1
Ns 179.999996
Ka 1.000000 1.000000 1.000000
Kd 0.500000 0.500000 0.500000
Ks 0.500000 0.500000 0.500000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
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