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5 Commits
d7fe2c0fc2
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f78e41dc76
Author | SHA1 | Date |
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Shaun Reed | f78e41dc76 | |
Shaun Reed | 26200d39a2 | |
Shaun Reed | 132491b28d | |
Shaun Reed | 52521dc331 | |
Shaun Reed | 5452520324 |
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@ -6,21 +6,40 @@ on:
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workflow_dispatch:
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jobs:
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Ubuntu:
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runs-on: ubuntu-latest
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Build-Qtk:
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strategy:
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fail-fast: false
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matrix:
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os: [ubuntu-latest, macos-latest]
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include:
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- os: ubuntu-latest
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CMAKE_PARAMS: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.3.1/gcc_64/
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- os: macos-latest
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CMAKE_PARAMS: -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.3.1/gcc_64/ -DASSIMP_NEW_INTERFACE=on
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runs-on: ${{ matrix.os }}
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steps:
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- uses: actions/checkout@v3
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- name: Install Qt
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uses: jurplel/install-qt-action@v2
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with:
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version: '6.2.3'
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version: '6.3.1'
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- name: Install Assimp
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- name: Install Assimp Linux
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if: matrix.os == 'ubuntu-latest'
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shell: bash
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run: |
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sudo apt install libassimp-dev -y
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- name: Install Assimp MacOS
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if: matrix.os == 'macos-latest'
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shell: bash
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run: |
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brew install assimp
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- name: Build Qtk
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shell: bash
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run: |
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mkdir build && cd build
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cmake .. -DCMAKE_PREFIX_PATH=/home/runner/work/qtk/Qt/6.2.3/gcc_64/ && cmake --build .
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cmake .. ${{ matrix.CMAKE_PARAMS }} && cmake --build .
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@ -27,27 +27,25 @@ if (NOT Qt6_FOUND)
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message(FATAL_ERROR "Specify path to Qt6 with `cmake -DCMAKE_PREFIX_PATH=/path/to/Qt/6.x.x/gcc_64 -S /path/to/qtk -B /path/to/qtk/build && cmake --build /path/to/qtk/build -j $(nprocs)`")
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endif()
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# Add our Qt resources.qrc file to our application
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set(SOURCES app/main.cpp)
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qt6_add_big_resources(SOURCES resources.qrc)
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add_executable(qtk ${SOURCES})
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################################################################################
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# External Libraries
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################################################################################
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# https://github.com/assimp/assimp/commit/6ac8279977c3a54118551e549d77329497116f66
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find_package(assimp REQUIRED)
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################################################################################
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# Custom Libraries
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################################################################################
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# Mainwidget
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option(ASSIMP_NEW_INTERFACE "Use assimp::assimp as target instead of assimp" OFF)
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include(GenerateExportHeader)
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add_library(main-widget SHARED
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################################################################################
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# Final Application
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################################################################################
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# Add our Qt resources.qrc file to our application
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set(SOURCES app/main.cpp)
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qt6_add_big_resources(SOURCES resources.qrc)
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qt_add_executable(qtk ${SOURCES})
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set(SOURCES
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src/mainwidget.cpp src/mainwidget.h
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src/mainwindow.cpp src/mainwindow.h src/mainwindow.ui
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src/input.cpp src/input.h
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@ -62,21 +60,28 @@ add_library(main-widget SHARED
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src/scene.cpp src/scene.h
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src/resourcemanager.cpp src/resourcemanager.h
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)
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qt_add_library(main-widget STATIC ${SOURCES})
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target_include_directories(main-widget PUBLIC src/)
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target_link_libraries(main-widget PRIVATE assimp)
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target_link_libraries(main-widget PUBLIC Qt${QT_VERSION_MAJOR}::OpenGLWidgets)
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if(ASSIMP_NEW_INTERFACE)
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target_link_libraries(main-widget PRIVATE assimp::assimp)
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else()
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target_link_libraries(main-widget PRIVATE assimp)
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endif()
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target_link_libraries(main-widget PUBLIC Qt6::OpenGLWidgets)
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if(WIN32)
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find_package(OpenGL REQUIRED)
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target_link_libraries(main-widget PUBLIC OpenGL::GL)
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endif()
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################################################################################
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# Final Application
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################################################################################
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# Link qtk executable to main main-widget library
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target_link_libraries(qtk PUBLIC main-widget)
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# Link qtk executable to main main-widget library
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set_target_properties(qtk PROPERTIES
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WIN32_EXECUTABLE TRUE
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MACOSX_BUNDLE TRUE
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MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
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MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
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)
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generate_export_header(main-widget)
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@ -31,6 +31,8 @@ Model * Model::getInstance(const char * name)
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void ModelMesh::initMesh(const char * vert, const char * frag)
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{
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initializeOpenGLFunctions();
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// Create VAO, VBO, EBO
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mVAO->create();
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mVBO->create();
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@ -16,6 +16,7 @@
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#include <QOpenGLShaderProgram>
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#include <QOpenGLTexture>
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#include <QOpenGLVertexArrayObject>
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#include <QOpenGLFunctions>
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// Assimp
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#include <assimp/Importer.hpp>
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@ -44,7 +45,7 @@ struct ModelTexture {
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class Model;
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class ModelMesh {
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class ModelMesh : protected QOpenGLFunctions {
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public:
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friend Model;
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typedef std::vector<ModelVertex> Vertices;
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@ -7,7 +7,18 @@
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##############################################################################*/
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#include "resourcemanager.h"
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#include <algorithm>
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#include <string>
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#include <QtGlobal>
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static std::string nixPath(std::string path)
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{
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#ifdef Q_OS_WINDOWS
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std::replace(path.begin(), path.end(), '\\', '/');
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#endif
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return path;
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}
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std::string RM::resourcesDir =
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std::string(__FILE__).substr(0, std::string(__FILE__).find("src/"))
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std::string(__FILE__).substr(0, nixPath(__FILE__).find("src/"))
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+ "resources/";
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@ -69,6 +69,8 @@ void Skybox::draw()
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void Skybox::init()
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{
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initializeOpenGLFunctions();
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// Set up shader program
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mProgram.create();
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mProgram.addShaderFromSourceFile(QOpenGLShader::Vertex, ":/skybox.vert");
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@ -13,12 +13,13 @@
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#include <QOpenGLShaderProgram>
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#include <QOpenGLTexture>
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#include <QOpenGLVertexArrayObject>
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#include <QOpenGLFunctions>
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#include <camera3d.h>
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#include <mesh.h>
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class Skybox {
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class Skybox : protected QOpenGLFunctions {
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public:
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// Delegate this constructor to use default skybox images
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// + This allows creating a skybox with no arguments ( auto s = new Skybox; )
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