16 lines
332 B
C#
16 lines
332 B
C#
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using System.Collections.Generic;
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using UnityEngine;
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public class Player
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{
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public string FirstName, Name, FacebookId;
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public Texture ProfilePic;
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public int Score;
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public Dictionary<string, string> Data;
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public void setProfilePic(Texture pic)
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{ // convenient for callbacks
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ProfilePic = pic;
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}
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}
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