Move preprocessor TYPE define to header files

This commit is contained in:
Shaun Reed 2020-07-30 19:16:29 -04:00
parent 23eb29ea0d
commit e4e1fd09d6
9 changed files with 58 additions and 60 deletions

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@ -23,15 +23,15 @@
template <typename T> template <typename T>
DoubleList<T>::DoubleList(const DoubleList& rhs) DoubleList<T>::DoubleList(const DoubleList& rhs)
{ {
Node<T> *cp = rhs.head; Node *cp = rhs.head;
Node<T> *tempHead; Node *tempHead;
if (cp == NULL) head = NULL; if (cp == NULL) head = NULL;
else { else {
head = new Node<T>(cp->data); head = new Node(cp->data);
tempHead = head; tempHead = head;
while (cp->next != NULL) { while (cp->next != NULL) {
cp = cp->next; cp = cp->next;
head->next = new Node<T>(cp->data); head->next = new Node(cp->data);
head = head->next; head = head->next;
} }
head = tempHead; head = tempHead;
@ -141,7 +141,7 @@ bool DoubleList<T>::replace(T val, T key)
template <typename T> template <typename T>
void DoubleList<T>::makeEmpty() void DoubleList<T>::makeEmpty()
{ {
Node<T> *nextNode, *temp; Node *nextNode, *temp;
if (head == NULL) return; if (head == NULL) return;
nextNode = head->next; nextNode = head->next;
@ -203,7 +203,7 @@ void DoubleList<T>::print() const
template <typename T> template <typename T>
bool DoubleList<T>::find(T val) const bool DoubleList<T>::find(T val) const
{ {
Node<T> *result = find(val, head); Node *result = find(val, head);
if( result == NULL) { if( result == NULL) {
std::cout << "[" << val << "] Was not found in our list\n"; std::cout << "[" << val << "] Was not found in our list\n";
return false; return false;
@ -227,9 +227,9 @@ bool DoubleList<T>::find(T val) const
* @return false If the value could not be inserted * @return false If the value could not be inserted
*/ */
template <typename T> template <typename T>
bool DoubleList<T>::insert(T val, Node<T> *&head) bool DoubleList<T>::insert(T val, Node *&head)
{ {
Node<T> *newNode = new Node<T>(val); Node *newNode = new Node(val);
// If the list is not empty, update next pointer to head node // If the list is not empty, update next pointer to head node
if (!isEmpty()) { if (!isEmpty()) {
newNode->next = head; newNode->next = head;
@ -251,14 +251,14 @@ bool DoubleList<T>::insert(T val, Node<T> *&head)
* @return false If the value was not inserted * @return false If the value was not inserted
*/ */
template <typename T> template <typename T>
bool DoubleList<T>::insert(T val, T key, Node<T> *&head) bool DoubleList<T>::insert(T val, T key, Node *&head)
{ {
Node<T> *newNode = new Node<T>(val); Node *newNode = new Node(val);
if (isEmpty()) return false; if (isEmpty()) return false;
// Let insert() handle inserting at the head // Let insert() handle inserting at the head
else if (head->data == key) return insert(val, head); else if (head->data == key) return insert(val, head);
Node<T> *keyNode = find(key, head); Node *keyNode = find(key, head);
// If there was no keyNode found, the key does is not in our list // If there was no keyNode found, the key does is not in our list
// Don't insert anything, return false and let caller decide whats next // Don't insert anything, return false and let caller decide whats next
if (keyNode == NULL) return false; if (keyNode == NULL) return false;
@ -281,7 +281,7 @@ bool DoubleList<T>::insert(T val, T key, Node<T> *&head)
* @return false If the value has not been removed from the list * @return false If the value has not been removed from the list
*/ */
template <typename T> template <typename T>
bool DoubleList<T>::remove(T val, Node<T> *&head) bool DoubleList<T>::remove(T val, Node *&head)
{ {
if (head == NULL) return false; if (head == NULL) return false;
else if (head->data == val) { else if (head->data == val) {
@ -289,9 +289,9 @@ bool DoubleList<T>::remove(T val, Node<T> *&head)
return true; return true;
} }
Node<T> *keyNode = find(val, head); Node *keyNode = find(val, head);
if (keyNode == NULL) return false; if (keyNode == NULL) return false;
Node<T> *gtfo = keyNode; Node *gtfo = keyNode;
if (keyNode->next != NULL) keyNode->next->prev = keyNode->prev; if (keyNode->next != NULL) keyNode->next->prev = keyNode->prev;
if (keyNode->prev != NULL) keyNode->prev->next = keyNode->next; if (keyNode->prev != NULL) keyNode->prev->next = keyNode->next;
delete gtfo; delete gtfo;
@ -309,9 +309,9 @@ bool DoubleList<T>::remove(T val, Node<T> *&head)
* @return false If the key has not been replaced by val within the list * @return false If the key has not been replaced by val within the list
*/ */
template <typename T> template <typename T>
bool DoubleList<T>::replace(T val, T key, Node<T> *&head) bool DoubleList<T>::replace(T val, T key, Node *&head)
{ {
Node<T> *replacee = find(key, head); Node *replacee = find(key, head);
if (replacee == NULL) return false; if (replacee == NULL) return false;
replacee->data = val; replacee->data = val;
return true; return true;
@ -325,13 +325,13 @@ bool DoubleList<T>::replace(T val, T key, Node<T> *&head)
* @return DoubleList::Node* A pointer to the Node containing the search value * @return DoubleList::Node* A pointer to the Node containing the search value
*/ */
template <typename T> template <typename T>
DoubleList<T>::Node<T>* DoubleList<T>::find(T val, Node<T> *start) const typename DoubleList<T>::Node* DoubleList<T>::find(T val, Node *start) const
{ {
// If given a NULL list, return NULL // If given a NULL list, return NULL
// If given a head which contains the requested value, return the foundNode // If given a head which contains the requested value, return the foundNode
if (start == NULL || start->data == val) return start; if (start == NULL || start->data == val) return start;
Node<T> *foundNode = start; Node *foundNode = start;
while (foundNode->next != NULL) { while (foundNode->next != NULL) {
foundNode = foundNode->next; foundNode = foundNode->next;
if (foundNode->data == val) return foundNode; if (foundNode->data == val) return foundNode;
@ -346,9 +346,9 @@ DoubleList<T>::Node<T>* DoubleList<T>::find(T val, Node<T> *start) const
* @param start The Node to begin traversing output from * @param start The Node to begin traversing output from
*/ */
template <typename T> template <typename T>
void DoubleList<T>::print(Node<T> *start) const void DoubleList<T>::print(Node *start) const
{ {
Node<T> *temp = start; Node *temp = start;
std::cout << "List Contents: "; std::cout << "List Contents: ";
while (temp != NULL) { while (temp != NULL) {
std::cout << temp->data << " | "; std::cout << temp->data << " | ";
@ -357,6 +357,4 @@ void DoubleList<T>::print(Node<T> *start) const
std::cout << std::endl; std::cout << std::endl;
} }
template class DoubleList<int>; template class DoubleList<TYPE>;
template class DoubleList<float>;
template class DoubleList<std::string>;

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@ -13,6 +13,9 @@
#include <iostream> #include <iostream>
#define TYPE std::string
template <typename T> template <typename T>
class DoubleList { class DoubleList {
public: public:
@ -31,20 +34,19 @@ class DoubleList {
bool find(T val) const; bool find(T val) const;
private: private:
template <typename TY>
struct Node { struct Node {
TY data; TYPE data;
Node *next, *prev; Node *next, *prev;
Node(): data(), next(NULL), prev(NULL) {}; Node(): data(), next(NULL), prev(NULL) {};
Node(T val): data(val), next(NULL), prev(NULL) {}; Node(TYPE val): data(val), next(NULL), prev(NULL) {};
}; };
Node<T> *head; Node *head;
bool insert(T val, Node<T> *&head); bool insert(T val, Node *&head);
bool insert(T val, T key, Node<T> *&head); bool insert(T val, T key, Node *&head);
bool remove(T val, Node<T> *&head); bool remove(T val, Node *&head);
bool replace(T val, T key, Node<T> *&head); bool replace(T val, T key, Node *&head);
Node<T>* find(T val, Node<T> *start) const; Node* find(T val, Node *start) const;
void print(Node<T> *start) const; void print(Node *start) const;
}; };
#endif #endif

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@ -11,8 +11,6 @@
#include "doublelist.h" #include "doublelist.h"
#include <iostream> #include <iostream>
#define TYPE std::string
enum OPS { enum OPS {
EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE EXIT, INSERT, INSERTAT, EMPTY, PEEK, PRINT, FIND, REMOVE, REPLACE
}; };

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@ -12,6 +12,7 @@
#include <iostream> #include <iostream>
enum OPS { enum OPS {
EXIT, ENQUEUE, DEQUEUE, NEXT, PRINT, EMPTY
}; };
int main() int main()

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@ -23,19 +23,19 @@
template<typename T> template<typename T>
QueueList<T>::QueueList(const QueueList<T>& rhs) QueueList<T>::QueueList(const QueueList<T>& rhs)
{ {
Node<T> *cp = rhs.head; Node *cp = rhs.head;
Node<T> *tempHead; Node *tempHead;
// If we are copying from an empty queue, create a new QueueList with a NULL head // If we are copying from an empty queue, create a new QueueList with a NULL head
if (cp == NULL) head = NULL; if (cp == NULL) head = NULL;
else { else {
// If the queue has data, initialize a new queue with the head data // If the queue has data, initialize a new queue with the head data
head = new Node<T>(cp->data); head = new Node(cp->data);
// Keep a temporary head node so we can return to it later // Keep a temporary head node so we can return to it later
tempHead = head; tempHead = head;
while (cp->next != NULL) { while (cp->next != NULL) {
// Until we hit an end, create new nodes with the next node data // Until we hit an end, create new nodes with the next node data
cp = cp->next; cp = cp->next;
head->next = new Node<T>(cp->data); head->next = new Node(cp->data);
head = head->next; head = head->next;
} }
tail = head; tail = head;
@ -150,7 +150,7 @@ void QueueList<T>::print() const
template<typename T> template<typename T>
void QueueList<T>::makeEmpty() void QueueList<T>::makeEmpty()
{ {
Node<T> *nextNode, *temp; Node *nextNode, *temp;
if (head == NULL) std::cout << "Our queue is empty...\n"; if (head == NULL) std::cout << "Our queue is empty...\n";
else { else {
@ -182,9 +182,9 @@ void QueueList<T>::makeEmpty()
* @return false If the value could not be inserted * @return false If the value could not be inserted
*/ */
template<typename T> template<typename T>
bool QueueList<T>::enqueue(T val, Node<T> *&tail) bool QueueList<T>::enqueue(T val, Node *&tail)
{ {
Node<T> *newNode = new Node<T>(val); Node *newNode = new Node(val);
// If the queue is not empty, update next pointer to tail node // If the queue is not empty, update next pointer to tail node
if (!isEmpty()) { if (!isEmpty()) {
tail->next = newNode; tail->next = newNode;
@ -202,10 +202,10 @@ bool QueueList<T>::enqueue(T val, Node<T> *&tail)
* @return T The value held at the node removed * @return T The value held at the node removed
*/ */
template<typename T> template<typename T>
T QueueList<T>::dequeue(Node<T> *&head) T QueueList<T>::dequeue(Node *&head)
{ {
// We already know the queue is not empty from public dequeue() // We already know the queue is not empty from public dequeue()
Node<T> *temp = head; Node *temp = head;
// Store the data at the front of the queue before we delete the node // Store the data at the front of the queue before we delete the node
T data = head->data; T data = head->data;
@ -230,9 +230,9 @@ T QueueList<T>::dequeue(Node<T> *&head)
* @param start The Node to begin traversing output from * @param start The Node to begin traversing output from
*/ */
template<typename T> template<typename T>
void QueueList<T>::print(Node<T> *start) const void QueueList<T>::print(Node *start) const
{ {
Node<T> *temp = start; Node *temp = start;
std::cout << "Queue Contents: "; std::cout << "Queue Contents: ";
while (temp != NULL) { while (temp != NULL) {
std::cout << temp->data << " | "; std::cout << temp->data << " | ";
@ -249,9 +249,9 @@ void QueueList<T>::print(Node<T> *start) const
* *
*/ */
template<typename T> template<typename T>
void QueueList<T>::makeEmpty(Node<T> *&head) void QueueList<T>::makeEmpty(Node *&head)
{ {
Node<T> *nextNode, *temp; Node *nextNode, *temp;
if (head == NULL) return; if (head == NULL) return;
else { else {

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@ -31,18 +31,17 @@ class QueueList {
void makeEmpty(); void makeEmpty();
private: private:
template<typename TY>
struct Node { struct Node {
TY data; TYPE data;
Node *next; Node *next;
Node(): data(), next(NULL) {}; Node(): data(), next(NULL) {};
Node(TY val): data(val), next(NULL) {}; Node(TYPE val): data(val), next(NULL) {};
}; };
Node<T> *head, *tail; Node *head, *tail;
bool enqueue(T val, Node<T> *&head); bool enqueue(T val, Node *&head);
T dequeue(Node<T> *&tail); T dequeue(Node *&tail);
void print(Node<T> *start) const; void print(Node *start) const;
void makeEmpty(Node<T> *&head); void makeEmpty(Node *&head);
}; };

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@ -12,7 +12,6 @@
#include <iostream> #include <iostream>
// Input the type we want to use within our vector here // Input the type we want to use within our vector here
#define TYPE std::string
enum OPS { enum OPS {
EXIT, PUSH, POP, TOP, PRINT, EMPTY, CONSTRUCT, COPY, ASSIGN, DESTRUCT EXIT, PUSH, POP, TOP, PRINT, EMPTY, CONSTRUCT, COPY, ASSIGN, DESTRUCT

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@ -316,6 +316,4 @@ void Vector<T>::print(T *data) const
} }
// Instantiate relevant type templates for this class // Instantiate relevant type templates for this class
template class Vector<int>; template class Vector<TYPE>;
template class Vector<float>;
template class Vector<std::string>;

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@ -14,6 +14,9 @@
#include <iostream> #include <iostream>
#include <string> #include <string>
#define TYPE std::string
template <typename T> template <typename T>
class Vector { class Vector {
public: public: