spinningcube/Assets/WebPlayerTemplates/Ultimate GUI Kit/Script/Player.cs

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using System.Collections.Generic;
using UnityEngine;
public class Player
{
public string FirstName, Name, FacebookId;
public Texture ProfilePic;
public int Score;
public Dictionary<string, string> Data;
public void setProfilePic(Texture pic)
{ // convenient for callbacks
ProfilePic = pic;
}
}