+ Use QOpenGLShader to get compiled shader code in TreeView.
+ Remove last remaining Qt resources dependency in libqtk.
+ shaders.h in libqtk to define default GLSL shader programs.
+ Packaging and CI for Windows, Mac, Linux
+ Debian package, NSIS Windows installer, OSX appbundle
+ Example application using libqtk
+ Component installation for `qtk`, `libqtk`, or `collection` with cmake