[cpp] Add catch and qt examples

This commit is contained in:
Shaun Reed 2022-12-18 08:52:03 -05:00
parent d1fb33c58e
commit de652bad32
33 changed files with 19042 additions and 1 deletions

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@ -21,9 +21,11 @@ set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
add_compile_options("-Wall")
add_subdirectory(algorithms)
add_subdirectory(catch2)
add_subdirectory(cmake-example)
add_subdirectory(cryptography)
add_subdirectory(datastructs)
add_subdirectory(graphics)
add_subdirectory(multithreading)
add_subdirectory(patterns)
add_subdirectory(patterns)
add_subdirectory(qt)

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@ -9,6 +9,7 @@ shaunrd0/klips/cpp/
├── graphics # Examples of graphics projects written in C++
├── multithreading # Basic multithreading examples in C++
├── patterns # Examples of various design patterns written in C++
├── qt # Qt project examples using C++
└── README.md
```

31
cpp/catch2/CMakeLists.txt Normal file
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@ -0,0 +1,31 @@
################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Practice project for testing with catch2 framework ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.15)
project(
#[[NAME]] Catch2
VERSION 1.0
DESCRIPTION "Practice project for learning Catch2"
LANGUAGES CXX
)
add_compile_options(-Wall)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_SOURCE_DIR}/bin)
Include(FetchContent)
FetchContent_Declare(
Catch2
GIT_REPOSITORY https://github.com/catchorg/Catch2.git
GIT_TAG v3.0.1
)
FetchContent_MakeAvailable(Catch2)
add_subdirectory(src)
add_subdirectory(test)

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cpp/catch2/bin/catch.hpp Normal file

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cpp/catch2/bin/test_klips Normal file

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@ -0,0 +1,10 @@
#ifndef KLIPS_KLIPS_H
#define KLIPS_KLIPS_H
class klips { };
unsigned int factorial(unsigned int);
#endif // KLIPS_KLIPS_H

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@ -0,0 +1,29 @@
// Authored by 康桓瑋 on SO: https://stackoverflow.com/a/56766138
#ifndef CATCH2_TYPE_NAME_HPP
#include <string_view>
template <typename T>
constexpr auto type_name() {
std::string_view name, prefix, suffix;
#ifdef __clang__
name = __PRETTY_FUNCTION__;
prefix = "auto type_name() [T = ";
suffix = "]";
#elif defined(__GNUC__)
name = __PRETTY_FUNCTION__;
prefix = "constexpr auto type_name() [with T = ";
suffix = "]";
#elif defined(_MSC_VER)
name = __FUNCSIG__;
prefix = "auto __cdecl type_name<";
suffix = ">(void)";
#endif
name.remove_prefix(prefix.size());
name.remove_suffix(suffix.size());
return name;
}
#define CATCH2_TYPE_NAME_HPP
#endif // CATCH2_TYPE_NAME_HPP

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@ -0,0 +1,22 @@
################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Practice project for testing with catch2 framework ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.15)
project(
#[[NAME]] Catch2
VERSION 1.0
DESCRIPTION "Practice project for learning Catch2"
LANGUAGES CXX
)
add_compile_options(-Wall)
add_definitions("-std=c++17")
add_library(klips SHARED klips.cpp)
target_include_directories(klips PRIVATE ${CMAKE_SOURCE_DIR}/include)

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cpp/catch2/src/klips.cpp Normal file
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@ -0,0 +1,4 @@
unsigned int factorial( unsigned int number ) {
return number <= 1 ? number : factorial(number-1)*number;
}

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@ -0,0 +1,22 @@
################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Practice project for testing with catch2 framework ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.15)
project(
#[[NAME]] Catch2
VERSION 1.0
DESCRIPTION "Practice project for learning Catch2"
LANGUAGES CXX
)
add_compile_options(-Wall)
add_executable(test_klips test_klips.cpp)
target_link_libraries(test_klips PRIVATE Catch2::Catch2WithMain klips)
target_include_directories(test_klips PRIVATE ${CMAKE_SOURCE_DIR}/include)

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@ -0,0 +1,147 @@
#define CATCH_CONFIG_MAIN
#include <iostream>
#include "../bin/catch.hpp"
#include "klips.hpp"
#include "type_name.hpp"
#define TT() std::cout << "T = " << type_name<TestType>() << std::endl;
#define TD(x) \
std::cout << type_name<decltype(x)>() << " " << #x << " = " << x << std::endl;
#define T(x) std::cout << "T = " << type_name<x>() << std::endl;
TEST_CASE("factorials are computed", "[factorial]") {
REQUIRE(factorial(1) == 1);
REQUIRE(factorial(2) == 2);
REQUIRE(factorial(3) == 6);
REQUIRE(factorial(10) == 3628800);
}
TEST_CASE("Generators") {
auto i = GENERATE(1, 3, 5);
TD(i);
}
TEST_CASE("Generators 2") {
auto i = GENERATE(1, 2);
SECTION("one") {
auto j = GENERATE(-3, -2);
REQUIRE(j < i);
std::cout << "i = " << i << "; j = " << j << std::endl;
}
SECTION("two") {
auto k = GENERATE(4, 5, 6);
REQUIRE(i != k);
std::cout << "i = " << i << "; k = " << k << std::endl;
}
}
TEST_CASE("Complex mix of sections and generates") {
auto i = GENERATE(1, 2);
SECTION("A") {
std::cout << "i = " << i << "; A passed" << std::endl;
SUCCEED("A");
}
std::cout << "left A\n";
auto j = GENERATE(3, 4);
std::cout << "i = " << i << "; j = " << j << std::endl;
SECTION("B") {
std::cout << "i = " << i << "; j = " << j << "; B passed;" << std::endl;
SUCCEED("B");
}
auto k = GENERATE(5, 6);
std::cout << "i = " << i << "; k = " << k << std::endl;
SUCCEED();
}
TEST_CASE("Test generaators 3", "[test]") { GENERATE(values({1, 2})); }
TEMPLATE_TEST_CASE("Testing template tests", "[test][template]", int8_t,
int16_t, int32_t, int64_t) {
TT();
}
template <typename T> struct Foo {
size_t size() { return 0; }
};
template <typename T> struct Test {
T test() {
T x;
return x;
}
};
TEMPLATE_PRODUCT_TEST_CASE("A Template product test case",
"[template][product]", (std::vector, Test),
(int, float)) {
TT();
}
TEMPLATE_PRODUCT_TEST_CASE("Product with differing arities",
"[template][product]", std::tuple,
(int, (int, double), (int, double, float))) {
TT();
}
using types = std::tuple<int8_t, int16_t, int32_t, int64_t>;
TEMPLATE_LIST_TEST_CASE("Testing template list tests", "[test][template][list]",
types) {
TT();
}
TEMPLATE_TEST_CASE_SIG(
"TemplateTestSig: arrays can be created from NTTP arguments",
"[vector][template][nttp]", ((typename T, int V), T, V), (int, 5),
(float, 4), (std::string, 15), ((std::tuple<int, float>), 6)) {
T(T);
std::cout << "V = " << V;
std::array<T, V> v;
REQUIRE(v.size() > 1);
}
template <typename T, size_t S> struct Bar {
size_t size() { return S; }
};
TEMPLATE_PRODUCT_TEST_CASE_SIG(
"A Template product test case with array signature",
"[template][product][nttp]", ((typename T, size_t S), T, S),
(std::array, Bar), ((int, 9), (float, 42))) {
TT();
TestType x;
REQUIRE(x.size() > 0);
}
template <typename T> struct test_config_get {
template <bool must_find> void run() {
// Config c{};
// std::string key{"the_key"};
// std::string value{"the_value"};
// c.set(key, value);
if constexpr (must_find) {
std::cout << "Test 1 ran";
} else {
std::cout << "Test 2 ran";
}
}
};
template <> template <bool must_find> void test_config_get<std::string>::run() {
if constexpr (must_find) {
std::cout << "Test 1 ran for strings";
} else {
std::cout << "Test 2 ran for strings";
}
}
TEMPLATE_PRODUCT_TEST_CASE("Test", "[test]", test_config_get,
(int, std::string)) {
TT();
TestType t;
test_config_get<int> s;
s.template run<true>();
// TestType t;
// t.run<true>();
}

22
cpp/qt/CMakeLists.txt Normal file
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@ -0,0 +1,22 @@
################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: A root project for practicing Qt 6 projects in C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.15)
project(
#[[NAME]] Klips
VERSION 1.0
DESCRIPTION "A root project for several small cpp practice projects"
LANGUAGES CXX
)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
add_compile_options("-Wall")
add_subdirectory(designer)
add_subdirectory(slots)

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@ -0,0 +1,52 @@
################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Practice project for using Qt Designer with custom C++ widgets ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.15)
project(
#[[NAME]] Designer
VERSION 0.1
DESCRIPTION "Practice using Qt designer for desktop applications"
LANGUAGES CXX
)
add_compile_options(-Wall)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(QT_DIR "$ENV{HOME}/Code/Clones/Qt/6.3.1/gcc_64/" CACHE PATH "Path to Qt6")
list(APPEND CMAKE_PREFIX_PATH "${QT_DIR}")
find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
qt_add_executable(designer
designer.cpp designer.h designer.ui
debugconsole.h debugconsole.cpp debugconsole.ui
texteditor.h texteditor.cpp texteditor.ui
treeview.h treeview.cpp treeview.ui
main.cpp
)
set_target_properties(designer PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)
target_link_libraries(designer PUBLIC Qt::Core Qt::Gui Qt::Widgets)
install(TARGETS designer
RUNTIME DESTINATION "install/designer"
BUNDLE DESTINATION "install/designer"
LIBRARY DESTINATION "install/designer"
)

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@ -0,0 +1,186 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE QtCreatorProject>
<!-- Written by QtCreator 8.0.1, 2022-12-17T17:29:08. -->
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@ -0,0 +1,18 @@
/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Debug console widget made in Qt Designer with C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "debugconsole.h"
#include "ui_debugconsole.h"
DebugConsole::DebugConsole(QWidget *parent)
: QDockWidget(parent), ui(new Ui::DebugConsole) {
ui->setupUi(this);
}
DebugConsole::~DebugConsole() { delete ui; }

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@ -0,0 +1,29 @@
/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Debug console widget made in Qt Designer with C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#ifndef DEBUGCONSOLE_H
#define DEBUGCONSOLE_H
#include "ui_debugconsole.h"
#include <QDockWidget>
class DebugConsole : public QDockWidget {
Q_OBJECT
public:
explicit DebugConsole(QWidget *parent = nullptr);
~DebugConsole();
inline QPlainTextEdit *getConsole() { return ui->plainTextEdit; }
private:
Ui::DebugConsole *ui;
};
#endif // DEBUGCONSOLE_H

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>DebugConsole</class>
<widget class="QDockWidget" name="DebugConsole">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>DockWidget</string>
</property>
<widget class="QWidget" name="dockWidgetContents">
<layout class="QHBoxLayout" name="horizontalLayout">
<item>
<widget class="QPlainTextEdit" name="plainTextEdit"/>
</item>
</layout>
</widget>
</widget>
<resources/>
<connections/>
</ui>

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: MainWindow for Qt Designer desktop application ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include <QtWidgets>
#include "debugconsole.h"
#include "designer.h"
#include "texteditor.h"
#include "treeview.h"
Designer::Designer(QWidget *parent)
: QMainWindow(parent), designer_(new Ui::Designer) {
designer_->setupUi(this);
setCentralWidget(new TextEditor);
auto debugConsole = new DebugConsole;
debugConsole->getConsole()->appendPlainText("Test 1");
debugConsole->getConsole()->appendPlainText("Test 2");
auto treeView = new TreeView;
addDockWidget(Qt::DockWidgetArea::BottomDockWidgetArea, debugConsole);
addDockWidget(Qt::DockWidgetArea::BottomDockWidgetArea, treeView);
sendTest();
}

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: MainWindow for Qt Designer desktop application ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#ifndef KLIPS_SLOTSAPP_H
#define KLIPS_SLOTSAPP_H
#include <QDockWidget>
#include <QMainWindow>
#include <QPlainTextEdit>
#include <QVBoxLayout>
#include <QWidget>
#include "ui_designer.h"
class Designer : public QMainWindow {
Q_OBJECT
public:
Designer(QWidget *parent = nullptr);
~Designer() = default;
public:
signals:
void sendTest();
public slots:
void test(){};
private:
Ui::Designer *designer_;
};
#endif // KLIPS_SLOTSAPP_H

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>Designer</class>
<widget class="QMainWindow" name="Designer">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>600</height>
</rect>
</property>
<property name="windowTitle">
<string>MainWindow</string>
</property>
<widget class="QWidget" name="centralwidget"/>
<widget class="QMenuBar" name="menubar">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>800</width>
<height>22</height>
</rect>
</property>
<widget class="QMenu" name="menuFile">
<property name="title">
<string>File</string>
</property>
</widget>
<addaction name="menuFile"/>
</widget>
<widget class="QStatusBar" name="statusbar"/>
</widget>
<resources/>
<connections/>
</ui>

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cpp/qt/designer/main.cpp Normal file
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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Main driver program for Qt Designer desktop application.. ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "designer.h"
#include <QApplication>
int main(int argc, char * argv[]) {
QApplication app(argc, argv);
Designer qtk;
qtk.show();
// Show widget.
return app.exec();
}

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Dockable text editor widget made in Qt Designer with C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "texteditor.h"
#include "ui_texteditor.h"
TextEditor::TextEditor(QWidget *parent) :
QDockWidget(parent),
ui(new Ui::TextEditor)
{
ui->setupUi(this);
}
TextEditor::~TextEditor()
{
delete ui;
}

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Dockable text editor widget made in Qt Designer with C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#ifndef TEXTEDITOR_H
#define TEXTEDITOR_H
#include <QDockWidget>
namespace Ui {
class TextEditor;
}
class TextEditor : public QDockWidget
{
Q_OBJECT
public:
explicit TextEditor(QWidget *parent = nullptr);
~TextEditor();
private:
Ui::TextEditor *ui;
};
#endif // TEXTEDITOR_H

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<ui version="4.0">
<class>TextEditor</class>
<widget class="QDockWidget" name="TextEditor">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>DockWidget</string>
</property>
<widget class="QWidget" name="dockWidgetContents"/>
</widget>
</ui>

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Dockable tree view widget made in Qt Designer with C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "treeview.h"
#include "ui_treeview.h"
TreeView::TreeView(QWidget *parent) :
QDockWidget(parent),
ui(new Ui::TreeView)
{
ui->setupUi(this);
}
TreeView::~TreeView()
{
delete ui;
}

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Dockable tree view widget made in Qt Designer with C++ ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#ifndef TREEVIEW_H
#define TREEVIEW_H
#include <QDockWidget>
namespace Ui {
class TreeView;
}
class TreeView : public QDockWidget
{
Q_OBJECT
public:
explicit TreeView(QWidget *parent = nullptr);
~TreeView();
private:
Ui::TreeView *ui;
};
#endif // TREEVIEW_H

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>TreeView</class>
<widget class="QDockWidget" name="TreeView">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>300</height>
</rect>
</property>
<property name="windowTitle">
<string>DockWidget</string>
</property>
<widget class="QWidget" name="dockWidgetContents">
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QTreeView" name="treeView"/>
</item>
</layout>
</widget>
</widget>
<resources/>
<connections/>
</ui>

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################################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Practice project for using signals and slots in Qt ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
cmake_minimum_required(VERSION 3.15)
project(
#[[NAME]] Slots
VERSION 1.0
DESCRIPTION "Practice using signals and slots in Qt 6"
LANGUAGES CXX
)
add_compile_options(-Wall)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(QT_DIR "$ENV{HOME}/Code/Clones/Qt/6.3.1/gcc_64/" CACHE PATH "Path to Qt6")
list(APPEND CMAKE_PREFIX_PATH "${QT_DIR}")
find_package(Qt6 REQUIRED COMPONENTS Core Gui Widgets)
qt_add_executable(slots
text-view.cpp text-view.h
slots-app.cpp slots-app.h
main.cpp
)
set_target_properties(slots PROPERTIES
WIN32_EXECUTABLE TRUE
MACOSX_BUNDLE TRUE
)
target_link_libraries(slots PUBLIC Qt::Core Qt::Gui Qt::Widgets)
install(TARGETS slots
RUNTIME DESTINATION "install/slots"
BUNDLE DESTINATION "install/slots"
LIBRARY DESTINATION "install/slots"
)

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cpp/qt/slots/main.cpp Normal file
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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Main driver fprogram for practice using signals and slots in Qt ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "slots-app.h"
#include <QApplication>
int main(int argc, char *argv[]) {
QApplication app(argc, argv);
SlotsApp slotsApp;
slotsApp.show();
return app.exec();
}

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: MainWindow application for practice using signals and slots in Qt ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "slots-app.h"
#include "text-view.h"
SlotsApp::SlotsApp(QWidget *parent) : QMainWindow(parent) {
auto textBox = new QPlainTextEdit;
auto textView = new TextView;
auto frame = new QFrame;
auto dock = new QDockWidget(this);
auto dockWidget = new QWidget;
auto dockWidgetLayout = new QVBoxLayout;
dockWidgetLayout->addWidget(frame);
dockWidgetLayout->addWidget(textBox);
dockWidget->setLayout(dockWidgetLayout);
dock->setWidget(dockWidget);
auto dock2 = new QDockWidget(this);
auto dockWidget2 = new QWidget;
auto dockWidgetLayout2 = new QVBoxLayout;
dockWidgetLayout2->addWidget(textView);
dockWidget2->setLayout(dockWidgetLayout2);
dock2->setWidget(dockWidget2);
textBox->setReadOnly(true);
textBox->appendPlainText("Test 1");
textBox->appendPlainText("Test 2");
addDockWidget(Qt::DockWidgetArea::BottomDockWidgetArea, dock);
addDockWidget(Qt::DockWidgetArea::BottomDockWidgetArea, dock2);
connect(this, &SlotsApp::sendTest, textView, &TextView::test);
sendTest();
}

34
cpp/qt/slots/slots-app.h Normal file
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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: MainWindow application for practice using signals and slots in Qt ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#ifndef KLIPS_SLOTSAPP_H
#define KLIPS_SLOTSAPP_H
#include <QDockWidget>
#include <QMainWindow>
#include <QPlainTextEdit>
#include <QVBoxLayout>
#include <QWidget>
class SlotsApp : public QMainWindow {
Q_OBJECT
public:
SlotsApp(QWidget *parent = nullptr);
~SlotsApp() = default;
public:
signals:
void sendTest();
public slots:
void test(){};
};
#endif // KLIPS_SLOTSAPP_H

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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Text viewer for signals and slots examples ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#include "text-view.h"

40
cpp/qt/slots/text-view.h Normal file
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/*##############################################################################
## Author: Shaun Reed ##
## Legal: All Content (c) 2022 Shaun Reed, all rights reserved ##
## About: Text viewer for signals and slots examples ##
## ##
## Contact: shaunrd0@gmail.com | URL: www.shaunreed.com | GitHub: shaunrd0 ##
################################################################################
*/
#ifndef KLIPS_TEXTVIEW_H
#define KLIPS_TEXTVIEW_H
#include <QPlainTextEdit>
class TextView : public QPlainTextEdit {
Q_OBJECT
public:
TextView(QWidget *parent = nullptr) {}
~TextView() = default;
public:
signals:
void sendTest();
private:
signals:
void sentTestPrivate();
public slots:
void test() { appendPlainText("Test signal received by TextView."); }
void testArgs(const QString &message) { appendPlainText(message); }
private slots:
void testPrivate() {}
};
#endif // KLIPS_TEXTVIEW_H