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## Project for working with OpenGL and Qt6 widgets ##
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## ##
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
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## All Content (c) 2023 Shaun Reed, all rights reserved ##
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## All Content (c) 2025 Shaun Reed, all rights reserved ##
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################################################################################
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cmake_minimum_required(VERSION 3.23)
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@ -2,7 +2,7 @@
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## Example client project using qtk ##
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## ##
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
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## All Content (c) 2023 Shaun Reed, all rights reserved ##
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## All Content (c) 2025 Shaun Reed, all rights reserved ##
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################################################################################
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cmake_minimum_required(VERSION 3.23)
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@ -2,7 +2,7 @@
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## Project for working with OpenGL and Qt6 widgets ##
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## ##
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
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## All Content (c) 2023 Shaun Reed, all rights reserved ##
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## All Content (c) 2025 Shaun Reed, all rights reserved ##
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################################################################################
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# Qtk Library
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@ -2,7 +2,7 @@
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## Project for working with OpenGL and Qt6 widgets ##
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## ##
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
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## All Content (c) 2023 Shaun Reed, all rights reserved ##
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## All Content (c) 2025 Shaun Reed, all rights reserved ##
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################################################################################
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################################################################################
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@ -11,11 +11,11 @@
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#include <qtk/scene.h>
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#define QTK_SPARTAN "resources/models/spartan/spartan.obj"
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#define QTK_SPARTAN "resources/models/spartan/spartan.obj"
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#define QTK_BACKPACK "resources/models/backpack/backpack.obj"
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#define QTK_BIRD "resources/models/bird/bird.obj"
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#define QTK_ALIEN "resources/models/alien-hominid/alien.obj"
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#define QTK_SCYTHE "resources/models/scythe/scythe.obj"
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#define QTK_BIRD "resources/models/bird/bird.obj"
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#define QTK_ALIEN "resources/models/alien-hominid/alien.obj"
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#define QTK_SCYTHE "resources/models/scythe/scythe.obj"
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/**
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* Example scene using QtkWidget to render 3D models and simple geometry within
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## Project for working with OpenGL and Qt6 widgets ##
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## ##
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
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## All Content (c) 2023 Shaun Reed, all rights reserved ##
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## All Content (c) 2025 Shaun Reed, all rights reserved ##
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################################################################################
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################################################################################
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@ -131,9 +131,8 @@ void QtkWidget::paintGL()
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void QtkWidget::setScene(Scene * scene)
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{
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if (mScene != Q_NULLPTR) {
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delete mScene;
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}
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delete mScene;
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mScene = scene;
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if (mScene != Q_NULLPTR) {
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@ -267,7 +267,6 @@ namespace Qtk
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}
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qDebug() << this << " Adding new QtkWidget named '" << name << "'";
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mQtkWidgets[name] = widget;
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return;
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}
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private:
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@ -2,7 +2,7 @@
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## Project for working with OpenGL and Qt6 widgets ##
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## ##
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## Author: Shaun Reed | Contact: shaunrd0@gmail.com | URL: www.shaunreed.com ##
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## All Content (c) 2023 Shaun Reed, all rights reserved ##
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## All Content (c) 2025 Shaun Reed, all rights reserved ##
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################################################################################
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################################################################################
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