// All content (c) Shaun Reed 2021, all rights reserved using UnrealBuildTool; using System.Collections.Generic; public class ThirdPersonTarget : TargetRules { public ThirdPersonTarget(TargetInfo Target) : base(Target) { Type = TargetType.Game; DefaultBuildSettings = BuildSettingsVersion.V2; ExtraModuleNames.AddRange( new string[] { "ThirdPerson" } ); } }