58 lines
2.1 KiB
C++
58 lines
2.1 KiB
C++
/*##############################################################################
|
|
## Author: Shaun Reed ##
|
|
## Legal: All Content (c) 2023 Shaun Reed, all rights reserved ##
|
|
## About: Example Qtk widget ##
|
|
## ##
|
|
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
|
|
##############################################################################*/
|
|
|
|
#include <qtk/scene.h>
|
|
|
|
#include "examplewidget.h"
|
|
|
|
ExampleWidget::ExampleWidget(QWidget * parent) :
|
|
QOpenGLWidget(parent), mScene(new ExampleScene(new Qtk::SceneEmpty)) {
|
|
// NOTE: The decorator pattern is used to save / load scenes in Qtk currently.
|
|
// The initializer above sets mScene to the concrete decorator ExampleScene.
|
|
// Qtk::SceneEmpty provides an empty scene as the concrete component.
|
|
// ExampleScene is defined in client source, deriving Qtk::SceneInterface.
|
|
|
|
QSurfaceFormat format;
|
|
format.setRenderableType(QSurfaceFormat::OpenGL);
|
|
format.setProfile(QSurfaceFormat::CoreProfile);
|
|
format.setVersion(4, 6);
|
|
format.setSamples(4);
|
|
format.setDepthBufferSize(16);
|
|
setFormat(format);
|
|
setFocusPolicy(Qt::ClickFocus);
|
|
}
|
|
|
|
void ExampleWidget::initializeGL() {
|
|
initializeOpenGLFunctions();
|
|
connect(this, SIGNAL(frameSwapped()), this, SLOT(update()));
|
|
glEnable(GL_MULTISAMPLE);
|
|
glEnable(GL_DEPTH_TEST);
|
|
glDepthMask(GL_TRUE);
|
|
glDepthFunc(GL_LEQUAL);
|
|
glDepthRange(0.1f, 1.0f);
|
|
glClearDepth(1.0f);
|
|
glClearColor(0.0f, 0.25f, 0.0f, 0.0f);
|
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
|
}
|
|
|
|
void ExampleWidget::resizeGL(int width, int height) {
|
|
Qtk::Scene::getProjectionMatrix().setToIdentity();
|
|
Qtk::Scene::getProjectionMatrix().perspective(
|
|
45.0f, float(width) / float(height), 0.1f, 1000.0f);
|
|
}
|
|
|
|
void ExampleWidget::paintGL() {
|
|
glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT);
|
|
mScene->draw();
|
|
}
|
|
|
|
void ExampleWidget::update() {
|
|
mScene->update();
|
|
QWidget::update();
|
|
}
|