18 lines
395 B
C#
18 lines
395 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class GlobalScore : MonoBehaviour
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{
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public GameObject scoreBox;
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public static int currentScore;
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public int internalScore;
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void Update()
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{
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internalScore = currentScore;
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foreach (Text t in scoreBox.GetComponentsInChildren<Text>()) t.text = "" + internalScore;
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}
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}
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