/*############################################################################## ## Author: Shaun Reed ## ## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ## ## About: An example of an object graph implementation ## ## Algorithms in this example are found in MIT Intro to Algorithms ## ## ## ## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ## ################################################################################ */ #ifndef LIB_GRAPH_HPP #define LIB_GRAPH_HPP #include #include #include #include #include #include #include #include /******************************************************************************/ // Node structure for representing a graph struct Node { public: // Constructors Node(const Node &rhs) = default; Node & operator=(Node rhs) { if (this == &rhs) return *this; swap(*this, rhs); return *this; } Node(int num, std::vector adj) : number(num), adjacent(std::move(adj)) {} friend void swap(Node &a, Node &b) { std::swap(a.number, b.number); std::swap(a.adjacent, b.adjacent); } int number; std::vector adjacent; // Define operator== for std::find; And comparisons between nodes bool operator==(const Node &b) const { return this->number == b.number;} // Define an operator!= for comparing nodes for inequality bool operator!=(const Node &b) const { return this->number != b.number;} }; /******************************************************************************/ // Base struct for storing traversal information on all nodes // Color represents the discovery status of any given node enum Color { // Node is marked as undiscovered White, // Node discovery is in progress; Some adjacent nodes have not been checked Gray, // Node has been discovered; All adjacent nodes have been checked Black }; // Information used in all searches tracked for each node struct NodeInfo { // Coloring of the nodes is used in both DFS and BFS Color discovered = White; }; /******************************************************************************/ // BFS search information struct // Node information that is only used in BFS struct BFS : NodeInfo { // Used to represent distance from start node int distance = 0; // Used to represent the parent node that discovered this node // + If we use this node as the starting point, this will remain a nullptr const Node *predecessor = nullptr; }; // Store search information in unordered_maps so we can pass it around easily // + Allows each node to store relative information on the traversal using InfoBFS = std::unordered_map; /******************************************************************************/ // DFS search information struct // Node information that is only used in DFS struct DFS : NodeInfo { // Create a pair to track discovery / finish time // + Discovery time is the iteration the node is first discovered // + Finish time is the iteration the node has been checked completely // ++ A finished node has considered all adjacent nodes std::pair discoveryFinish; }; using InfoDFS = std::unordered_map; /******************************************************************************/ // Graph class declaration class Graph { public: // Constructor explicit Graph(std::vector nodes) : nodes_(std::move(nodes)) {} // Breadth First Search InfoBFS BFS(const Node& startNode) const; std::deque PathBFS(const Node &start, const Node &finish) const; // Depth First Search InfoDFS DFS() const; // An alternate DFS that checks each node of the graph beginning at startNode InfoDFS DFS(const Node &startNode) const; // Visit function is used in both versions of DFS void DFSVisit(int &time, const Node& startNode, InfoDFS &dfs) const; // Topological sort, using DFS std::vector TopologicalSort(const Node &startNode) const; // Returns a copy of a node with the number i within the graph // + This uses the private, non-const accessor GetNode() and returns a copy inline Node GetNodeCopy(int i) { return GetNode(i);} // Return a constant iterator for reading node values inline std::vector::const_iterator NodeBegin() { return nodes_.cbegin();} private: // A non-const accessor for direct access to a node with the number value i inline Node & GetNode(int i) { return *std::find(nodes_.begin(), nodes_.end(), Node(i, {}));} // For grabbing a const qualified node inline const Node & GetNode(int i) const { return *std::find(nodes_.begin(), nodes_.end(), Node(i, {}));} std::vector nodes_; }; #endif // LIB_GRAPH_HPP