qtk/src/app/qtkmainwindow.cpp

105 lines
3.6 KiB
C++

/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2023 Shaun Reed, all rights reserved ##
## About: MainWindow for Qtk application ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################*/
#include "qtkmainwindow.h"
#include "ui_qtkmainwindow.h"
/*******************************************************************************
* Constructors / Destructors
******************************************************************************/
MainWindow::MainWindow(QWidget * parent) : QMainWindow(parent)
{
ui_ = new Ui::MainWindow;
setObjectName("MainWindow");
// For use in design mode using Qt Creator
// + We can use the `ui` member to access nested widgets by name
ui_->setupUi(this);
ui_->menuView->addAction(ui_->toolBar->toggleViewAction());
// Initialize static container for all active QtkWidgets
auto qtkWidgets = findChildren<Qtk::QtkWidget *>();
for (auto & qtkWidget : qtkWidgets) {
// NOTE: Set a temporary scene for the widget to use for initialization.
// This should be replaced by loading a scene, or creating a new (unsaved)
// scene when Qtk is opened.
qtkWidget->setScene(new EmptyScene);
views_.emplace(qtkWidget->getScene()->getSceneName(), qtkWidget);
// Add GUI 'view' toolbar option to show debug console.
ui_->menuView->addAction(qtkWidget->getActionToggleConsole());
// Refresh GUI widgets when scene or objects are updated.
connect(qtkWidget->getScene(),
&Qtk::Scene::sceneUpdated,
this,
&MainWindow::refreshScene);
// Update the ToolBox details panel when an item is double-clicked.
connect(qtkWidget,
&Qtk::QtkWidget::objectFocusChanged,
ui_->qtk__ToolBox,
&Qtk::ToolBox::updateFocus);
}
// TODO: Fix / use MainWindow in Qt Designer to add these dock widgets.
// For now we will add them manually, but we should be able to do this in the
// designer. At the moment if you edit the UI in designer the dock widget
// areas below will override the designer settings.
// Dock the toolbox widget to the main window.
addDockWidget(Qt::LeftDockWidgetArea, ui_->qtk__ToolBox);
// Add an option to toggle active widgets in the GUI's toolbar 'view' menu.
ui_->menuView->addAction(ui_->qtk__ToolBox->toggleViewAction());
addDockWidget(Qt::RightDockWidgetArea, ui_->qtk__TreeView);
ui_->menuView->addAction(ui_->qtk__TreeView->toggleViewAction());
// Set the window icon used for Qtk.
setWindowIcon(Qtk::getIcon());
}
MainWindow::~MainWindow()
{
delete ui_;
}
/*******************************************************************************
* Public Methods
******************************************************************************/
MainWindow * MainWindow::getMainWindow()
{
static auto * window = new MainWindow;
return window;
}
Qtk::QtkWidget * MainWindow::getQtkWidget(int64_t index)
{
if (views_.size() <= index) {
return Q_NULLPTR;
}
auto it = views_.begin();
std::advance(it, index);
return it->second;
}
Qtk::QtkWidget * MainWindow::getQtkWidget(const QString & name)
{
if (!views_.count(name)) {
return Q_NULLPTR;
}
return views_[name];
}
void MainWindow::refreshScene(const QString & sceneName)
{
// TODO: Select TreeView using sceneName
ui_->qtk__TreeView->updateView(getQtkWidget()->getScene());
}