/*############################################################################# ## Author: Shaun Reed ## ## Legal: All Content (c) 2019 Shaun Reed, all rights reserved ## ## Requires SDL: `sudo apt-get install libsdl2-dev` ## ## To build: `mkdir build && cd build && cmake .. cmake --build .` ## ## ## ## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ## ############################################################################## ## apps/inherited.cpp */ #include #include int main (int argc, char const * argv[]) { // Cast cli arguments to void since they are unused in this exe (void)argc; (void)argv; // Ensure SDL is initialized before continuing if (SDL_Init(SDL_INIT_EVERYTHING) < 0) exit(2); SDL_Window *window; SDL_Renderer *renderer; if (InitScreen(window, renderer) < 0) { std::cout << "Error - Unable to initialize SDL screen\n"; } // Draw a window for 3000ms DrawDelay(renderer, 3000); // Destroy the window after 3 seconds SDL_DestroyWindow(window); // Destroy the renderer, since we won't be using it anymore SDL_DestroyRenderer(renderer); std::cout << "Testing creation of Shape, Rectangle...\n"; // Create a custom shape, and a default shape Shape shape(4,4), dShape; // Create a custom rectangle, and a default rectangle Rectangle rect(4,8), dRect; std::cout << dShape.PrintInfo() << std::endl; std::cout << shape.PrintInfo() << std::endl; std::cout << dRect.PrintInfo() << std::endl; std::cout << rect.PrintInfo() << std::endl; return 0; }