2021-09-03 16:56:57 +00:00
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/*##############################################################################
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## Author: Shaun Reed ##
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2022-03-07 13:20:32 +00:00
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## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
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## About: Main program for practice using Qt6 widgets and OpenGL ##
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2021-09-03 16:56:57 +00:00
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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##############################################################################*/
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#include <QApplication>
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#include <QLabel>
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#include <mainwidget.h>
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2022-03-13 22:00:00 +00:00
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#include <mainwindow.h>
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2021-09-03 16:56:57 +00:00
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int main(int argc, char *argv[])
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{
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QApplication a(argc, argv);
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// Set OpenGL Version information
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// Note: This format must be set before show() is called.
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QSurfaceFormat format;
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format.setRenderableType(QSurfaceFormat::OpenGL);
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format.setProfile(QSurfaceFormat::CoreProfile);
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format.setVersion(4,5);
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// Set the number of samples used for glEnable(GL_MULTISAMPLING)
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format.setSamples(4);
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2022-03-13 22:00:00 +00:00
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// Set the size of the depth bufer for glEnable(GL_DEPTH_TEST)
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2021-09-03 16:56:57 +00:00
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format.setDepthBufferSize(16);
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#ifdef QTK_DEBUG
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format.setOption(QSurfaceFormat::DebugContext);
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#endif // QTK_DEBUG
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2022-03-13 22:00:00 +00:00
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// Create window for Qt application using custom mainwindow.h
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MainWindow w;
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w.show();
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2021-09-03 16:56:57 +00:00
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return a.exec();
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}
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