################################################################################ ## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ## ## ## ## Project for working with OpenGL and Qt5 widgets ## ################################################################################ cmake_minimum_required(VERSION 3.5) project( #[[NAME]] Qtk VERSION 1.0 DESCRIPTION "An example project using QT and OpenGL" LANGUAGES CXX C ) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) # Find all Qt package components required for this project find_package(Qt5 COMPONENTS Core LinguistTools Gui Widgets REQUIRED) # Add our Qt resources.qrc file to our application set(SOURCES app/main.cpp) qt5_add_resources(SOURCES resources.qrc) add_executable( qtk # Executable name ${SOURCES} # Executable source code ) ################################################################################ # External Libraries ################################################################################ # Find and link OpenGL package; Otherwise show an error set(OpenGL_GL_PREFERENCE LEGACY) find_package(OpenGL REQUIRED) # https://github.com/assimp/assimp/commit/6ac8279977c3a54118551e549d77329497116f66 find_package(assimp REQUIRED) ################################################################################ # Custom Libraries ################################################################################ # Mainwidget add_library(main-widget lib/mainwidget.cpp) target_include_directories(main-widget PUBLIC lib/) target_include_directories(main-widget PRIVATE ${OPENGL_INCLUDE_DIR}) target_link_libraries(main-widget PRIVATE ${OPENGL_LIBRARIES}) # Input add_library(input lib/input.cpp) target_include_directories(input PUBLIC lib/) target_link_libraries(input PUBLIC Qt5::Widgets) # Mesh add_library(mesh lib/mesh.cpp) target_include_directories(mesh PUBLIC lib/) target_link_libraries(mesh PUBLIC Qt5::Widgets) # Texture add_library(texture lib/texture.cpp) target_include_directories(texture PUBLIC lib/) target_link_libraries(texture PUBLIC Qt5::Widgets) # Object add_library(object lib/object.cpp) target_include_directories(object PUBLIC lib/) target_link_libraries(object PUBLIC Qt5::Widgets) # MeshRenderer add_library(meshrenderer lib/meshrenderer.cpp) target_include_directories(meshrenderer PUBLIC lib/) target_link_libraries(meshrenderer PUBLIC Qt5::Widgets) # Camera3D add_library(camera3d lib/camera3d.cpp) target_include_directories(camera3d PUBLIC lib/) target_link_libraries(camera3d PUBLIC Qt5::Widgets) # Skybox add_library(skybox lib/skybox.cpp) target_link_libraries(skybox PRIVATE mesh) # Skybox needs Mesh and Camera3D and Qt5::Widgets target_link_libraries(skybox PRIVATE camera3d) # Transform3D add_library(transform3d lib/transform3D.cpp) target_include_directories(transform3d PUBLIC lib/) target_link_libraries(transform3d PUBLIC Qt5::Widgets) # Model add_library(model lib/model.cpp) target_include_directories(model PUBLIC lib/) target_link_libraries(model PRIVATE assimp) # Model library requires transform3d and Qt5::Widgets target_link_libraries(model PUBLIC transform3d) ################################################################################ # Final Application ################################################################################ target_link_libraries(main-widget PUBLIC model) target_link_libraries(main-widget PRIVATE input) target_link_libraries(main-widget PRIVATE transform3d) target_link_libraries(main-widget PRIVATE object) target_link_libraries(main-widget PRIVATE meshrenderer) target_link_libraries(main-widget PRIVATE texture) target_link_libraries(main-widget PRIVATE skybox) target_link_libraries(main-widget PRIVATE mesh) # Link qtk executable to main main-widget library target_link_libraries(qtk PUBLIC main-widget)