diff --git a/.github/workflows/all-builds.yml b/.github/workflows/all-builds.yml index 86c5e7a..efacc92 100644 --- a/.github/workflows/all-builds.yml +++ b/.github/workflows/all-builds.yml @@ -37,7 +37,7 @@ jobs: - name: Build Qtk shell: bash run: | - cmake -S . -B build/ ${{ matrix.cmake }} && cmake --build build/ \ + cmake -S . -B build/ ${{ matrix.cmake }} -DQTK_UPDATE_SUBMODULES=ON && cmake --build build/ \ --target qtk-main Build-Qtk-Assimp-Targets: @@ -47,9 +47,9 @@ jobs: os: [ubuntu-latest, macos-latest] include: - os: ubuntu-latest - cmake: -DCMAKE_PREFIX_PATH="/home/runner/work/qtk/Qt/6.3.1/gcc_64/" -DQTK_UPDATE_SUBMODULES=OFF + cmake: -DCMAKE_PREFIX_PATH="/home/runner/work/qtk/Qt/6.3.1/gcc_64/" - os: macos-latest - cmake: -DCMAKE_PREFIX_PATH="/home/runner/work/qtk/Qt/6.3.1/gcc_64/" -DASSIMP_NEW_INTERFACE=ON -DQTK_UPDATE_SUBMODULES=OFF + cmake: -DCMAKE_PREFIX_PATH="/home/runner/work/qtk/Qt/6.3.1/gcc_64/" -DASSIMP_NEW_INTERFACE=ON runs-on: ${{ matrix.os }} steps: diff --git a/CMakeLists.txt b/CMakeLists.txt index 8da44c2..814ddcd 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -22,6 +22,7 @@ set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC") add_compile_options(/wd4131 /wd4127) @@ -32,8 +33,8 @@ endif() ################################################################################ project( #[[NAME]] Qtk - VERSION 1.0 - DESCRIPTION "An example project using QT and OpenGL" + VERSION 0.2 + DESCRIPTION "Qt OpenGL library and desktop application." LANGUAGES CXX C ) @@ -41,16 +42,21 @@ project( # Options ################################################################################ option(QTK_DEBUG "Enable debugger" ON) -option(QTK_UPDATE_SUBMODULES "Update external project (assimp) submodule" OFF) -option(QTK_SHARED "Build shared libraries" ON) option(QTK_BUILD_GUI "Build the Qtk desktop application" ON) - -# Options for bringing your own assimp installation; Otherwise not needed +option(QTK_BUILD_EXAMPLE "Build the Qtk example desktop application" OFF) +option(QTK_UPDATE_SUBMODULES "Update external project (assimp) submodule" OFF) +# Install Qtk for use within Qt Creator projects only, instead of system-wide. +option(QTK_PREFIX_QTCREATOR "Install Qtk to Qt Creator." OFF) +# Option for bringing your own assimp installation; Otherwise not needed # + If assimp is available system-wide we can just set QTK_UPDATE_SUBMODULES OFF -option(ASSIMP_NEW_INTERFACE "Use the assimp::assimp interface (WIN / OSX)" OFF) -message(STATUS "[Qtk] ASSIMP_NEW_INTERFACE=${ASSIMP_NEW_INTERFACE}") +option( + QTK_ASSIMP_NEW_INTERFACE + "Use the assimp::assimp interface (WIN / OSX)" + OFF +) set(QT_DIR "$ENV{HOME}/Code/Clones/Qt/" CACHE PATH "Path to Qt6") + # Qt Designer will look in different locations if WIN / Unix. # These paths are for using Qt Designer integrated within Qt Creator. # Standalone Qt Designer may use different paths. @@ -65,12 +71,17 @@ endif() # This should be set to your Qt6 installation directory. set(QT_INSTALL_DIR "${QT_DIR}/6.3.1/gcc_64/" CACHE PATH "Path to Qt6 install") -# For CLion builds, point CMAKE_PREFIX_PATH to Qt6 install directory -# + QtCreator will handle this for you if that is used instead +# Point CMAKE_PREFIX_PATH to Qt6 install directory +# If Qtk is built within Qt Creator this is not required. list(APPEND CMAKE_PREFIX_PATH "${QT_INSTALL_DIR}") set(QTK_PLUGIN_LIBRARY_DIR "${QT_PLUGIN_LIBRARY_DIR}") set(QTK_PLUGIN_INSTALL_DIR "${QT_PLUGIN_INSTALL_DIR}") +set(CMAKE_INSTALL_PREFIX "${CMAKE_SOURCE_DIR}/install") +if (QTK_PREFIX_QTCREATOR) + # TODO: This might be a bit strange and needs more testing. + set(CMAKE_INSTALL_PREFIX "${QT_INSTALL_DIR}") +endif() message(STATUS "[Qtk] CMAKE_INSTALL_PREFIX=${CMAKE_INSTALL_PREFIX}") set(QTK_RESOURCES "${CMAKE_SOURCE_DIR}/resources") @@ -149,5 +160,4 @@ if(WIN32) file(APPEND ${VSUSER_FILE} " \n") file(APPEND ${VSUSER_FILE} "\n") endif() - endif() diff --git a/README.md b/README.md index 25a984b..29feaaa 100644 --- a/README.md +++ b/README.md @@ -2,54 +2,35 @@ [![All Builds](https://github.com/shaunrd0/qtk/actions/workflows/all-builds.yml/badge.svg)](https://github.com/shaunrd0/qtk/actions/workflows/all-builds.yml) [![Linting](https://github.com/shaunrd0/qtk/actions/workflows/linting.yml/badge.svg)](https://github.com/shaunrd0/qtk/actions/workflows/linting.yml) -Model loader using [Assimp](https://assimp.org/) within a Qt widget application. +Qtk is a Qt OpenGL graphics library created primarily for my own learning +purposes. The library wraps some QOpenGL functionality in convenience classes +that allow rendering geometry in 2D and 3D using custom GLSL shader programs. -You can import your own models within `app/examplescene.cpp`, inside the -`ExampleScene::init()` function. Rotations and translations -happen in `ExampleScene::update()`. +The long-term goal for this project is to create a tool that I can use to +practice shader coding or graphics programming techniques. In doing this I hope +to also learn more about the Qt UI framework, and the CMake build system. + +Key features that are planned: + * Runtime loading of `.obj` or similar 3D models. + * Drag-and-drop interaction for adding objects to the scene. + * Runtime reloading of modified GLSL shaders attached to objects within scenes. + * Multiple views of a scene at one time. + * Camera control modes such as panning, orbiting, or following objects. + * Save / load for scene data. The current inheritance model is temporary. + * Basic text editor for quickly modifying shaders attached to objects. + * Shader / object properties panel to modify related settings. + +The Qtk desktop application provides a model loader using [Assimp](https://assimp.org/) within a Qt widget application. + +For examples of using the Qtk API, see the `example-app` project in the root of +this repository. To get textures loading on models look into [material files](http://www.paulbourke.net/dataformats/mtl/) and see some examples in the `resources/models/` directory. -The syntax for adding shapes and models is seen in the example below. -This would result in a scene with a red cube and a miniature spartan model placed on top. - -```C++ -// From: qtk/app/examplescene.cpp - -void ExampleScene::init() { - // Add a skybox to the scene using default cube map images and settings. - setSkybox(new Qtk::Skybox("Skybox")); - - /* Create a red cube with a mini master chief on top. */ - auto myCube = new MeshRenderer("My cube", Cube(Qtk::QTK_DRAW_ELEMENTS)); - myCube->setColor(RED); - mMeshes.push_back(myCube); - - auto mySpartan = new Model("My spartan", ":/models/spartan/spartan.obj"); - mySpartan->getTransform().setTranslation(0.0f, 0.5f, 0.0f); - mySpartan->getTransform().setScale(0.5f); - mModels.push_back(mySpartan); -} -``` - -If we want to make our spartan spin, we need to apply rotation in `update` - -```C++ -// From: qtk/app/examplescene.cpp - -void ExampleScene::update() { - auto mySpartan = Model::getInstance("My spartan"); - mySpartan->getTransform().rotate(0.75f, 0.0f, 1.0f, 0.0f); - - auto myCube = MeshRenderer::getInstance("My cube"); - myCube->getTransform().rotate(-0.75f, 0.0f, 1.0f, 0.0f); -} -``` - ### Source Builds -Builds are configured for CLion or [Qt Creator](https://github.com/qt-creator/qt-creator). +Qtk was developed and tested using CLion and [Qt Creator](https://github.com/qt-creator/qt-creator). Simply open the root `CMakeLists.txt` with either of these editors and configurations will be loaded. This project has been ported to Qt6, which is not yet available in Ubuntu apt repositories. @@ -61,32 +42,74 @@ Be sure to take note of the Qt6 installation directory, as we will need it to co Once Qt6 is installed, to build and run `qtk` on Ubuntu - ```bash sudo apt update -y && sudo apt install libassimp-dev cmake build-essential git -git clone https://gitlab.com/shaunrd0/qtk +git clone https://github.com/shaunrd0/qtk cmake -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64 -S qtk/ -B qtk/build/ && cmake --build qtk/build/ -j $(nproc --ignore=2) --target qtk-main ./qtk/build/qtk-main ``` -By default, the build will initialize Assimp as a git submodule and build from source. -We can turn this off by setting the `-DQTK_UPDATE_SUBMODULES=OFF` flag when running CMake. -This will greatly increase build speed, but we will need to make sure Assimp is available either system-wide or using a custom `CMAKE_PREFIX_PATH`. +By default, the build will not initialize Assimp as a git submodule and build from source. +We can turn this on by setting the `-DQTK_UPDATE_SUBMODULES=ON` flag when running CMake. +Building using this option will fetch and build Assimp for us, but builds will take longer as a result. Using `-DQTK_UPDATE_SUBMODULES=ON` supports providing assimp on cross-platform builds (Windows / Mac / Linux) and may be easier to configure. ```bash sudo apt update -y && sudo apt install freeglut3-dev libassimp-dev cmake build-essential git git clone https://gitlab.com/shaunrd0/qtk -cmake -DQTK_UPDATE_SUBMODULES=OFF -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64 -S qtk/ -B qtk/build/ && cmake --build qtk/build/ -j $(nproc --ignore=2) --target qtk-main -# We can also provide a path to assimp - -#cmake -DQTK_UPDATE_SUBMODULES=OFF -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64;/path/to/assimp/ -S qtk/ -B qtk/build/ && cmake --build qtk/build/ -j $(nproc --ignore=2) --target qtk-main +cmake -DQTK_UPDATE_SUBMODULES=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64 -S qtk/ -B qtk/build/ && cmake --build qtk/build/ -j $(nproc --ignore=2) --target qtk-main ./qtk/build/qtk-main ``` +If any errors are encountered loading plugins, we can debug plugin loading by setting the following environment variable - + +```bash +QT_DEBUG_PLUGINS=1 ./qtk-main +``` + #### Windows / MacOS If you are building on **Windows / Mac** and bringing your own installation of Assimp, consider setting the `-DASSIMP_NEW_INTERFACE` build flag. ```bash -cmake -DASSIMP_NEW_INTERFACE=ON -DQTK_UPDATE_SUBMODULES=OFF -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64;/path/to/assimp/ -S qtk/ -B qtk/build/ && cmake --build qtk/build/ -j $(nproc --ignore=2) --target qtk-main +cmake -S qtk/ -B qtk/build/ -DASSIMP_NEW_INTERFACE=ON -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64;/path/to/assimp/ && cmake --build qtk/build/ -j $(nproc --ignore=2) --target qtk-main ``` +### Qtk Plugin Collection + +This project defines a collection of widget plugins for use with Qt Designer. +These plugins were used to build the interface for the Qtk desktop application. +Qt Designer will list Qtk widgets in the side panel when editing a UI file within the designer. +Qtk widgets will also render and behave correctly within the UI preview in designer. +The widgets in the Qtk collection were created by implementing the [QDesignerCustomWidgetInterface](https://doc.qt.io/qt-6/qdesignercustomwidgetinterface.html#details) and [QDesignerCustomWidgetCollectionInterface](https://doc.qt.io/qt-6/qdesignercustomwidgetcollectioninterface.html) interfaces. + +To build and install the Qtk plugin collection - + +```bash +cmake -S /path/to/qtk -B /path/to/qtk/build -DCMAKE_PREFIX_PATH=$HOME/Qt/6.3.1/gcc_64 +cmake --build /path/to/qtk/build --target qtk-collection +cmake --install /path/to/qtk/build +``` + +To uninstall after a previous installation, we can run the following command from the root of the repository. +```bash +xargs rm < build/install_manifest.txt +``` + + +### Controls + +You can fly around the scene if you hold the right mouse button and use WASD. +If you see a small triangle floating by a model it represents the light source +that is being used for the shader rendering the model. These appear on models +using phong, specular, and diffuse lighting techniques. + +![](resources/screenshot.png) + +Spartan with no normals - + +![](resources/spartan-specular.png) + +Spartan with normals - + +![](resources/spartan-normals.png) #### Development @@ -101,7 +124,7 @@ cmake --build build -j $(nproc --ignore=2) sudo cmake --build build -j $(nproc --ignore=2) --target install ``` -If this version is any earlier than `15.0.0`, running `clang-format` will fail because this project uses configuration options made available since `15.0.0`. +If the `clang-format` version is any earlier than `15.0.0`, running `clang-format` will fail because this project uses configuration options made available since `15.0.0`. ```bash clang-format --version @@ -146,43 +169,40 @@ changed files: src/transform3D.h ``` -### Controls +##### Packaging -You can fly around the scene if you hold the right mouse button and use WASD. -If you see a small triangle floating by a model it represents the light source -that is being used for the shader rendering the model. These appear on models -using phong, specular, and diffuse lighting techniques. +Packaging for Qtk is in early development. +This section documents how to package Qtk, but only source builds have been verified on Windows / Mac / Linux. +For this reason, it is recommended to install Qtk by strictly building from source at this time. -![](resources/screenshot.png) +Below are the steps to package a Qtk release. -Spartan with no normals - +```bash +cd /path/to/qtk && cmake -B build +# Package Qtk +cmake --build build --target package +# Package Qtk including source files +cmake --build build --target package_source +``` -![](resources/spartan-specular.png) +Alternatively, we can use `cpack` directly - +```bash +cd /path/to/qtk && cmake -B build +# Generate all install packages +cpack -C Release +# Generate a specific install package (ZIP) +cpack -C Release -G ZIP +# Generate a specific install package (DEB) +cpack -C Release -G DEB +``` -Spartan with normals - +##### Resources -![](resources/spartan-normals.png) +Some useful links and resources that I have found while working on this project. +[Qt Designer UI file format](https://doc.qt.io/qt-6/designer-ui-file-format.html) -### QtkWidget in Qt Creator - -We can add more QtkWidgets to view and render the scene from multiple perspectives. -There is still some work to be done here, so there isn't a builtin way to add an additional view within the application. - -![](resources/qtk-views.png) - -After building Qtk, we can drag and drop an `OpenGL Widget` onto the `mainwindow.ui`. -Then right-click the new OpenGLWidget and `Promote To->QtkWidget` to add a second view. - -![](resources/qtk-views-setup.png) - -If we demote or delete all widgets in `mainwindow.ui` and rebuild the project, Qt Creator will drop `QtkWidget` from the list of possible promoted widgets. -Add an `OpenGL Widget` to the UI, right-click it and navigate to `Promote Widget...` and enter the information below. - -![](resources/qtk-reference.png) - -After you fill out the `New Promoted Class` form, click `Add` *and*`Promote`, then rebuild. -After following these steps Qt Creator will list `QtkWidget` as an option to promote `OpenGL Widgets` again. +[QtPlugin Import / Export plugins](https://doc.qt.io/qt-6/qtplugin.html) ## Model Artists diff --git a/cmake/templates/Config.cmake.in b/cmake/templates/Config.cmake.in index 6cf9ad8..28d9c72 100644 --- a/cmake/templates/Config.cmake.in +++ b/cmake/templates/Config.cmake.in @@ -3,4 +3,7 @@ include("${CMAKE_CURRENT_LIST_DIR}/QtkTargets.cmake") set_and_check(QTK_EXECUTABLE "${PACKAGE_PREFIX_DIR}/bin/qtk-main") +set_and_check(QTK_INCLUDE_DIR "${PACKAGE_PREFIX_DIR}/include") +set_and_check(QTK_LIBRARIES "${PACKAGE_PREFIX_DIR}/lib") + check_required_components(Qtk) diff --git a/src/example-client/CMakeLists.txt b/example-app/CMakeLists.txt similarity index 79% rename from src/example-client/CMakeLists.txt rename to example-app/CMakeLists.txt index a682403..7f97138 100644 --- a/src/example-client/CMakeLists.txt +++ b/example-app/CMakeLists.txt @@ -15,44 +15,52 @@ set(CMAKE_AUTORCC ON) set(CMAKE_CXX_STANDARD 17) set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_EXPORT_COMPILE_COMMANDS ON) +set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC") add_compile_options(/wd4131 /wd4127) endif() +# If you did not install Qtk on a system path, point cmake to installation. +set(QTK_PATH /usr/local CACHE PATH "Path to installation of Qtk") + +# If you did not install Qt6 on a system path, point cmake to installation. +set( + QT_INSTALL_DIR + "/home/kapper/Code/Clones/Qt/6.3.1/gcc_64/" + CACHE PATH "Path to Qt6 install" +) + ################################################################################ # Project ################################################################################ project( #[[NAME]] QtkClient - VERSION 1.0 + VERSION 0.1 DESCRIPTION "An example project using Qtk" LANGUAGES CXX C ) -# If you did not install Qtk on a system path, point cmake to installation. -#list(APPEND CMAKE_PREFIX_PATH /home/shaun/Code/qtk/install) - -find_package(Qtk 1.0 REQUIRED) +list(APPEND CMAKE_PREFIX_PATH "${QTK_PATH}") +list(APPEND CMAKE_PREFIX_PATH "${QT_INSTALL_DIR}") +find_package(Qtk 0.2 REQUIRED) # Print all QTK variables get_cmake_property(VAR_NAMES VARIABLES) -list(FILTER VAR_NAMES INCLUDE REGEX "^QTK_.*$") +list(FILTER VAR_NAMES INCLUDE REGEX "^Q[tT][kK]_.*$") list(SORT VAR_NAMES) foreach(VAR_NAME ${VAR_NAMES}) message(STATUS "[Qtk] ${VAR_NAME}=${${VAR_NAME}}") endforeach() -set(QT_INSTALL_DIR "/home/kapper/Code/Clones/Qt/6.3.1/gcc_64/" CACHE PATH "Path to Qt6 install") -list(APPEND CMAKE_PREFIX_PATH "${QT_INSTALL_DIR}") find_package(Qt6 COMPONENTS Core Widgets OpenGLWidgets REQUIRED) -set(EXAMPLE_SOURCES +set( + EXAMPLE_SOURCES main.cpp examplescene.cpp examplescene.h examplewidget.cpp examplewidget.h ) -qt_add_resources(EXAMPLE_SOURCES ../../resources/resources.qrc) add_executable(example ${EXAMPLE_SOURCES}) target_link_libraries(example PUBLIC Qt6::Widgets Qt6::OpenGLWidgets Qt6::Core) diff --git a/example-app/README.md b/example-app/README.md new file mode 100644 index 0000000..ee1c551 --- /dev/null +++ b/example-app/README.md @@ -0,0 +1,68 @@ + +This is an example application that is using the Qtk API to create custom Qt +OpenGL widgets. This is very similar to `QtkWidget` in the Qtk desktop +application, but could be modified for different uses if needed. + +You can import your own models within `examplescene.cpp`, inside the +`ExampleScene::init()` function. Rotations and translations +are applied in `ExampleScene::update()`. + +The syntax for adding shapes and models is seen in the example below. +This would result in a scene with a red cube and a miniature spartan model placed on top. + +```C++ +void ExampleScene::init() { + // Add a skybox to the scene using default cube map images and settings. + setSkybox(new Qtk::Skybox("Skybox")); + + /* Create a red cube with a mini master chief on top. */ + auto myCube = new MeshRenderer("My cube", Cube(Qtk::QTK_DRAW_ELEMENTS)); + myCube->setColor(RED); + mMeshes.push_back(myCube); + + auto mySpartan = new Model("My spartan", "/path/to/spartan/spartan.obj"); + mySpartan->getTransform().setTranslation(0.0f, 0.5f, 0.0f); + mySpartan->getTransform().setScale(0.5f); + mModels.push_back(mySpartan); +} +``` + +If we want to make our spartan spin, we need to apply rotation in `update` + +```C++ +void ExampleScene::update() { + auto mySpartan = Model::getInstance("My spartan"); + mySpartan->getTransform().rotate(0.75f, 0.0f, 1.0f, 0.0f); + + auto myCube = MeshRenderer::getInstance("My cube"); + myCube->getTransform().rotate(-0.75f, 0.0f, 1.0f, 0.0f); +} +``` + +Other examples can be found in the source files for this example project. + + +## Build Instructions + +Currently, this application requires manual build and installation of Qtk. +In the future, once a release is published, I will be able to use `FetchContent` +or similar cmake functionality to remove this requirement. + +For Qtk build instructions, see the README in the root of this repository. + +```bash +cmake -S /path/to/qtk/example-app/ -B /path/to/qtk/example-app/build +cmake --build /path/to/qtk/example-app/build +``` + +If Qtk was not installed system-wide, we can set `QTK_PATH` to point to the custom installation directory. +```bash +cmake -S /path/to/qtk/example-app/ -B /path/to/qtk/example-app/build -DQTK_PATH=/path/to/qtk/install/ +cmake --build /path/to/qtk/example-app/build +``` + +After this, we can run the example application - + +```bash +./path/to/qtk/example-app/build/bin/example +``` diff --git a/src/example-client/examplescene.cpp b/example-app/examplescene.cpp similarity index 89% rename from src/example-client/examplescene.cpp rename to example-app/examplescene.cpp index d2aa0b8..400a96a 100644 --- a/src/example-client/examplescene.cpp +++ b/example-app/examplescene.cpp @@ -22,11 +22,16 @@ void ExampleScene::init() { auto skybox = new Qtk::Skybox("Skybox"); setSkybox(skybox); + auto spartan = new Model( + "spartan", "/home/kapper/Code/qtk/resources/models/spartan/spartan.obj"); + addObject(spartan); + auto mesh = addObject( - new Qtk::MeshRenderer("rightTriangle", Triangle(QTK_DRAW_ELEMENTS))); + new Qtk::MeshRenderer("rightTriangle", Triangle(QTK_DRAW_ARRAYS))); mesh->getTransform().setTranslation(-5.0f, 0.0f, -2.0f); - addObject(new Qtk::MeshRenderer("centerCube", Cube(QTK_DRAW_ELEMENTS))) + // QTK_DRAW_ARRAYS is the default for generic shapes in qtk/shape.h + addObject(new Qtk::MeshRenderer("centerCube", Cube(QTK_DRAW_ARRAYS))) ->getTransform() .setTranslation(-7.0f, 0.0f, -2.0f); diff --git a/src/example-client/examplescene.h b/example-app/examplescene.h similarity index 100% rename from src/example-client/examplescene.h rename to example-app/examplescene.h diff --git a/src/example-client/examplewidget.cpp b/example-app/examplewidget.cpp similarity index 100% rename from src/example-client/examplewidget.cpp rename to example-app/examplewidget.cpp diff --git a/src/example-client/examplewidget.h b/example-app/examplewidget.h similarity index 100% rename from src/example-client/examplewidget.h rename to example-app/examplewidget.h diff --git a/src/example-client/main.cpp b/example-app/main.cpp similarity index 100% rename from src/example-client/main.cpp rename to example-app/main.cpp diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 0f0df80..d0bc7a2 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -28,8 +28,6 @@ install( "${CMAKE_CURRENT_BINARY_DIR}/QtkConfigVersion.cmake" DESTINATION lib/cmake/Qtk ) - -# Install export install( EXPORT qtk-export FILE QtkTargets.cmake @@ -40,4 +38,7 @@ install( set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_SOURCE_DIR}/LICENSE") set(CPACK_PACKAGE_VERSION_MAJOR "${PROJECT_VERSION_MAJOR}") set(CPACK_PACKAGE_VERSION_MINOR "${PROJECT_VERSION_MINOR}") +set(CPACK_PACKAGE_VENDOR "Shaun Reed") +set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Qt OpenGL 3D graphics library.") +set(CPACK_PACKAGE_HOMEPAGE_URL "https://github.com/shaunrd0/qtk") include(CPack) diff --git a/src/app/CMakeLists.txt b/src/app/CMakeLists.txt index e222ce3..4b7df6a 100644 --- a/src/app/CMakeLists.txt +++ b/src/app/CMakeLists.txt @@ -22,7 +22,7 @@ set( toolbox.h treeview.h ) -qt_add_library(qtk-plugin-library SHARED) +qt_add_library(qtk-plugin-library STATIC) target_sources( qtk-plugin-library PRIVATE "${QTK_PLUGIN_LIBRARY_SOURCES}" @@ -90,10 +90,10 @@ target_link_libraries(qtk-main PRIVATE qtk-plugin-library) set_target_properties( qtk-main PROPERTIES - WIN32_EXECUTABLE TRUE - MACOSX_BUNDLE TRUE - MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} - MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} + WIN32_EXECUTABLE TRUE + MACOSX_BUNDLE TRUE + MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION} + MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR} ) install( diff --git a/src/app/main.cpp b/src/app/main.cpp index 116d1f8..b4c78c5 100644 --- a/src/app/main.cpp +++ b/src/app/main.cpp @@ -11,6 +11,8 @@ #include "qtkmainwindow.h" int main(int argc, char * argv[]) { + Q_INIT_RESOURCE(resources); + QApplication a(argc, argv); auto window = MainWindow::getMainWindow(); diff --git a/src/qtk/CMakeLists.txt b/src/qtk/CMakeLists.txt index 2b33218..fe09847 100644 --- a/src/qtk/CMakeLists.txt +++ b/src/qtk/CMakeLists.txt @@ -52,15 +52,12 @@ target_sources( if(QTK_DEBUG) target_compile_definitions(qtk-library PUBLIC QTK_DEBUG) endif() -if(QTK_SHARED) - target_compile_definitions(qtk-library PUBLIC QTK_SHARED) -endif() set_target_properties( qtk-library PROPERTIES - WIN32_EXECUTABLE TRUE - MACOSX_BUNDLE TRUE - VERSION ${PROJECT_VERSION} + WIN32_EXECUTABLE TRUE + MACOSX_BUNDLE TRUE + VERSION ${PROJECT_VERSION} ) target_link_libraries( diff --git a/src/qtk/modelmesh.h b/src/qtk/modelmesh.h index 1a30a07..cefdf88 100644 --- a/src/qtk/modelmesh.h +++ b/src/qtk/modelmesh.h @@ -9,7 +9,8 @@ #ifndef QTK_MODELMESH_H #define QTK_MODELMESH_H -// QTK +#include + #include "object.h" #include "transform3D.h" diff --git a/src/qtk/object.h b/src/qtk/object.h index c0955ab..0ae50f2 100644 --- a/src/qtk/object.h +++ b/src/qtk/object.h @@ -48,6 +48,7 @@ namespace Qtk { explicit Object(const char * name, Type type) : mName(name), mVBO(QOpenGLBuffer::VertexBuffer), mBound(false), mType(type) { + initResources(); setObjectName(name); } @@ -55,6 +56,7 @@ namespace Qtk { Object(const char * name, const ShapeBase & shape, Type type) : mName(name), mVBO(QOpenGLBuffer::VertexBuffer), mShape(shape), mBound(false), mType(type) { + initResources(); setObjectName(name); } diff --git a/src/qtk/qtkapi.h b/src/qtk/qtkapi.h index c69c11f..ab4cb60 100644 --- a/src/qtk/qtkapi.h +++ b/src/qtk/qtkapi.h @@ -22,6 +22,13 @@ #define QTKAPI #endif +/** + * Initialize Qt resources required by the Qtk library. + * This cannot be defined within any namespace, but can be called by ctors. + * See object.h for example. + */ +inline void initResources() { Q_INIT_RESOURCE(resources); } + namespace Qtk { /** * Flag to set context for debug messages.