/*############################################################################# ## Author: Shaun Reed ## ## Legal: All Content (c) 2020 Shaun Reed, all rights reserved ## ## About: An example of a stack implementation using linked lists ## ## ## ## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ## ############################################################################## ## stacklist.cpp */ #include "stacklist.h" /****************************************************************************** * Constructors, Destructors, Operators *****************************************************************************/ /** copy constructor * @brief Construct a new StackList::StackList object from an existing one * Creates a new deep copy of a given StackList * * @param rhs StackList object */ template StackList::StackList(const StackList& rhs) { Node *cp = rhs.head; Node *tempHead; // If we are copying from an empty stack, create a new StackList with a NULL head if (cp == NULL) head = NULL; else { // If the stack has data, initialize a new stack with the head data head = new Node(cp->data); // Keep a temporary head node so we can return to it later tempHead = head; while (cp->next != NULL) { // Until we hit an end, create new nodes with the next node data cp = cp->next; head->next = new Node(cp->data); head = head->next; } head = tempHead; } } /** operator= * @brief Assign two StackList objects equal using copy constr and class destr * Pass the rhs by value to create local copy, swap its contents * Destructor called on previous StackList data at the end of this scope * * @param rhs StackList object passed by value * @return StackList A deep copy of the rhs StackList object */ template StackList StackList::operator=(StackList rhs) { if (this == &rhs) return *this; // Swap the pointers, moving the previous head data to the local variable rhs std::swap(head, rhs.head); return *this; } /** destructor * @brief Destroy the StackList::StackList object */ template StackList::~StackList() { makeEmpty(head); } /****************************************************************************** * Public Member Functions *****************************************************************************/ /** push * @brief Push a value to the head of our linked list * * @param val The value to be inserted */ template bool StackList::push(T val) { bool inserted = push(val, head); if (inserted) std::cout << "[" << val << "] was inserted into the stack\n"; else std::cout << "[" << val << "] could not be inserted into the stack\n"; return inserted; } /** pop * @brief returns the value at the StackList::head * * @return T The value held at the Node pointed to by StackList::head */ template T StackList::pop() { if (!isEmpty()) std::cout << "[" << pop(head) << "] has been popped from our stack\n"; else std::cout << "Nothing to pop, our stack is empty...\n"; // If the stack has data we return it, otherwise we return the smallest possible int (error) return (!isEmpty()) ? head->data : T(); } /** top * @brief returns the value at the StackList::head * * @return T The value held at the Node pointed to by StackList::head */ template T StackList::top() const { if (!isEmpty()) std::cout << "[" << head->data << "] is at the top of our stack\n"; else std::cout << "Our stack is empty...\n"; // If the stack has data we return it, otherwise we return the smallest possible int (error) return (!isEmpty()) ? head->data : T(); } /** makeEmpty * @brief Empty this StackList object, deleting all associated Nodes */ template void StackList::makeEmpty() { Node *nextNode, *temp; if (head == NULL) std::cout << "Our stack is empty...\n"; else { nextNode = head->next; delete head; head = NULL; while(nextNode != NULL) { temp = nextNode; nextNode = nextNode->next; delete temp; temp = NULL; } } } /** isEmpty * @brief Determine if the StackList is empty * * @return true If the StackList::head is NULL * @return false If the StackList::head contains data */ template bool StackList::isEmpty() const { return head == NULL; } /** print * @brief Output the data held by the StackList object * Calls to the private print() */ template void StackList::print() const { if(!isEmpty()) print(head); else std::cout << "Nothing to print, our stack is empty...\n"; } /****************************************************************************** * Private Member Functions *****************************************************************************/ /** push * @brief Private member to handle inserting value into the stack * * @param val Value to be inserted * @param head The head of the stack to push the value into * @return true If the value was inserted * @return false If the value could not be inserted */ template bool StackList::push(T val, Node *&head) { Node *newNode = new Node(val); // If the stack is not empty, update next pointer to head node if (!isEmpty()) newNode->next = head; // Always set head to our newNode head = newNode; return true; } /** pop * @brief Private member to handle removing the head node from the stack * * @param head The head node of the stack * @return T The last known value held at the head node before removal */ template T StackList::pop(Node *&head) { // We already know the stack is not empty from public pop() Node *temp = head; T data = temp->data; head = head->next; delete temp; return data; } /** print * @brief Output the contents of a StackList from the given Node to NULL * * @param start The Node to begin traversing output from */ template void StackList::print(Node *start) const { Node *temp = start; std::cout << "Stack Contents: "; while (temp != NULL) { std::cout << temp->data << " | "; temp = temp->next; } std::cout << std::endl; } /** makeEmpty * @brief Private member to empty this StackList object, deleting all associated Nodes * Does not print any output. Avoids destructors printing to cout * * @param head The head of the stack to be deleted */ template void StackList::makeEmpty(Node *&head) { Node *nextNode, *temp; if (head == NULL) return; else { nextNode = head->next; delete head; head = NULL; while(nextNode != NULL) { temp = nextNode; nextNode = nextNode->next; delete temp; temp = NULL; } } } template class StackList;