139 lines
4.8 KiB
C++
139 lines
4.8 KiB
C++
/*##############################################################################
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## Author: Shaun Reed ##
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## Legal: All Content (c) 2021 Shaun Reed, all rights reserved ##
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## About: An example of a simple graph implementation ##
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## Algorithms in this example are found in MIT Intro to Algorithms ##
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## ##
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## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
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################################################################################
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*/
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#include "lib-graph.hpp"
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void Graph::BFS(int startNode)
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{
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// Track the nodes we have discovered
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std::vector<bool> discovered(nodes_.size(), false);
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// Create a queue to visit discovered nodes in FIFO order
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std::queue<int> visitQueue;
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// Visit the startNode
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discovered[startNode - 1] = true;
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visitQueue.push(startNode);
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// Continue to visit nodes until there are none left in the graph
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while (!visitQueue.empty()) {
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std::cout << "Visiting node " << visitQueue.front() << std::endl;
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// Remove thisNode from the visitQueue, storing its vertex locally
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int thisNode = visitQueue.front();
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visitQueue.pop();
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// Check if we have already discovered all the adjacentNodes to thisNode
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// + Do not offset this by 1, since we are using the key value for a map
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for (const auto &adjacent : nodes_[thisNode]) {
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if (!discovered[adjacent - 1]) {
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std::cout << "Found undiscovered adjacentNode: " << adjacent << "\n";
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// Mark the adjacent node as discovered
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// + If this were done out of the for loop we could discover nodes twice
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// + This would result in visiting the node twice, since it appears
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// In the visitQueue twice
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discovered[adjacent - 1] = true;
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// Add the discovered node the the visitQueue
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// + Since this value will later be used as a map key, dont offset by 1
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visitQueue.push(adjacent);
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}
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}
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}
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}
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void Graph::DFS()
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{
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// Track the nodes we have discovered
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std::vector<bool> discovered(nodes_.size(), false);
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// Visit each node in the graph
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for (const auto &node : nodes_) {
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std::cout << "Visiting node " << node.first << std::endl;
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// If the node is undiscovered, visit it
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if (!discovered[node.first - 1]) {
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std::cout << "Found undiscovered node: " << node.first << std::endl;
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// Mark the node as visited so we don't visit it twice
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discovered[node.first - 1] = true;
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// Visiting the undiscovered node will check it's adjacent nodes
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DFSVisit(node.first, discovered);
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}
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}
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}
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void Graph::DFSVisit(int startNode, std::vector<bool> &discovered)
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{
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// Check the adjacent nodes of the startNode
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// + Do not offset startNode by 1, since we use it as a key to a map
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for (auto &adjacent : nodes_[startNode]) {
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// If the adjacentNode is undiscovered, visit it
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if (!discovered[adjacent - 1]) {
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std::cout << "Found undiscovered adjacentNode: " << adjacent << std::endl;
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// Mark the node as visited so we don't visit it twice
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discovered[adjacent - 1] = true;
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// Visiting the undiscovered node will check it's adjacent nodes
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DFSVisit(adjacent, discovered);
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}
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}
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}
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std::vector<int> Graph::TopologicalSort()
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{
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std::vector<int> topologicalOrder;
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// Track the nodes we have discovered
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std::vector<bool> discovered(nodes_.size(), false);
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// Visit each node in the graph
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for (const auto &node : nodes_) {
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std::cout << "Visiting node " << node.first << std::endl;
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// If the node is undiscovered, visit it
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// + Offset by 1 to account for 0 index of discovered vector
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if (!discovered[node.first - 1]) {
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std::cout << "Found undiscovered node: " << node.first << std::endl;
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// Visiting the undiscovered node will check it's adjacent nodes
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TopologicalVisit(node.first, discovered, topologicalOrder);
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}
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}
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// The topologicalOrder is read right-to-left in the final result
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// + Output is handled in main as FILO, similar to a stack
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return topologicalOrder;
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}
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void Graph::TopologicalVisit(
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int startNode, std::vector<bool> &discovered, std::vector<int> &order
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)
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{
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// Mark the node as visited so we don't visit it twice
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discovered[startNode - 1] = true;
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// Check the adjacent nodes of the startNode
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// + Do not offset by 1, since startNode is used as a key to the map
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for (auto &adjacent : nodes_[startNode]) {
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// If the adjacentNode is undiscovered, visit it
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if (!discovered[adjacent - 1]) {
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std::cout << "Found undiscovered adjacentNode: " << adjacent << std::endl;
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// Visiting the undiscovered node will check it's adjacent nodes
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TopologicalVisit(adjacent, discovered, order);
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}
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}
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// Add startNode to the topologicalOrder
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order.push_back(startNode);
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}
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