74 lines
2.3 KiB
C++
74 lines
2.3 KiB
C++
/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2023 Shaun Reed, all rights reserved ##
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## About: TreeView plugin for scene hierarchy ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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################################################################################
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*/
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#ifndef TREEVIEW_H
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#define TREEVIEW_H
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#include <QDesignerCustomWidgetInterface>
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#include <QDesignerExportWidget>
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#include <QDockWidget>
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#include <qtk/scene.h>
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#include <QTreeWidgetItem>
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namespace Ui {
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class TreeView;
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}
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namespace Qtk {
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class TreeView : public QDockWidget {
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Q_OBJECT
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public:
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/*************************************************************************
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* Constructors / Destructors
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************************************************************************/
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explicit TreeView(QWidget * parent = nullptr);
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~TreeView();
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/*************************************************************************
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* Public Methods
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************************************************************************/
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/**
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* Updates the QTreeWidget with all objects within the scene.
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* @param scene The scene to load objects from.
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*/
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void updateView(const Scene * scene);
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public slots:
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/**
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* Focus the camera on an item when it is double clicked.
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* Triggered by QTreeWidget::itemDoubleClicked signal.
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*
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* @param item The item that was double clicked
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* @param column The column of the item that was double clicked.
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* This param is currently not used but required for this signal.
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*/
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void itemFocus(QTreeWidgetItem * item, int column);
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private:
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/*************************************************************************
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* Private Members
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************************************************************************/
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Ui::TreeView * ui;
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/**
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* The name of the scene last loaded by this TreeWidget.
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* Used to load object data from a target scene.
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*/
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QString mSceneName;
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};
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} // namespace Qtk
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#endif // TREEVIEW_H
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