61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
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#ifndef FACTORY_HPP
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#define FACTORY_HPP
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#include <array>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "parts.hpp"
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class AbstractFactory {
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public:
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AbstractFactory(std::string name_): name(std::move(name_)) {}
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virtual ~AbstractFactory() = default;
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Part* requestPart();
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Part* requestPart(std::string partName, float price);
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void showStock() const;
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std::string getName() const { return name;}
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protected:
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virtual Part* makePart() = 0;
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virtual Part* makePart(std::string name, float price) = 0;
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private:
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std::string name;
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std::unordered_map<std::string, int> inventory;
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};
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/*****************************************************************************/
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// Gear Concrete Factory
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class GearFactory : public AbstractFactory {
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public:
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explicit GearFactory(std::string name_="GearFactory") :
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AbstractFactory(std::move(name_)) {}
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protected:
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Part* makePart() override;
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Part* makePart(std::string name, float price);
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};
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/*****************************************************************************/
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// Spring Concrete Factory
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class SpringFactory : public AbstractFactory {
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public:
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explicit SpringFactory (std::string name_="SpringFactory"):
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AbstractFactory(std::move(name_)) {}
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protected:
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Part* makePart() override;
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Part* makePart(std::string name, float price);
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};
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#endif // FACTORY_HPP
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