################################################################################ ## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ## ## ## ## Project for working with OpenGL and Qt6 widgets ## ################################################################################ cmake_minimum_required(VERSION 3.5) project( #[[NAME]] Qtk VERSION 1.0 DESCRIPTION "An example project using QT and OpenGL" LANGUAGES CXX C ) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(CMAKE_AUTOUIC ON) set(CMAKE_AUTOMOC ON) set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 11) set(CMAKE_CXX_STANDARD_REQUIRED ON) # For CLion builds, point CMAKE_PREFIX_PATH to Qt6 install directory list(APPEND CMAKE_PREFIX_PATH $ENV{HOME}/Code/Clones/Qt/6.3.1/gcc_64/) find_package(Qt6 COMPONENTS OpenGLWidgets) if (NOT Qt6_FOUND) message(SEND_ERROR "Unable to find Qt6 at CMAKE_PREFIX_PATH: ${CMAKE_PREFIX_PATH}") message(FATAL_ERROR "Specify path to Qt6 with `cmake -DCMAKE_PREFIX_PATH=/path/to/Qt/6.x.x/gcc_64 -S /path/to/qtk -B /path/to/qtk/build && cmake --build /path/to/qtk/build -j $(nprocs)`") endif() # Add our Qt resources.qrc file to our application set(SOURCES app/main.cpp) qt6_add_big_resources(SOURCES resources.qrc) add_executable( qtk # Executable name ${SOURCES} # Executable source code ) ################################################################################ # External Libraries ################################################################################ # https://github.com/assimp/assimp/commit/6ac8279977c3a54118551e549d77329497116f66 find_package(assimp REQUIRED) ################################################################################ # Custom Libraries ################################################################################ # Mainwidget include(GenerateExportHeader) add_library(main-widget STATIC src/mainwidget.cpp src/mainwidget.h src/mainwindow.cpp src/mainwindow.h src/mainwindow.ui src/input.cpp src/input.h src/mesh.cpp src/mesh.h src/texture.cpp src/texture.h src/object.cpp src/object.h src/meshrenderer.cpp src/meshrenderer.h src/camera3d.cpp src/camera3d.h src/skybox.cpp src/skybox.h src/transform3D.cpp src/transform3D.h src/model.cpp src/model.h src/scene.cpp src/scene.h src/resourcemanager.cpp src/resourcemanager.h ) target_include_directories(main-widget PUBLIC src/) if(TARGET assimp::assimp) target_link_libraries(main-widget PRIVATE assimp::assimp) else() target_link_libraries(main-widget PRIVATE assimp) endif() target_link_libraries(main-widget PUBLIC Qt6::OpenGLWidgets) if(WIN32) find_package(OpenGL REQUIRED) target_link_libraries(main-widget PUBLIC OpenGL::GL) endif() ################################################################################ # Final Application ################################################################################ # Link qtk executable to main main-widget library target_link_libraries(qtk PUBLIC main-widget) set_target_properties(qtk PROPERTIES WIN32_EXECUTABLE TRUE MACOSX_BUNDLE TRUE ) generate_export_header(main-widget)