qtk/app/scene.h

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/*##############################################################################
## Author: Shaun Reed ##
2022-03-06 16:54:05 +00:00
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Classes for managing objects and data within a scene ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
##############################################################################*/
#ifndef QTK_EXAMPLE_SCENE_H
#define QTK_EXAMPLE_SCENE_H
#include <abstractscene.h>
#include <camera3d.h>
#include <skybox.h>
#include <QMatrix4x4>
class ExampleScene : public Qtk::Scene {
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public:
ExampleScene();
~ExampleScene();
virtual void init();
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virtual void draw() override;
virtual void update();
private:
Qtk::MeshRenderer * mTestPhong;
Qtk::MeshRenderer * mTestSpecular;
Qtk::MeshRenderer * mTestDiffuse;
Qtk::MeshRenderer * mTestAmbient;
};
#endif // QTK_EXAMPLE_SCENE_H