Update README.

This commit is contained in:
Shaun Reed 2025-03-22 16:50:39 -04:00
parent b45a77a465
commit add5b2281c

@ -60,12 +60,12 @@ Key features that are planned:
- [x] Runtime loading of `.obj` or similar 3D models.
- [x] Drag-and-drop interaction for adding objects to the scene.
- [x] Shader / object properties panel to modify related settings.
- [x] Reduce size of application resources and git references.
- [ ] Runtime reloading of modified GLSL shaders attached to objects within scenes.
- [ ] Multiple views of a scene at one time.
- [ ] Camera control modes such as panning, orbiting, or following objects.
- [ ] Save / load scene data. The current model requires writing C++ code.
- [ ] Basic text editor for quickly modifying shaders attached to objects.
- [ ] Reduce size of application resources and git references.
For examples of using libqtk, see the [example-app](./example-app)
project in the root of this repository.