qtk/src/app/treeview.h

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/*##############################################################################
## Author: Shaun Reed ##
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## Legal: All Content (c) 2023 Shaun Reed, all rights reserved ##
## About: TreeView plugin for scene hierarchy ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#ifndef TREEVIEW_H
#define TREEVIEW_H
#include <QDesignerCustomWidgetInterface>
#include <QDesignerExportWidget>
#include <QDockWidget>
#include <qtk/scene.h>
#include <QTreeWidgetItem>
namespace Ui {
class TreeView;
}
namespace Qtk {
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class TreeView : public QDockWidget {
Q_OBJECT
public:
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/*************************************************************************
* Constructors / Destructors
************************************************************************/
explicit TreeView(QWidget * parent = nullptr);
~TreeView();
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/*************************************************************************
* Public Methods
************************************************************************/
/**
* Updates the QTreeWidget with all objects within the scene.
* @param scene The scene to load objects from.
*/
void updateView(const Scene * scene);
public slots:
/**
* Focus the camera on an item when it is double clicked.
* Triggered by QTreeWidget::itemDoubleClicked signal.
*
* @param item The item that was double clicked
* @param column The column of the item that was double clicked.
* This param is currently not used but required for this signal.
*/
void itemFocus(QTreeWidgetItem * item, int column);
private:
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/*************************************************************************
* Private Members
************************************************************************/
Ui::TreeView * ui;
/**
* The name of the scene last loaded by this TreeWidget.
* Used to load object data from a target scene.
*/
QString mSceneName;
};
} // namespace Qtk
#endif // TREEVIEW_H