spinningcube/ProjectSettings
Shaun Reed 1bcca0e925 Reworked (bad)notification system
- Reduced huge amount of fluff logic, loops, conditionals
- Fixed infinite loop within 4+ calls to SendNotification()
-- Replaced with new function MakePopup(string contents)
-- Spawns a prefab, can call as much as you want (overlapping issue)
-Add combining of colliding Popups with similar contents (exp)
-- Add a tag passed into MakePopup() as argument used to combine similar
values ( and increase time left to Destroy(), raise speed of transform
to move away from other popups)
- Popups rotate within a range of -4 to 4 for trendy not-perfect look
*shrug*
2017-09-05 18:12:08 -04:00
..
AudioManager.asset Initial Commit 2017-08-22 13:29:01 -04:00
ClusterInputManager.asset Initial Commit 2017-08-22 13:29:01 -04:00
DynamicsManager.asset Initial Commit 2017-08-22 13:29:01 -04:00
EditorBuildSettings.asset Initial Commit 2017-08-22 13:29:01 -04:00
EditorSettings.asset Initial Commit 2017-08-22 13:29:01 -04:00
GraphicsSettings.asset .gitignore update 2017-08-23 08:39:27 -04:00
InputManager.asset Initial Commit 2017-08-22 13:29:01 -04:00
NavMeshAreas.asset Initial Commit 2017-08-22 13:29:01 -04:00
NetworkManager.asset Initial Commit 2017-08-22 13:29:01 -04:00
Physics2DSettings.asset Initial Commit 2017-08-22 13:29:01 -04:00
ProjectSettings.asset Initial Commit 2017-08-22 13:29:01 -04:00
ProjectVersion.txt Initial Commit 2017-08-22 13:29:01 -04:00
QualitySettings.asset Added saving and loading 2017-09-03 18:56:05 -04:00
TagManager.asset Reworked (bad)notification system 2017-09-05 18:12:08 -04:00
TimeManager.asset Initial Commit 2017-08-22 13:29:01 -04:00
UnityAdsSettings.asset Initial Commit 2017-08-22 13:29:01 -04:00
UnityConnectSettings.asset Initial Commit 2017-08-22 13:29:01 -04:00