klips/cpp/graphics
Shaun Reed 2845b020ae Update README instructions
+ Fix incorrect library name for `algorithms/trees/BST` example
+ Update root CMakeLists.txt for major directories to set binary path
+ Add instructions to install CMake LTS with pip
2022-01-07 11:32:52 -05:00
..
opengl Rearrange graphics projects into subdirectory 2021-05-30 02:18:09 -04:00
opengl-cmake Update README instructions 2022-01-07 11:32:52 -05:00
sdl Rearrange graphics projects into subdirectory 2021-05-30 02:18:09 -04:00
sdl-cmake Rearrange graphics projects into subdirectory 2021-05-30 02:18:09 -04:00
CMakeLists.txt Update README instructions 2022-01-07 11:32:52 -05:00
README.md Update README instructions 2022-01-07 11:32:52 -05:00

README.md

Graphics

Example graphics programming projects written in C++. For a more complete example of a graphics application, see shaunrd0/qtk

klips/cpp/graphics
.
├── opengl      # Barebones opengl application written in C++ built with gcc
├── opengl-cmake# Barebones opengl application written in C++ built with cmake
├── sdl-cmake   # Barebones sdl application written in C++ built with cmake
└── sdl         # Barebones sdl application written in C++ built with gcc

Install dependencies for these examples with the following command

sudo apt install libsdl2-dev freeglut3-dev 

Then we can build the examples that have CMakeLists.txt configured. If the example does not use CMake, the commands to build and run are found within the header comments of the main source file.

cd /path/to/klips/cpp/graphics/
mkdir build && cd build
cmake .. && cmake --build .
ls bin/

opengl-test  sdl-test